Player Matchup

Cabrakan
Cabrakan
 
Cabrakan
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Cerberus
Cerberus
Dan9the6Man
Cerberus
Level 120
God Stats
7W - 1L
1,732 SR
Queue Stats
192W - 167L
1,603 Elo+
Party 1
Scylla
Scylla
Reaper Itself
Scylla
Level 128
God Stats
17W - 10L
1,600 SR
Queue Stats
395W - 302L
1,604 Elo+
Party 1
Cupid
Cupid
SirMoysauce
Cupid
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
61W - 59L
1,385 Elo+
Party 1
Tyr
Tyr
Tokahontes
Tyr
Level 160
God Stats
22W - 10L
1,354 SR
Queue Stats
1,182W - 943L
1,632 Elo+
Party 1
Team Averages
Level 108
1,537 SR
1,545 Elo+

VS

Team Averages
Level 79
1,575 SR
1,542 Elo+
Mulan
Mulan
Incremental Act
Mulan
Level 151
God Stats
5W - 7L
1,774 SR
Queue Stats
312W - 272L
1,609 Elo+
Party 2
Kukulkan
Kukulkan
Listar2994
Kukulkan
Level 7
God Stats
1W - 1L
1,695 SR
Queue Stats
14W - 2L
1,693 Elo+
Party 2
Izanami
Izanami
Sorri bud
Izanami
Level 17
God Stats
20W - 14L
1,238 SR
Queue Stats
131W - 86L
1,366 Elo+
Party 2
Bakasura
Bakasura
Team510 Stunna
Bakasura
Level 147
God Stats
4W - 6L
1,505 SR
Queue Stats
518W - 577L
1,500 Elo+
Party 2
Ganesha
Ganesha
Zen3546
Ganesha
Level 75
God Stats
24W - 6L
1,664 SR
Queue Stats
229W - 224L
1,541 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
10
3 / 0 / 5
5,742
574
3,055
5,473
2,944
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cerberus
Dan9the6Man
Cerberus
9
2 / 1 / 8
6,050
605
4,209
6,246
3,188
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

11
11 / 0 / 3
7,119
712
6,909
5,141
1,293
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

9
0 / 0 / 3
5,250
525
808
4,202
1,087
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 3 / 0
5,758
576
5,086
9,090
3,331
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
3 / 2 / 0
5,973
597
6,794
8,959
3,486
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Kukulkan
Listar2994
Kukulkan
6
0 / 8 / 1
4,396
440
1,911
6,380
1,889
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes

Shoes

+6%
Movement Speed

Izanami
Sorri bud
Izanami
9
0 / 2 / 0
5,071
507
2,345
3,907
987
Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bakasura
9
1 / 4 / 0
5,410
541
3,950
7,385
2,474
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Ganesha
Zen3546
Ganesha
8
0 / 2 / 0
4,742
474
2,067
5,506
2,216
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
5
18
Kills
4
4
Deaths
18
19
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
3
0
5
5.5
W
Cerberus
Dan9the6Man
Cerberus
2
1
8
6
L
3
2
0
1.5
L
Kukulkan
Listar2994
Kukulkan
0
8
1
0.06
W
11
0
3
12.5
W
0
0
3
1.5
L
Izanami
Sorri bud
Izanami
0
2
0
0
L
Bakasura
1
4
0
0.25
W
2
3
0
0.67
L
Ganesha
Zen3546
Ganesha
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,067
Damage
17,067
30,152
Taken
32,137
11,843
Mitigated
11,052
12,536
Healing
7,294
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
3,055
781
0
2,880
5,473
2,944
0
327
5,146
26,472
0
W
Cerberus
Dan9the6Man
Cerberus
4,209
119
0
2,479
6,246
3,188
41
1,223
4,968
20,072
0
L
6,794
1,367
0
4,127
8,959
3,486
0
744
8,215
0
35,573
L
Kukulkan
Listar2994
Kukulkan
1,911
264
0
374
6,380
1,889
0
4,972
1,164
12,801
0
W
6,909
760
0
1,359
5,141
1,293
0
769
4,087
38,054
0
W
808
505
55
2,129
4,202
1,087
853
628
3,574
0
23,064
L
Izanami
Sorri bud
Izanami
2,345
1,763
0
180
3,907
987
0
1,651
2,252
0
23,874
L
Bakasura
3,950
2,707
0
1,869
7,385
2,474
0
4,021
3,222
0
24,722
W
5,086
465
0
3,634
9,090
3,331
0
1,031
8,059
0
28,570
L
Ganesha
Zen3546
Ganesha
2,067
277
0
744
5,506
2,216
0
2,321
3,111
14,525
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,919
Gold Earned
25,592
266
Minions Killed
239
0
Camps Cleared
0
980,401
Distance Traveled
898,896
4
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
5,742
574
49
5
0
208,648
0
W
Cerberus
6,050
605
29
3
0
184,161
0
L
Mulan
5,973
597
75
8
0
186,299
3
L
Kukulkan
4,396
440
29
3
0
169,630
2
W
Scylla
7,119
712
75
8
0
203,742
4
W
Cupid
5,250
525
55
6
0
154,980
0
L
Izanami
5,071
507
57
6
0
154,312
0
L
Bakasura
5,410
541
74
7
0
197,311
2
W
Tyr
5,758
576
58
6
0
228,870
0
L
Ganesha
4,742
474
4
0
0
191,344
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role