Player Matchup

Set
Set
BBdorDTtas
Set
Level 5
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,500 Elo+
Party 1
Agni
Agni
HockoSlaughter
Agni
Level 29
God Stats
12W - 8L
1,512 SR
Queue Stats
32W - 23L
1,463 Elo+
Solo
Izanami
Izanami
SerasHellsing
Izanami
Level 48
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cernunnos
Cernunnos
Zro2Hero
Cernunnos
Level 28
God Stats
29W - 16L
1,754 SR
Queue Stats
270W - 253L
1,409 Elo+
Solo
Ao Kuang
Ao Kuang
lebolili
Ao Kuang
Level 28
God Stats
22W - 32L
1,426 SR
Queue Stats
289W - 351L
1,273 Elo+
Solo
Team Averages
Level 28
1,538 SR
1,429 Elo+

VS

Team Averages
Level 16
1,508 SR
1,363 Elo+
Sol
Sol
Jeezy DaSnowman
Sol
Level 18
God Stats
10W - 14L
1,425 SR
Queue Stats
10W - 15L
1,347 Elo+
Solo
Nemesis
Nemesis
MadSnorlax
Nemesis
Level 12
God Stats
14W - 15L
1,397 SR
Queue Stats
68W - 71L
1,391 Elo+
Solo
Fenrir
Fenrir
RoninKatsuo
Fenrir
Level 21
God Stats
6W - 8L
1,398 SR
Queue Stats
23W - 36L
1,279 Elo+
Solo
Ymir
Ymir
muirecj
Ymir
Level 10
God Stats
16W - 21L
1,822 SR
Queue Stats
30W - 51L
1,382 Elo+
Solo
Jing Wei
Jing Wei
umai_slla
Jing Wei
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
32W - 26L
1,415 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
1 / 4 / 19
12,731
979
9,617
11,357
4,949
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Cudgel

Cudgel

+10
Physical Power
+50
Health

20
4 / 6 / 16
13,208
1,016
20,601
10,680
4,153
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Izanami
20
12 / 0 / 12
15,240
1,172
27,046
13,857
4,919
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Cernunnos
Zro2Hero
Cernunnos
20
9 / 4 / 14
14,177
1,091
22,122
15,636
7,364
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ao Kuang
lebolili
Ao Kuang
20
7 / 7 / 12
13,874
1,067
17,048
23,478
10,473
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Team 1 Tickets

143

VS

Team 2 Tickets

2

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
5 / 10 / 10
13,773
1,059
25,632
27,979
10,892
OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Nemesis
MadSnorlax
Nemesis
20
9 / 8 / 6
14,790
1,138
21,434
25,338
10,066
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Fenrir
18
7 / 8 / 5
13,007
1,001
13,940
25,172
16,278
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Ymir
muirecj
Ymir
19
0 / 6 / 10
12,392
953
8,784
21,660
25,284
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 30% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Jing Wei
umai_slla
Jing Wei
16
0 / 1 / 1
10,259
789
1,302
2,610
949
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Match Insights

Player Kills, Deaths, and Assists

106
Kill Participation
53
33
Kills
21
21
Deaths
33
73
Assists
32
Player
Kills
Deaths
Assists
KDA
W
1
4
19
2.63
W
4
6
16
2
L
5
10
10
1
L
Nemesis
MadSnorlax
Nemesis
9
8
6
1.5
L
Fenrir
7
8
5
1.19
W
Izanami
12
0
12
18
W
Cernunnos
Zro2Hero
Cernunnos
9
4
14
4
W
Ao Kuang
lebolili
Ao Kuang
7
7
12
1.86
L
Ymir
muirecj
Ymir
0
6
10
0.83
L
Jing Wei
umai_slla
Jing Wei
0
1
1
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

96,434
Damage
71,092
75,008
Taken
102,759
31,858
Mitigated
63,469
16,943
Healing
9,323
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,617
3,004
0
183
11,357
4,949
0
7,014
4,343
0
18,028
W
20,601
796
289
1,230
10,680
4,153
0
3,472
7,158
32,020
0
L
25,632
7,826
0
5,631
27,979
10,892
0
8,088
19,621
57,393
0
L
Nemesis
MadSnorlax
Nemesis
21,434
12,142
0
2,328
25,338
10,066
0
10,138
14,850
0
59,989
L
Fenrir
13,940
4,221
0
1,239
25,172
16,278
0
10,023
14,821
0
23,545
W
Izanami
27,046
23,156
0
1,551
13,857
4,919
0
9,045
4,787
0
75,817
W
Cernunnos
Zro2Hero
Cernunnos
22,122
13,413
0
4,515
15,636
7,364
0
6,195
9,441
0
52,477
W
Ao Kuang
lebolili
Ao Kuang
17,048
5,230
0
9,175
23,478
10,473
0
8,690
14,763
29,845
0
L
Ymir
muirecj
Ymir
8,784
510
0
0
21,660
25,284
0
7,261
13,985
33,038
0
L
Jing Wei
umai_slla
Jing Wei
1,302
162
0
125
2,610
949
0
695
1,833
0
5,457

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,230
Gold Earned
64,221
274
Minions Killed
241
3
Camps Cleared
10
1,198,338
Distance Traveled
1,046,422
3
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
12,731
979
16
1
1
246,244
0
W
Agni
13,208
1,016
22
2
0
232,394
1
L
Sol
13,773
1,059
78
6
6
206,442
0
L
Nemesis
14,790
1,138
91
7
2
254,114
0
L
Fenrir
13,007
1,001
15
1
1
244,147
0
W
Izanami
15,240
1,172
140
11
2
264,284
2
W
Cernunnos
14,177
1,091
69
5
0
231,349
0
W
Ao Kuang
13,874
1,067
27
2
0
224,067
0
L
Ymir
12,392
953
49
4
1
252,570
2
L
Jing Wei
10,259
789
8
1
0
89,149
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role