Player Matchup

Baron Samedi
Baron Samedi
BananiaYaBon
Baron Samedi
Level 8
God Stats
2W - 3L
1,320 SR
Queue Stats
40W - 30L
1,729 Elo+
Solo
Scylla
Scylla
PYRENsyth
Scylla
Level 29
God Stats
4W - 3L
1,651 SR
Queue Stats
180W - 178L
1,520 Elo+
Solo
Set
Set
PixYDarcy
Set
Level 24
God Stats
0W - 1L
1,349 SR
Queue Stats
12W - 12L
1,502 Elo+
Solo
Amaterasu
Amaterasu
Samurache
Amaterasu
Level 24
God Stats
17W - 8L
1,623 SR
Queue Stats
50W - 47L
1,481 Elo+
Party 1
Hou Yi
Hou Yi
TheConk
Hou Yi
Level 10
God Stats
0W - 4L
1,342 SR
Queue Stats
4W - 6L
1,513 Elo+
Party 1
Team Averages
Level 19
1,457 SR
1,549 Elo+

VS

Team Averages
Level 27
1,704 SR
1,553 Elo+
Xbalanque
Xbalanque
CentaMental23
Xbalanque
Level 27
God Stats
3W - 0L
1,851 SR
Queue Stats
35W - 21L
1,571 Elo+
Party 2
Tsukuyomi
Tsukuyomi
GGusha
Tsukuyomi
Level 28
God Stats
5W - 8L
1,397 SR
Queue Stats
91W - 73L
1,518 Elo+
Solo
Danzaburou
Danzaburou
Gwael
Danzaburou
Level 27
God Stats
13W - 2L
1,691 SR
Queue Stats
32W - 28L
1,494 Elo+
Solo
Tiamat
Tiamat
SashaBae
Tiamat
Level 28
God Stats
54W - 51L
1,641 SR
Queue Stats
98W - 88L
1,608 Elo+
Solo
Khepri
Khepri
uqnius
Khepri
Level 26
God Stats
19W - 2L
1,941 SR
Queue Stats
35W - 21L
1,571 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Baron Samedi
BananiaYaBon
Baron Samedi
20
7 / 4 / 5
13,235
529
22,086
22,678
10,428
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Scylla
PYRENsyth
Scylla
16
0 / 10 / 1
10,480
419
6,292
16,097
4,792
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

S7 Staff of Myrddin

S7 Staff of Myrddin

+110
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, your next non-ultimate ability cast within the next 10s will have no cooldown but will only deal 70% of its normal damage and healing. This can only occur once every 45 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

18
6 / 9 / 4
12,168
487
11,300
22,148
8,906
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Amaterasu
Samurache
Amaterasu
19
1 / 6 / 2
11,350
454
6,210
19,758
17,867
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hou Yi
TheConk
Hou Yi
17
1 / 7 / 6
10,313
413
4,562
14,177
4,245
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
CentaMental23
Xbalanque
18
4 / 8 / 7
12,246
490
10,258
17,074
8,420
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Tsukuyomi
GGusha
Tsukuyomi
20
7 / 2 / 9
14,184
567
13,463
17,961
9,300
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Danzaburou
Gwael
Danzaburou
20
6 / 2 / 4
14,927
597
13,005
14,694
8,668
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Tiamat
SashaBae
Tiamat
20
15 / 0 / 8
17,163
687
25,943
11,825
11,758
The Alternate Timeline

The Alternate Timeline

+50
Magical Power
+35
Physical Protection
+35
Magical Protections
+10%
Cooldown Reduction

PASSIVE - When you would die you instead find a timeline you are still alive, becoming CC Immune, Damage Immune, and unable to act. After 1.75s you are restored to 40% Health and Mana and can act again. This can only occur once every 6 minutes.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Khepri
uqnius
Khepri
18
4 / 3 / 12
13,163
527
10,171
12,297
16,748
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
76
15
Kills
36
36
Deaths
15
18
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Baron Samedi
BananiaYaBon
Baron Samedi
7
4
5
2.38
W
Xbalanque
CentaMental23
Xbalanque
4
8
7
0.94
W
Tsukuyomi
GGusha
Tsukuyomi
7
2
9
5.75
W
Danzaburou
Gwael
Danzaburou
6
2
4
4
L
Scylla
PYRENsyth
Scylla
0
10
1
0.05
L
6
9
4
0.89
L
Amaterasu
Samurache
Amaterasu
1
6
2
0.33
W
Tiamat
SashaBae
Tiamat
15
0
8
19
L
Hou Yi
TheConk
Hou Yi
1
7
6
0.57
W
Khepri
uqnius
Khepri
4
3
12
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,450
Damage
72,840
94,858
Taken
73,851
46,238
Mitigated
54,894
22,503
Healing
24,816
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Baron Samedi
BananiaYaBon
Baron Samedi
22,086
1,172
1,324
9,051
22,678
10,428
0
11,720
10,958
106,072
0
W
Xbalanque
CentaMental23
Xbalanque
10,258
7,033
0
2,426
17,074
8,420
4,860
9,065
7,977
0
70,612
W
Tsukuyomi
GGusha
Tsukuyomi
13,463
3,261
0
6,566
17,961
9,300
1,065
6,837
11,062
0
105,411
W
Danzaburou
Gwael
Danzaburou
13,005
7,796
0
6,379
14,694
8,668
3,489
1,125
13,539
0
100,674
L
Scylla
PYRENsyth
Scylla
6,292
497
0
2,224
16,097
4,792
0
9,372
6,725
62,981
0
L
11,300
5,791
0
5,774
22,148
8,906
1,627
4,613
17,535
0
62,836
L
Amaterasu
Samurache
Amaterasu
6,210
2,067
0
2,729
19,758
17,867
791
2,101
17,657
0
52,954
W
Tiamat
SashaBae
Tiamat
25,943
3,871
428
7,785
11,825
11,758
2,709
4,783
6,979
150,379
0
L
Hou Yi
TheConk
Hou Yi
4,562
1,763
0
1,401
14,177
4,245
602
8,308
5,869
0
55,635
W
Khepri
uqnius
Khepri
10,171
722
0
1,232
12,297
16,748
691
6,279
5,916
31,789
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,546
Gold Earned
71,683
650
Minions Killed
704
0
Camps Cleared
0
2,160,778
Distance Traveled
2,516,407
8
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Baron Samedi
13,235
529
174
7
0
440,858
0
W
Xbalanque
12,246
490
129
5
0
405,845
3
W
Tsukuyomi
14,184
567
155
6
0
578,705
1
W
Danzaburou
14,927
597
143
6
0
490,715
0
L
Scylla
10,480
419
149
6
0
392,670
3
L
Set
12,168
487
98
4
0
434,895
0
L
Amaterasu
11,350
454
107
4
0
459,011
5
W
Tiamat
17,163
687
243
10
0
529,820
8
L
Hou Yi
10,313
413
122
5
0
433,344
0
W
Khepri
13,163
527
34
1
0
511,322
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role