Player Matchup

Horus
Horus
BUFF_LIKE_DRAKE
Horus
Level 108
God Stats
23W - 9L
1,772 SR
Queue Stats
311W - 147L
1,744 Elo+
Party 1
Yemoja
Yemoja
Butt-Clincher69
Yemoja
Level 27
God Stats
5W - 1L
1,740 SR
Queue Stats
14W - 6L
1,534 Elo+
Party 1
Olorun
Olorun
Phandamonium
Olorun
Level 17
God Stats
57W - 36L
1,641 SR
Queue Stats
145W - 57L
1,628 Elo+
Party 1
Chaac
Chaac
RINGWORMGOD
Chaac
Level 45
God Stats
74W - 35L
1,688 SR
Queue Stats
732W - 310L
1,669 Elo+
Party 1
Tiamat
Tiamat
Sarkastic
Tiamat
Level 108
God Stats
38W - 10L
1,740 SR
Queue Stats
550W - 130L
1,753 Elo+
Party 1
Team Averages
Level 61
1,716 SR
1,666 Elo+

VS

Team Averages
Level 74
1,449 SR
1,319 Elo+
Bellona
Bellona
TheSauce45
Bellona
Level 29
God Stats
21W - 37L
1,437 SR
Queue Stats
98W - 196L
1,320 Elo+
Party 2
Discordia
Discordia
Yours_Truly747
Discordia
Level 29
God Stats
28W - 43L
1,414 SR
Queue Stats
169W - 255L
1,283 Elo+
Party 2
Danzaburou
Danzaburou
kenshinRoku
Danzaburou
Level 82
God Stats
0W - 3L
1,380 SR
Queue Stats
5W - 12L
1,199 Elo+
Solo
Artio
Artio
parkerha
Artio
Level 122
God Stats
2W - 5L
1,582 SR
Queue Stats
152W - 127L
1,459 Elo+
Solo
Ra
Ra
xNightWolf_420
Ra
Level 108
God Stats
7W - 17L
1,434 SR
Queue Stats
157W - 237L
1,332 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 2 / 34
12,145
934
11,803
26,454
19,181
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

19
1 / 1 / 26
11,721
902
4,218
14,212
8,043
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Olorun
20
18 / 3 / 17
15,068
1,159
43,091
19,138
9,559
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

20
5 / 2 / 29
13,359
1,028
27,379
34,690
32,191
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
Sarkastic
Tiamat
20
17 / 2 / 16
15,071
1,159
39,771
10,894
15,625
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Team 1 Tickets

206

VS

Team 2 Tickets

0

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
TheSauce45
Bellona
17
0 / 9 / 6
10,635
818
8,862
20,085
18,853
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shillelagh

Shillelagh

+15
Physical Power
+100
Health

PASSIVE - While you are under 25% of your Maximum Mana, gain 20 MP5

Discordia
Yours_Truly747
Discordia
17
2 / 5 / 4
11,618
894
25,524
16,874
6,576
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Danzaburou
kenshinRoku
Danzaburou
18
1 / 10 / 8
11,824
910
18,150
28,136
11,579
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Artio
parkerha
Artio
19
2 / 6 / 8
13,233
1,018
14,190
41,735
28,674
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Shield of Regrowth (Deprecated)

Shield of Regrowth (Deprecated)

+300
Health
+15
Hp 5
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 30% movement speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This cannot occur more than once every 10 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

18
5 / 12 / 3
12,586
968
31,374
26,459
11,094
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

164
Kill Participation
39
42
Kills
10
10
Deaths
42
122
Assists
29
Player
Kills
Deaths
Assists
KDA
W
1
2
34
9
W
1
1
26
14
W
Olorun
18
3
17
8.83
W
5
2
29
9.75
W
Tiamat
Sarkastic
Tiamat
17
2
16
12.5
L
Bellona
TheSauce45
Bellona
0
9
6
0.33
L
Discordia
Yours_Truly747
Discordia
2
5
4
0.8
L
Danzaburou
kenshinRoku
Danzaburou
1
10
8
0.5
L
Artio
parkerha
Artio
2
6
8
1
L
5
12
3
0.54

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

126,262
Damage
98,100
105,388
Taken
133,289
84,599
Mitigated
76,776
52,560
Healing
21,226
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
11,803
6,141
7,897
9,758
26,454
19,181
0
19,832
6,547
0
17,812
W
4,218
1,771
10,506
3,158
14,212
8,043
0
10,019
4,168
8,908
0
W
Olorun
43,091
28,732
2,697
5,251
19,138
9,559
0
14,085
5,003
68,163
0
W
27,379
4,801
0
10,380
34,690
32,191
0
20,509
13,492
0
48,727
W
Tiamat
Sarkastic
Tiamat
39,771
2,125
0
2,913
10,894
15,625
0
6,643
4,191
77,482
0
L
Bellona
TheSauce45
Bellona
8,862
1,902
0
908
20,085
18,853
0
12,655
7,290
0
12,574
L
Discordia
Yours_Truly747
Discordia
25,524
1,414
0
0
16,874
6,576
0
11,338
5,362
43,610
0
L
Danzaburou
kenshinRoku
Danzaburou
18,150
10,196
0
3,745
28,136
11,579
0
18,404
9,564
0
44,525
L
Artio
parkerha
Artio
14,190
1,127
3,153
4,682
41,735
28,674
0
25,977
15,362
30,288
0
L
31,374
2,509
4,638
4,100
26,459
11,094
0
17,634
8,631
65,397
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

67,364
Gold Earned
59,896
220
Minions Killed
245
6
Camps Cleared
3
1,159,140
Distance Traveled
1,052,058
6
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Horus
12,145
934
21
2
0
253,230
0
W
Yemoja
11,721
902
9
1
1
208,257
0
W
Olorun
15,068
1,159
55
4
1
183,696
2
W
Chaac
13,359
1,028
45
3
1
266,850
2
W
Tiamat
15,071
1,159
90
7
3
247,107
2
L
Bellona
10,635
818
21
2
0
172,071
0
L
Discordia
11,618
894
39
3
2
207,325
0
L
Danzaburou
11,824
910
66
5
0
191,974
0
L
Artio
13,233
1,018
28
2
0
261,071
0
L
Ra
12,586
968
91
7
1
219,617
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role