Player Matchup

Erlang Shen
Erlang Shen
 
Erlang Shen
Level 100
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Tsukuyomi
Tsukuyomi
IntrinsicVelocit
Tsukuyomi
Level 12
God Stats
3W - 1L
1,500 SR
Queue Stats
39W - 34L
1,521 Elo+
Solo
Xing Tian
Xing Tian
Thebroadside
Xing Tian
Level 9
God Stats
2W - 0L
1,500 SR
Queue Stats
30W - 11L
1,711 Elo+
Party 2
Rama
Rama
Thesaucybaker
Rama
Level 146
God Stats
9W - 4L
1,597 SR
Queue Stats
79W - 54L
1,602 Elo+
Party 2
Ra
Ra
asapcarl
Ra
Level 6
God Stats
2W - 1L
1,201 SR
Queue Stats
12W - 3L
1,603 Elo+
Party 2
Team Averages
Level 55
1,460 SR
1,587 Elo+

VS

Team Averages
Level 25
1,557 SR
1,543 Elo+
Cernunnos
Cernunnos
Coovosi
Cernunnos
Level 26
God Stats
34W - 27L
1,524 SR
Queue Stats
358W - 341L
1,469 Elo+
Party 3
Cu Chulainn
Cu Chulainn
SQUIDWard9648
Cu Chulainn
Level 26
God Stats
13W - 14L
1,516 SR
Queue Stats
403W - 438L
1,438 Elo+
Party 3
Set
Set
YellowKingKreme
Set
Level 22
God Stats
25W - 31L
1,440 SR
Queue Stats
101W - 91L
1,518 Elo+
Party 1
Sol
Sol
hurakanoo
Sol
Level 20
God Stats
1W - 3L
1,500 SR
Queue Stats
99W - 83L
1,556 Elo+
Party 1
Ymir
Ymir
yoimagamer14
Ymir
Level 29
God Stats
13W - 5L
1,806 SR
Queue Stats
63W - 45L
1,732 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Erlang Shen
 
Erlang Shen
9
3 / 0 / 0
5,119
731
3,036
5,055
1,838
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Tsukuyomi
8
0 / 0 / 3
4,724
675
3,080
4,174
1,143
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Mace

Mace

+10
Physical Power

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Xing Tian
Thebroadside
Xing Tian
8
2 / 0 / 0
4,887
698
1,829
5,562
2,389
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

8
0 / 0 / 0
4,567
652
1,276
2,561
638
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

7
1 / 1 / 1
4,597
657
1,064
2,823
832
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cernunnos
Coovosi
Cernunnos
7
0 / 0 / 0
4,059
580
2,547
3,177
732
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Boots

Boots

+6%
Movement Speed

Cu Chulainn
SQUIDWard9648
Cu Chulainn
6
0 / 2 / 0
3,782
540
3,265
4,570
1,977
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

7
0 / 2 / 0
4,012
573
1,734
4,803
1,525
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
1 / 2 / 0
4,289
613
2,818
4,211
1,164
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

2
0 / 0 / 0
2,934
419
0
0
0
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
1
6
Kills
1
1
Deaths
6
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Erlang Shen
 
Erlang Shen
3
0
0
3
L
Cernunnos
Coovosi
Cernunnos
0
0
0
0
W
Tsukuyomi
0
0
3
1.5
L
Cu Chulainn
SQUIDWard9648
Cu Chulainn
0
2
0
0
W
Xing Tian
Thebroadside
Xing Tian
2
0
0
2
W
0
0
0
0
L
0
2
0
0
W
1
1
1
1.5
L
1
2
0
0.5
L
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,285
Damage
10,364
20,175
Taken
16,761
6,840
Mitigated
5,398
11,409
Healing
5,613
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Erlang Shen
 
Erlang Shen
3,036
1,981
0
3,315
5,055
1,838
523
0
5,055
0
18,124
L
Cernunnos
Coovosi
Cernunnos
2,547
830
0
1,746
3,177
732
0
668
2,509
0
16,845
W
Tsukuyomi
3,080
812
0
2,813
4,174
1,143
313
594
3,580
0
19,244
L
Cu Chulainn
SQUIDWard9648
Cu Chulainn
3,265
1,514
0
720
4,570
1,977
0
0
4,570
53
11,909
W
Xing Tian
Thebroadside
Xing Tian
1,829
331
0
2,147
5,562
2,389
0
879
4,683
15,291
0
W
1,276
1,186
0
1,850
2,561
638
672
0
2,561
0
22,762
L
1,734
715
0
1,838
4,803
1,525
0
263
4,540
0
15,887
W
1,064
42
309
975
2,823
832
0
1,388
1,435
13,525
0
L
2,818
450
0
1,309
4,211
1,164
247
1,962
2,249
15,599
0
L
0
0
0
0
0
0
0
0
0
0
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

23,894
Gold Earned
19,076
191
Minions Killed
126
0
Camps Cleared
0
748,106
Distance Traveled
559,571
1
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Erlang Shen
5,119
731
44
6
0
146,867
0
L
Cernunnos
4,059
580
32
5
0
118,743
3
W
Tsukuyomi
4,724
675
49
7
0
160,911
0
L
Cu Chulainn
3,782
540
22
3
0
146,635
0
W
Xing Tian
4,887
698
12
2
0
158,659
1
W
Rama
4,567
652
60
9
0
121,903
0
L
Set
4,012
573
39
6
0
139,517
0
W
Ra
4,597
657
26
4
0
159,766
0
L
Sol
4,289
613
33
5
0
115,514
2
L
Ymir
2,934
419
0
0
0
39,162
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role