Player Matchup

Thor
Thor
AzraelJody
Thor
Level 8
God Stats
5W - 3L
1,517 SR
Queue Stats
9W - 9L
1,373 Elo+
Party 1
Cthulhu
Cthulhu
Goldblosom
Cthulhu
Level 29
God Stats
8W - 8L
1,496 SR
Queue Stats
12W - 9L
1,416 Elo+
Party 1
Amaterasu
Amaterasu
JinkoMamba
Amaterasu
Level 18
God Stats
7W - 7L
1,403 SR
Queue Stats
81W - 76L
1,396 Elo+
Solo
Cupid
Cupid
MACHOMAN3601234
Cupid
Level 25
God Stats
15W - 8L
1,695 SR
Queue Stats
71W - 77L
1,422 Elo+
Solo
Olorun
Olorun
PingSpoof
Olorun
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
15W - 14L
1,002 Elo+
Solo
Team Averages
Level 17
1,522 SR
1,322 Elo+

VS

Team Averages
Level 39
1,537 SR
1,370 Elo+
Pele
Pele
CashSwagger1122
Pele
Level 18
God Stats
26W - 35L
1,188 SR
Queue Stats
92W - 122L
1,266 Elo+
Party 2
Artemis
Artemis
Dale_DemonSlayer
Artemis
Level 128
God Stats
11W - 7L
1,854 SR
Queue Stats
501W - 453L
1,642 Elo+
Party 2
Merlin
Merlin
FlyN_Hwn
Merlin
Level 24
God Stats
19W - 18L
1,378 SR
Queue Stats
79W - 105L
1,271 Elo+
Party 2
Horus
Horus
Funskip
Horus
Level 12
God Stats
2W - 1L
1,816 SR
Queue Stats
10W - 12L
1,369 Elo+
Solo
Athena
Athena
Londrone
Athena
Level 15
God Stats
32W - 25L
1,452 SR
Queue Stats
76W - 92L
1,303 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
13 / 5 / 5
14,213
569
17,072
18,321
10,212
Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Mantle of Discord

Mantle of Discord

+45
Physical Protection
+45
Magical Protection
+10%
Cooldown Reduction

PASSIVE - If you take damage below 40% health you unleash a shockwave that stuns all enemies within a range of 20 units for 1s and become immune to Crowd Control for 1s. This effect cannot trigger more than once every 110s.

Cthulhu
Goldblosom
Cthulhu
18
3 / 2 / 6
12,234
489
10,455
17,384
12,956
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Amaterasu
JinkoMamba
Amaterasu
20
4 / 5 / 7
15,350
614
9,036
22,168
18,457
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

16
3 / 9 / 3
11,101
444
5,988
17,578
5,781
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Olorun
PingSpoof
Olorun
20
19 / 4 / 4
16,103
644
28,056
22,275
9,862
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
0 / 11 / 2
9,370
375
4,011
21,964
7,610
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

20
14 / 9 / 0
14,045
562
29,309
21,679
9,415
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
FlyN_Hwn
Merlin
16
3 / 11 / 0
11,072
443
12,451
18,384
6,828
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Horus
Funskip
Horus
17
7 / 6 / 1
11,521
461
15,115
21,937
16,812
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Athena
Londrone
Athena
14
1 / 7 / 6
9,351
374
5,749
20,124
11,520
Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

67
Kill Participation
34
42
Kills
25
25
Deaths
44
25
Assists
9
Player
Kills
Deaths
Assists
KDA
W
13
5
5
3.1
L
0
11
2
0.09
L
14
9
0
1.56
L
Merlin
FlyN_Hwn
Merlin
3
11
0
0.27
L
Horus
Funskip
Horus
7
6
1
1.25
W
Cthulhu
Goldblosom
Cthulhu
3
2
6
3
W
Amaterasu
JinkoMamba
Amaterasu
4
5
7
1.5
L
Athena
Londrone
Athena
1
7
6
0.57
W
3
9
3
0.5
W
Olorun
PingSpoof
Olorun
19
4
4
5.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

70,607
Damage
66,635
97,726
Taken
104,088
57,268
Mitigated
52,185
37,187
Healing
13,600
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
17,072
7,179
0
4,727
18,321
10,212
0
3,711
14,610
0
97,847
L
4,011
997
0
5,440
21,964
7,610
0
7,524
14,440
0
50,643
L
29,309
18,868
0
933
21,679
9,415
0
9,058
12,621
0
94,748
L
Merlin
FlyN_Hwn
Merlin
12,451
576
0
2,010
18,384
6,828
556
8,591
9,793
68,011
0
L
Horus
Funskip
Horus
15,115
9,114
405
4,812
21,937
16,812
36
6,400
15,537
0
57,808
W
Cthulhu
Goldblosom
Cthulhu
10,455
1,237
816
6,190
17,384
12,956
1,293
2,806
14,578
56,735
0
W
Amaterasu
JinkoMamba
Amaterasu
9,036
4,143
0
7,532
22,168
18,457
2,392
2,163
20,005
0
61,914
L
Athena
Londrone
Athena
5,749
1,427
0
0
20,124
11,520
0
6,938
13,186
37,144
0
W
5,988
3,289
256
4,244
17,578
5,781
4,077
1,488
16,090
0
49,275
W
Olorun
PingSpoof
Olorun
28,056
15,666
367
13,055
22,275
9,862
7,608
8,032
14,243
106,762
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

69,001
Gold Earned
55,359
566
Minions Killed
492
0
Camps Cleared
0
2,291,596
Distance Traveled
2,128,399
16
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Thor
14,213
569
127
5
0
445,763
1
L
Pele
9,370
375
92
4
0
403,817
0
L
Artemis
14,045
562
130
5
0
391,850
0
L
Merlin
11,072
443
120
5
0
404,291
1
L
Horus
11,521
461
92
4
0
424,266
4
W
Cthulhu
12,234
489
76
3
0
512,893
2
W
Amaterasu
15,350
614
115
5
0
457,571
10
L
Athena
9,351
374
58
2
0
504,175
2
W
Cupid
11,101
444
89
4
0
417,701
2
W
Olorun
16,103
644
159
6
0
457,668
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role