Player Matchup

Thanatos
Thanatos
CAPITA TROLL
Thanatos
Level 67
God Stats
37W - 23L
1,629 SR
Queue Stats
152W - 132L
1,545 Elo+
Party 1
Janus
Janus
CopycatOrb735
Janus
Level 145
God Stats
10W - 5L
1,378 SR
Queue Stats
397W - 360L
1,564 Elo+
Party 1
Medusa
Medusa
DrDrag3
Medusa
Level 154
God Stats
5W - 3L
1,711 SR
Queue Stats
375W - 353L
1,575 Elo+
Solo
Sylvanus
Sylvanus
JEANCYRAN27542
Sylvanus
Level 106
God Stats
5W - 6L
1,483 SR
Queue Stats
418W - 389L
1,540 Elo+
Party 1
Hachiman
Hachiman
Megatriel
Hachiman
Level 140
God Stats
26W - 27L
1,397 SR
Queue Stats
685W - 675L
1,581 Elo+
Solo
Team Averages
Level 122
1,520 SR
1,561 Elo+

VS

Team Averages
Level 108
1,495 SR
1,533 Elo+
Danzaburou
Danzaburou
Beeseknees760
Danzaburou
Level 83
God Stats
24W - 36L
1,418 SR
Queue Stats
437W - 405L
1,534 Elo+
Solo
Merlin
Merlin
Koggins
Merlin
Level 129
God Stats
56W - 75L
1,524 SR
Queue Stats
266W - 249L
1,536 Elo+
Solo
Sun Wukong
Sun Wukong
PhuKingYuHard
Sun Wukong
Level 105
God Stats
20W - 14L
1,534 SR
Queue Stats
634W - 611L
1,597 Elo+
Solo
Amaterasu
Amaterasu
THEIRONFISTOFRU
Amaterasu
Level 127
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
chunqinglaoer
Ganesha
Level 98
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CAPITA TROLL
Thanatos
11
3 / 0 / 2
6,052
605
3,366
7,166
2,295
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

10
1 / 0 / 1
5,628
563
2,240
3,041
847
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Medusa
DrDrag3
Medusa
10
3 / 1 / 1
5,560
556
3,278
4,915
1,496
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Sylvanus
9
1 / 1 / 3
4,946
495
2,659
3,522
2,506
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Hachiman
Megatriel
Hachiman
11
2 / 0 / 1
6,113
611
5,268
5,376
1,453
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
Beeseknees760
Danzaburou
7
0 / 3 / 2
4,812
481
1,760
5,871
1,418
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
Koggins
Merlin
11
2 / 1 / 0
5,767
577
3,798
3,178
1,065
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sun Wukong
PhuKingYuHard
Sun Wukong
10
0 / 3 / 0
5,155
516
3,191
8,178
3,354
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Amaterasu
THEIRONFISTOFRU
Amaterasu
8
0 / 1 / 2
4,758
476
2,601
6,237
2,313
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ganesha
7
0 / 2 / 2
4,767
477
1,491
5,572
2,385
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

18
Kill Participation
8
10
Kills
2
2
Deaths
10
8
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
Beeseknees760
Danzaburou
0
3
2
0.33
W
Thanatos
CAPITA TROLL
Thanatos
3
0
2
4
W
1
0
1
1.5
W
Medusa
DrDrag3
Medusa
3
1
1
3.5
W
Sylvanus
1
1
3
2.5
L
Merlin
Koggins
Merlin
2
1
0
2
W
Hachiman
Megatriel
Hachiman
2
0
1
2.5
L
Sun Wukong
PhuKingYuHard
Sun Wukong
0
3
0
0
L
Amaterasu
THEIRONFISTOFRU
Amaterasu
0
1
2
1
L
Ganesha
0
2
2
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

16,811
Damage
12,841
24,020
Taken
29,036
8,597
Mitigated
10,535
15,605
Healing
10,784
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
Beeseknees760
Danzaburou
1,760
703
0
1,666
5,871
1,418
0
1,101
4,770
0
19,744
W
Thanatos
CAPITA TROLL
Thanatos
3,366
977
0
8,236
7,166
2,295
0
1,405
5,761
0
28,045
W
2,240
0
0
1,050
3,041
847
0
1,539
1,502
34,912
0
W
Medusa
DrDrag3
Medusa
3,278
1,504
0
1,336
4,915
1,496
0
897
4,018
0
35,119
W
Sylvanus
2,659
1,133
686
1,202
3,522
2,506
0
1,448
2,074
13,440
3,868
L
Merlin
Koggins
Merlin
3,798
223
0
1,778
3,178
1,065
0
752
2,336
36,680
0
W
Hachiman
Megatriel
Hachiman
5,268
3,404
0
3,095
5,376
1,453
360
0
5,376
0
37,570
L
Sun Wukong
PhuKingYuHard
Sun Wukong
3,191
845
0
2,358
8,178
3,354
0
0
8,178
0
29,499
L
Amaterasu
THEIRONFISTOFRU
Amaterasu
2,601
1,051
0
3,858
6,237
2,313
0
885
5,314
0
19,371
L
Ganesha
1,491
160
0
1,124
5,572
2,385
0
1,722
3,832
15,070
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,299
Gold Earned
25,259
326
Minions Killed
266
0
Camps Cleared
0
918,848
Distance Traveled
954,712
12
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
4,812
481
60
6
0
180,547
4
W
Thanatos
6,052
605
76
8
0
197,945
1
W
Janus
5,628
563
76
8
0
184,948
3
W
Medusa
5,560
556
62
6
0
177,770
2
W
Sylvanus
4,946
495
41
4
0
167,558
3
L
Merlin
5,767
577
71
7
0
193,246
2
W
Hachiman
6,113
611
71
7
0
190,627
3
L
Sun Wukong
5,155
516
69
7
0
184,030
1
L
Amaterasu
4,758
476
49
5
0
200,339
2
L
Ganesha
4,767
477
17
2
0
196,550
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role