Player Matchup

Amaterasu
Amaterasu
Deleting
Amaterasu
Level 139
God Stats
2W - 0L
1,678 SR
Queue Stats
575W - 351L
1,689 Elo+
Party 1
Pele
Pele
Dnalegend2
Pele
Level 17
God Stats
1W - 0L
1,715 SR
Queue Stats
38W - 27L
1,459 Elo+
Party 1
Janus
Janus
Invictous
Janus
Level 155
God Stats
49W - 18L
1,808 SR
Queue Stats
1,156W - 625L
1,621 Elo+
Party 1
Yemoja
Yemoja
Maхами
Yemoja
Level 27
God Stats
6W - 3L
1,627 SR
Queue Stats
39W - 22L
1,532 Elo+
Party 1
Heimdallr
Heimdallr
VibeMachine
Heimdallr
Level 160
God Stats
16W - 7L
1,729 SR
Queue Stats
462W - 215L
1,703 Elo+
Party 1
Team Averages
Level 100
1,712 SR
1,601 Elo+

VS

Team Averages
Level 83
1,475 SR
1,429 Elo+
Ymir
Ymir
Eddis0n
Ymir
Level 118
God Stats
9W - 8L
1,607 SR
Queue Stats
106W - 109L
1,513 Elo+
Solo
Heimdallr
Heimdallr
RamosRdr
Heimdallr
Level 4
God Stats
0W - 3L
1,267 SR
Queue Stats
1W - 5L
1,253 Elo+
Solo
Cerberus
Cerberus
Spitz_xo
Cerberus
Level 34
God Stats
0W - 1L
1,500 SR
Queue Stats
27W - 33L
1,398 Elo+
Solo
Danzaburou
Danzaburou
Zutra
Danzaburou
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Merlin
Merlin
binpunkd
Merlin
Level 100
God Stats
10W - 13L
1,499 SR
Queue Stats
468W - 570L
1,482 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
Deleting
Amaterasu
12
4 / 1 / 2
6,529
594
4,495
6,332
2,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
1 / 1 / 3
5,880
535
2,190
5,667
1,625
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Janus
Invictous
Janus
12
3 / 1 / 2
6,489
590
4,924
4,614
1,253
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Yemoja
Maхами
Yemoja
9
2 / 0 / 4
6,159
560
2,600
6,622
2,910
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Heimdallr
VibeMachine
Heimdallr
12
5 / 1 / 2
7,067
642
7,968
5,739
1,862
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
Eddis0n
Ymir
10
0 / 3 / 1
5,651
514
3,023
7,449
6,390
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Heimdallr
RamosRdr
Heimdallr
7
0 / 3 / 0
4,651
423
2,906
5,109
1,564
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Cerberus
Spitz_xo
Cerberus
7
1 / 4 / 0
4,951
450
2,490
9,224
4,902
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Danzaburou
Zutra
Danzaburou
9
2 / 3 / 2
5,625
511
4,180
6,922
2,198
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Mace

Mace

+10
Physical Power

Merlin
binpunkd
Merlin
10
1 / 2 / 0
5,330
485
3,184
5,269
1,620
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
7
15
Kills
4
4
Deaths
15
13
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Amaterasu
Deleting
Amaterasu
4
1
2
5
W
1
1
3
2.5
L
Ymir
Eddis0n
Ymir
0
3
1
0.17
W
Janus
Invictous
Janus
3
1
2
4
W
Yemoja
Maхами
Yemoja
2
0
4
4
L
Heimdallr
RamosRdr
Heimdallr
0
3
0
0
L
Cerberus
Spitz_xo
Cerberus
1
4
0
0.25
W
Heimdallr
VibeMachine
Heimdallr
5
1
2
6
L
Danzaburou
Zutra
Danzaburou
2
3
2
1
L
Merlin
binpunkd
Merlin
1
2
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,177
Damage
15,783
28,974
Taken
33,973
10,587
Mitigated
16,674
15,790
Healing
6,617
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Amaterasu
Deleting
Amaterasu
4,495
2,141
0
4,009
6,332
2,937
102
2,168
4,164
0
29,186
W
2,190
541
0
3,284
5,667
1,625
0
951
4,688
0
30,886
L
Ymir
Eddis0n
Ymir
3,023
1,097
0
1,075
7,449
6,390
0
152
7,297
27,432
1,643
W
Janus
Invictous
Janus
4,924
456
0
1,014
4,614
1,253
240
1,850
2,580
44,253
0
W
Yemoja
Maхами
Yemoja
2,600
630
729
3,133
6,622
2,910
61
2,082
4,410
13,720
0
L
Heimdallr
RamosRdr
Heimdallr
2,906
1,881
0
495
5,109
1,564
0
1,461
3,608
0
17,436
L
Cerberus
Spitz_xo
Cerberus
2,490
61
0
2,108
9,224
4,902
0
1,984
7,180
13,977
0
W
Heimdallr
VibeMachine
Heimdallr
7,968
5,375
0
3,621
5,739
1,862
289
1,129
4,610
0
48,388
L
Danzaburou
Zutra
Danzaburou
4,180
1,832
0
1,365
6,922
2,198
0
792
6,108
0
26,947
L
Merlin
binpunkd
Merlin
3,184
176
0
1,574
5,269
1,620
0
2,759
2,256
25,141
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,124
Gold Earned
26,208
328
Minions Killed
222
0
Camps Cleared
0
1,108,466
Distance Traveled
1,032,779
17
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Amaterasu
6,529
594
64
6
0
216,245
3
W
Pele
5,880
535
72
7
0
255,440
0
L
Ymir
5,651
514
54
5
0
199,562
3
W
Janus
6,489
590
81
7
0
230,778
4
W
Yemoja
6,159
560
20
2
0
222,529
5
L
Heimdallr
4,651
423
35
3
0
182,881
3
L
Cerberus
4,951
450
14
1
0
219,846
0
W
Heimdallr
7,067
642
91
8
0
183,474
5
L
Danzaburou
5,625
511
59
5
0
225,967
2
L
Merlin
5,330
485
60
5
0
204,523
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role