Player Matchup

Jormungandr
Jormungandr
Crakyyyy
Jormungandr
Level 10
God Stats
1W - 0L
1,522 SR
Queue Stats
3W - 4L
1,500 Elo+
Party 2
Aphrodite
Aphrodite
Elfenkönigin
Aphrodite
Level 116
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Tyr
Tyr
adderwingames
Tyr
Level 88
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 11L
1,500 Elo+
Party 2
Team Averages
Level 71
1,507 SR
1,500 Elo+

VS

Team Averages
Level 64
1,490 SR
1,372 Elo+
Hera
Hera
CTenD
Hera
Level 11
God Stats
0W - 2L
1,493 SR
Queue Stats
5W - 10L
1,307 Elo+
Party 1
Merlin
Merlin
Nigrilka
Merlin
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 10L
1,307 Elo+
Party 1
Anhur
Anhur
grimwraith44
Anhur
Level 158
God Stats
11W - 16L
1,477 SR
Queue Stats
126W - 136L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jormungandr
Crakyyyy
Jormungandr
13
2 / 2 / 10
10,294
643
4,635
17,505
15,408
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Aphrodite
Elfenkönigin
Aphrodite
14
4 / 4 / 6
10,791
674
10,300
17,485
9,882
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

14
7 / 3 / 5
11,968
748
8,678
17,447
13,420
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heavy Mace

Heavy Mace

+30
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hera
CTenD
Hera
12
0 / 8 / 6
9,303
581
10,390
8,570
3,005
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Merlin
Nigrilka
Merlin
11
1 / 4 / 6
9,442
590
14,550
12,198
4,396
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
8 / 1 / 1
11,457
716
15,076
9,613
3,938
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
22
13
Kills
9
9
Deaths
13
21
Assists
13
Player
Kills
Deaths
Assists
KDA
L
Hera
CTenD
Hera
0
8
6
0.38
W
Jormungandr
Crakyyyy
Jormungandr
2
2
10
3.5
W
Aphrodite
Elfenkönigin
Aphrodite
4
4
6
1.75
L
Merlin
Nigrilka
Merlin
1
4
6
1
W
7
3
5
3.17
L
8
1
1
8.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,613
Damage
40,016
52,437
Taken
30,381
38,710
Mitigated
11,339
27,009
Healing
3,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hera
CTenD
Hera
10,390
2,327
0
429
8,570
3,005
0
4,104
4,466
26,095
0
W
Jormungandr
Crakyyyy
Jormungandr
4,635
929
0
1,048
17,505
15,408
417
8,304
9,201
28,611
0
W
Aphrodite
Elfenkönigin
Aphrodite
10,300
840
11,750
11,483
17,485
9,882
1,141
8,799
8,686
54,929
0
L
Merlin
Nigrilka
Merlin
14,550
1,527
0
923
12,198
4,396
0
6,439
5,759
48,849
0
W
8,678
1,332
0
2,728
17,447
13,420
1,408
8,705
8,742
0
41,186
L
15,076
9,040
0
2,248
9,613
3,938
0
4,440
5,173
0
65,603

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,053
Gold Earned
30,202
175
Minions Killed
190
0
Camps Cleared
0
959,589
Distance Traveled
801,310
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hera
9,303
581
33
2
0
256,878
1
W
Jormungandr
10,294
643
33
2
0
322,359
1
W
Aphrodite
10,791
674
90
6
0
285,981
4
L
Merlin
9,442
590
56
4
0
269,858
0
W
Tyr
11,968
748
52
3
0
351,249
2
L
Anhur
11,457
716
101
6
0
274,574
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role