Player Matchup

Xbalanque
Xbalanque
Lokis Horse
Xbalanque
Level 21
God Stats
1W - 1L
1,500 SR
Queue Stats
97W - 37L
1,583 Elo+
Solo
Ra
Ra
Prince0Thunder
Ra
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 5L
1,709 Elo+
Party 1
Tsukuyomi
Tsukuyomi
domp0127
Tsukuyomi
Level 41
God Stats
1W - 0L
1,500 SR
Queue Stats
76W - 96L
1,466 Elo+
Party 2
Danzaburou
Danzaburou
sixISUKINA
Danzaburou
Level 13
God Stats
1W - 2L
1,095 SR
Queue Stats
15W - 26L
1,271 Elo+
Party 1
He Bo
He Bo
squirreIIs
He Bo
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 9L
1,523 Elo+
Party 2
Team Averages
Level 17
1,419 SR
1,511 Elo+

VS

Team Averages
Level 23
1,598 SR
1,532 Elo+
Rama
Rama
Acro_Indawo
Rama
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 22L
1,514 Elo+
Solo
Poseidon
Poseidon
MrObliviation
Poseidon
Level 29
God Stats
0W - 1L
1,806 SR
Queue Stats
111W - 131L
1,575 Elo+
Solo
Khepri
Khepri
PoulpeMalade01
Khepri
Level 28
God Stats
8W - 11L
1,533 SR
Queue Stats
89W - 90L
1,450 Elo+
Solo
Achilles
Achilles
Tru3AlphaWoLf
Achilles
Level 26
God Stats
14W - 8L
1,651 SR
Queue Stats
256W - 250L
1,473 Elo+
Solo
Thor
Thor
jbv1970
Thor
Level 5
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,646 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
Lokis Horse
Xbalanque
20
12 / 0 / 8
15,964
726
25,440
13,208
7,006
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

15
2 / 12 / 7
10,429
474
4,837
12,437
4,607
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Tsukuyomi
domp0127
Tsukuyomi
16
5 / 8 / 6
11,581
526
11,105
19,565
7,378
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Danzaburou
sixISUKINA
Danzaburou
12
1 / 8 / 9
9,371
426
5,804
12,781
5,858
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

He Bo
18
14 / 9 / 7
13,575
617
17,493
15,409
5,183
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
16 / 4 / 3
13,189
600
15,105
16,944
7,936
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Poseidon
MrObliviation
Poseidon
18
11 / 5 / 6
12,190
554
13,412
12,594
4,234
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

15
2 / 6 / 17
11,081
504
5,852
22,376
23,685
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Achilles
Tru3AlphaWoLf
Achilles
18
7 / 3 / 3
11,735
533
11,657
14,072
12,298
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Thor
jbv1970
Thor
12
0 / 19 / 7
8,559
389
2,423
20,945
7,319
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

71
Kill Participation
72
34
Kills
36
37
Deaths
37
37
Assists
36
Player
Kills
Deaths
Assists
KDA
L
16
4
3
4.38
W
Xbalanque
Lokis Horse
Xbalanque
12
0
8
16
L
Poseidon
MrObliviation
Poseidon
11
5
6
2.8
L
2
6
17
1.75
W
2
12
7
0.46
L
Achilles
Tru3AlphaWoLf
Achilles
7
3
3
2.83
W
Tsukuyomi
domp0127
Tsukuyomi
5
8
6
1
L
Thor
jbv1970
Thor
0
19
7
0.18
W
Danzaburou
sixISUKINA
Danzaburou
1
8
9
0.69
W
He Bo
14
9
7
1.94

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

64,679
Damage
48,449
73,400
Taken
86,931
30,032
Mitigated
55,472
12,968
Healing
14,215
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
15,105
13,332
0
5,774
16,944
7,936
2,502
4,647
12,082
0
70,064
W
Xbalanque
Lokis Horse
Xbalanque
25,440
13,402
0
7,666
13,208
7,006
10,227
2,171
10,992
0
125,368
L
Poseidon
MrObliviation
Poseidon
13,412
1,542
0
1,926
12,594
4,234
200
2,654
9,714
78,678
0
L
5,852
278
783
2,274
22,376
23,685
1,740
4,549
17,605
33,578
0
W
4,837
1,171
167
107
12,437
4,607
612
3,399
8,963
43,303
0
L
Achilles
Tru3AlphaWoLf
Achilles
11,657
2,726
0
3,116
14,072
12,298
913
1,730
12,230
8,013
60,771
W
Tsukuyomi
domp0127
Tsukuyomi
11,105
3,116
0
3,117
19,565
7,378
0
4,591
14,796
0
80,847
L
Thor
jbv1970
Thor
2,423
927
0
342
20,945
7,319
1,785
7,474
12,970
0
17,751
W
Danzaburou
sixISUKINA
Danzaburou
5,804
1,992
0
435
12,781
5,858
252
4,316
8,251
0
25,358
W
He Bo
17,493
1,727
0
1,476
15,409
5,183
2,269
5,473
9,544
56,985
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

60,920
Gold Earned
56,754
512
Minions Killed
468
0
Camps Cleared
0
1,825,809
Distance Traveled
1,809,569
1
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Rama
13,189
600
104
5
0
347,969
0
W
Xbalanque
15,964
726
191
9
0
405,864
0
L
Poseidon
12,190
554
137
6
0
356,867
2
L
Khepri
11,081
504
53
2
0
377,886
7
W
Ra
10,429
474
84
4
0
348,362
0
L
Achilles
11,735
533
141
6
0
398,847
0
W
Tsukuyomi
11,581
526
107
5
0
380,796
1
L
Thor
8,559
389
33
2
0
328,000
0
W
Danzaburou
9,371
426
34
2
0
345,996
0
W
He Bo
13,575
617
96
4
0
344,791
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role