Player Matchup

Ymir
Ymir
ChristianGlaz
Ymir
Level 21
God Stats
2W - 2L
1,836 SR
Queue Stats
18W - 15L
1,570 Elo+
Party 2
Ares
Ares
Neromas
Ares
Level 69
God Stats
3W - 2L
1,510 SR
Queue Stats
98W - 100L
1,467 Elo+
Party 2
Yemoja
Yemoja
ReeferOG
Yemoja
Level 105
God Stats
3W - 8L
1,502 SR
Queue Stats
306W - 306L
1,387 Elo+
Party 2
Kumbhakarna
Kumbhakarna
TheBigMan5208
Kumbhakarna
Level 60
God Stats
17W - 17L
1,556 SR
Queue Stats
305W - 293L
1,453 Elo+
Party 2
Fafnir
Fafnir
xXSlenderPieXx
Fafnir
Level 29
God Stats
0W - 2L
1,276 SR
Queue Stats
87W - 80L
1,455 Elo+
Party 2
Team Averages
Level 57
1,536 SR
1,466 Elo+

VS

Team Averages
Level 61
1,634 SR
1,540 Elo+
Apollo
Apollo
BreakingAches
Apollo
Level 74
God Stats
15W - 16L
1,530 SR
Queue Stats
176W - 162L
1,564 Elo+
Party 1
Xing Tian
Xing Tian
PrincessJxo
Xing Tian
Level 42
God Stats
7W - 6L
1,463 SR
Queue Stats
197W - 178L
1,518 Elo+
Party 1
Thanatos
Thanatos
Zealousx
Thanatos
Level 68
God Stats
7W - 3L
1,782 SR
Queue Stats
154W - 156L
1,529 Elo+
Party 1
Chaac
Chaac
icedcoffeekitten
Chaac
Level 52
God Stats
6W - 3L
1,811 SR
Queue Stats
234W - 206L
1,544 Elo+
Party 1
He Bo
He Bo
sotiuqat
He Bo
Level 69
God Stats
8W - 6L
1,585 SR
Queue Stats
222W - 208L
1,547 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 4 / 0
7,576
446
9,651
13,731
11,044
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Ares
Neromas
Ares
14
6 / 5 / 4
9,004
530
5,891
15,732
10,340
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Yemoja
ReeferOG
Yemoja
13
1 / 7 / 4
8,110
477
7,919
13,368
4,925
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Kumbhakarna
TheBigMan5208
Kumbhakarna
14
4 / 7 / 1
8,915
524
5,403
19,334
12,644
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

14
1 / 6 / 3
8,608
506
8,417
16,409
11,101
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
7 / 4 / 4
10,938
643
15,739
12,396
4,345
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Xing Tian
PrincessJxo
Xing Tian
14
4 / 2 / 15
9,340
549
8,174
11,597
9,538
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Thanatos
Zealousx
Thanatos
16
9 / 3 / 7
10,106
594
12,833
15,890
8,291
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

14
3 / 1 / 3
8,859
521
8,023
9,227
5,445
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

He Bo
sotiuqat
He Bo
15
6 / 4 / 9
9,563
563
13,221
8,530
3,109
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Match Insights

Player Kills, Deaths, and Assists

26
Kill Participation
67
14
Kills
29
29
Deaths
14
12
Assists
38
Player
Kills
Deaths
Assists
KDA
W
7
4
4
2.25
L
2
4
0
0.5
L
Ares
Neromas
Ares
6
5
4
1.6
W
Xing Tian
PrincessJxo
Xing Tian
4
2
15
5.75
L
Yemoja
ReeferOG
Yemoja
1
7
4
0.43
L
Kumbhakarna
TheBigMan5208
Kumbhakarna
4
7
1
0.64
W
Thanatos
Zealousx
Thanatos
9
3
7
4.17
W
3
1
3
4.5
W
He Bo
sotiuqat
He Bo
6
4
9
2.63
L
1
6
3
0.42

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,281
Damage
57,990
78,574
Taken
57,640
50,054
Mitigated
30,728
17,726
Healing
27,050
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
15,739
10,265
0
2,750
12,396
4,345
2,630
8,706
3,690
0
83,517
L
9,651
2,068
0
1,575
13,731
11,044
352
3,142
9,904
32,977
0
L
Ares
Neromas
Ares
5,891
267
0
3,356
15,732
10,340
0
3,891
11,724
36,646
0
W
Xing Tian
PrincessJxo
Xing Tian
8,174
1,655
0
3,266
11,597
9,538
290
6,774
4,748
20,519
0
L
Yemoja
ReeferOG
Yemoja
7,919
941
619
3,156
13,368
4,925
458
5,591
7,470
47,763
0
L
Kumbhakarna
TheBigMan5208
Kumbhakarna
5,403
1,006
1,201
4,744
19,334
12,644
469
4,948
14,270
38,295
0
W
Thanatos
Zealousx
Thanatos
12,833
5,121
0
12,884
15,890
8,291
0
7,889
7,926
0
68,534
W
8,023
1,450
0
5,431
9,227
5,445
216
6,981
1,971
0
39,928
W
He Bo
sotiuqat
He Bo
13,221
998
354
2,365
8,530
3,109
774
6,319
2,186
50,145
0
L
8,417
2,139
0
3,075
16,409
11,101
627
3,237
13,124
40,138
4,231

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,213
Gold Earned
48,806
327
Minions Killed
442
0
Camps Cleared
0
1,445,537
Distance Traveled
1,643,489
10
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Apollo
10,938
643
146
9
0
297,515
2
L
Ymir
7,576
446
55
3
0
274,317
3
L
Ares
9,004
530
56
3
0
284,264
3
W
Xing Tian
9,340
549
17
1
0
336,399
3
L
Yemoja
8,110
477
86
5
0
257,777
0
L
Kumbhakarna
8,915
524
64
4
0
340,712
2
W
Thanatos
10,106
594
98
6
0
356,730
8
W
Chaac
8,859
521
83
5
0
339,904
3
W
He Bo
9,563
563
98
6
0
312,941
5
L
Fafnir
8,608
506
66
4
0
288,467
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role