Player Matchup

Tiamat
Tiamat
GonzaF2K18
Tiamat
Level 21
God Stats
1W - 3L
1,333 SR
Queue Stats
39W - 43L
1,467 Elo+
Party 2
Kuzenbo
Kuzenbo
HughGRections
Kuzenbo
Level 27
God Stats
45W - 46L
1,539 SR
Queue Stats
480W - 492L
1,487 Elo+
Party 1
Pele
Pele
MainZofia
Pele
Level 63
God Stats
3W - 4L
1,200 SR
Queue Stats
332W - 336L
1,473 Elo+
Party 2
Jing Wei
Jing Wei
Maple05
Jing Wei
Level 59
God Stats
37W - 42L
1,408 SR
Queue Stats
531W - 534L
1,465 Elo+
Party 1
Ymir
Ymir
Red914
Ymir
Level 66
God Stats
17W - 15L
1,564 SR
Queue Stats
464W - 455L
1,446 Elo+
Party 1
Team Averages
Level 47
1,409 SR
1,468 Elo+

VS

Team Averages
Level 68
1,520 SR
1,468 Elo+
Mulan
Mulan
DROPPINxBODDIES
Mulan
Level 105
God Stats
1W - 0L
1,332 SR
Queue Stats
23W - 24L
1,461 Elo+
Solo
Skadi
Skadi
Sheeptoaster
Skadi
Level 65
God Stats
2W - 4L
1,264 SR
Queue Stats
599W - 603L
1,457 Elo+
Solo
Chaac
Chaac
Sryukotpusk
Chaac
Level 37
God Stats
5W - 3L
1,644 SR
Queue Stats
185W - 191L
1,486 Elo+
Party 3
Cerberus
Cerberus
T1TÁN
Cerberus
Level 108
God Stats
2W - 0L
1,820 SR
Queue Stats
57W - 55L
1,470 Elo+
Solo
Ne Zha
Ne Zha
Vaurugan1
Ne Zha
Level 25
God Stats
26W - 33L
1,538 SR
Queue Stats
162W - 172L
1,465 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
GonzaF2K18
Tiamat
14
2 / 9 / 2
8,976
499
9,384
14,064
8,244
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Kuzenbo
14
2 / 2 / 1
8,756
486
5,996
13,395
15,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Pele
14
0 / 4 / 3
8,405
467
4,083
14,744
5,040
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Jing Wei
Maple05
Jing Wei
13
1 / 3 / 0
8,411
467
2,878
8,265
2,113
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ymir
Red914
Ymir
14
3 / 6 / 0
9,181
510
11,118
14,620
11,414
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
6 / 3 / 5
10,281
571
9,710
13,073
5,669
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

17
3 / 0 / 6
10,563
587
11,795
8,750
3,241
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

17
5 / 1 / 6
9,990
555
10,732
15,360
11,031
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cerberus
T1TÁN
Cerberus
16
6 / 2 / 7
10,143
564
8,679
12,316
12,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Ne Zha
Vaurugan1
Ne Zha
16
4 / 2 / 3
9,428
524
5,243
11,839
4,696
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
51
8
Kills
24
24
Deaths
8
6
Assists
27
Player
Kills
Deaths
Assists
KDA
W
6
3
5
2.83
L
Tiamat
GonzaF2K18
Tiamat
2
9
2
0.33
L
Kuzenbo
2
2
1
1.25
L
Pele
0
4
3
0.38
L
Jing Wei
Maple05
Jing Wei
1
3
0
0.33
L
Ymir
Red914
Ymir
3
6
0
0.5
W
3
0
6
6
W
5
1
6
8
W
Cerberus
T1TÁN
Cerberus
6
2
7
4.75
W
Ne Zha
Vaurugan1
Ne Zha
4
2
3
2.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,459
Damage
46,159
65,088
Taken
61,338
41,879
Mitigated
36,825
13,595
Healing
26,688
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,710
2,217
0
5,808
13,073
5,669
1,454
7,050
6,023
0
65,473
L
Tiamat
GonzaF2K18
Tiamat
9,384
1,870
0
1,645
14,064
8,244
618
2,105
11,959
52,784
0
L
Kuzenbo
5,996
2,280
0
2,372
13,395
15,068
286
2,546
10,849
34,619
0
L
Pele
4,083
722
0
5,549
14,744
5,040
0
1,569
13,175
0
52,144
L
Jing Wei
Maple05
Jing Wei
2,878
1,944
0
502
8,265
2,113
0
1,138
7,127
0
46,060
L
Ymir
Red914
Ymir
11,118
4,292
0
3,527
14,620
11,414
0
1,321
13,299
53,009
3,832
W
11,795
5,244
0
5,987
8,750
3,241
1,624
1,865
6,885
0
77,157
W
10,732
2,277
0
6,590
15,360
11,031
84
8,974
6,386
0
61,597
W
Cerberus
T1TÁN
Cerberus
8,679
673
0
3,917
12,316
12,188
0
4,617
7,699
46,615
0
W
Ne Zha
Vaurugan1
Ne Zha
5,243
1,887
0
4,386
11,839
4,696
567
3,378
8,461
0
57,468

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,729
Gold Earned
50,405
472
Minions Killed
575
0
Camps Cleared
0
1,614,548
Distance Traveled
1,731,749
24
Wards Purchased
18
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Mulan
10,281
571
125
7
0
334,923
3
L
Tiamat
8,976
499
108
6
0
283,407
4
L
Kuzenbo
8,756
486
49
3
0
343,125
4
L
Pele
8,405
467
99
6
0
336,164
6
L
Jing Wei
8,411
467
108
6
0
356,049
5
L
Ymir
9,181
510
108
6
0
295,803
5
W
Skadi
10,563
587
138
8
0
319,260
3
W
Chaac
9,990
555
109
6
0
369,297
1
W
Cerberus
10,143
564
86
5
0
343,834
11
W
Ne Zha
9,428
524
117
7
0
364,435
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role