Player Matchup

Janus
Janus
 
Janus
Level 142
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
King Arthur
King Arthur
CarltonDanks1
King Arthur
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
190W - 167L
1,599 Elo+
Party 2
The Morrigan
The Morrigan
Furpatrol
The Morrigan
Level 56
God Stats
17W - 9L
1,890 SR
Queue Stats
306W - 193L
1,746 Elo+
Party 3
Mercury
Mercury
HillyTREV71
Mercury
Level 154
God Stats
0W - 3L
1,335 SR
Queue Stats
139W - 116L
1,658 Elo+
Party 2
Aphrodite
Aphrodite
foleyosisrocks
Aphrodite
Level 160
God Stats
0W - 1L
1,500 SR
Queue Stats
123W - 112L
1,617 Elo+
Party 2
Team Averages
Level 132
1,545 SR
1,624 Elo+

VS

Team Averages
Level 138
1,595 SR
1,628 Elo+
Ao Kuang
Ao Kuang
Andagio
Ao Kuang
Level 129
God Stats
6W - 4L
1,744 SR
Queue Stats
526W - 480L
1,682 Elo+
Party 1
Discordia
Discordia
Polkaa
Discordia
Level 154
God Stats
4W - 1L
1,500 SR
Queue Stats
127W - 119L
1,655 Elo+
Party 1
Ymir
Ymir
Tayend
Ymir
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Thor
Thor
ohKirai
Thor
Level 117
God Stats
3W - 1L
1,736 SR
Queue Stats
92W - 75L
1,630 Elo+
Party 1
Apollo
Apollo
xKamaji
Apollo
Level 129
God Stats
5W - 6L
1,497 SR
Queue Stats
603W - 536L
1,673 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
 
Janus
13
1 / 6 / 1
7,945
467
3,957
11,262
3,637
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

King Arthur
CarltonDanks1
King Arthur
15
0 / 5 / 0
8,345
491
10,647
15,213
11,132
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

The Morrigan
Furpatrol
The Morrigan
15
0 / 4 / 1
8,633
508
9,030
9,104
2,810
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cursed Orb

Cursed Orb

+55
Magical Power
+15
Mp 5
+5
Magical Penetration
+2%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 10s and stack up to 4 times. Enemy gods provide 4 stacks.

Mercury
HillyTREV71
Mercury
14
0 / 4 / 1
7,846
462
2,630
12,173
4,753
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Aphrodite
foleyosisrocks
Aphrodite
13
1 / 4 / 0
7,897
465
2,836
9,740
5,557
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Andagio
Ao Kuang
16
3 / 1 / 2
9,526
560
8,085
17,499
11,721
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Discordia
Polkaa
Discordia
17
7 / 1 / 1
10,159
598
9,304
5,109
1,897
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Ymir
Tayend
Ymir
13
1 / 0 / 12
8,750
515
3,999
12,116
9,164
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Thor
ohKirai
Thor
16
1 / 0 / 8
9,407
553
5,079
9,600
3,602
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Apollo
xKamaji
Apollo
19
11 / 1 / 1
11,485
676
11,649
11,046
4,417
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
47
2
Kills
23
23
Deaths
3
3
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Janus
 
Janus
1
6
1
0.25
W
Ao Kuang
Andagio
Ao Kuang
3
1
2
4
L
King Arthur
CarltonDanks1
King Arthur
0
5
0
0
L
The Morrigan
Furpatrol
The Morrigan
0
4
1
0.13
L
Mercury
HillyTREV71
Mercury
0
4
1
0.13
W
Discordia
Polkaa
Discordia
7
1
1
7.5
W
Ymir
Tayend
Ymir
1
0
12
7
L
Aphrodite
foleyosisrocks
Aphrodite
1
4
0
0.25
W
Thor
ohKirai
Thor
1
0
8
5
W
Apollo
xKamaji
Apollo
11
1
1
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,100
Damage
38,116
57,492
Taken
55,370
27,889
Mitigated
30,801
13,815
Healing
20,974
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Janus
 
Janus
3,957
136
0
125
11,262
3,637
0
5,639
5,361
53,923
0
W
Ao Kuang
Andagio
Ao Kuang
8,085
1,131
0
8,490
17,499
11,721
18
297
16,330
60,120
0
L
King Arthur
CarltonDanks1
King Arthur
10,647
1,664
0
3,635
15,213
11,132
0
7,290
7,885
0
57,148
L
The Morrigan
Furpatrol
The Morrigan
9,030
1,602
58
2,073
9,104
2,810
371
1,315
7,781
63,173
1,293
L
Mercury
HillyTREV71
Mercury
2,630
947
0
599
12,173
4,753
0
3,377
8,550
0
60,034
W
Discordia
Polkaa
Discordia
9,304
390
0
1,258
5,109
1,897
395
1,195
3,914
65,635
0
W
Ymir
Tayend
Ymir
3,999
595
0
1,324
12,116
9,164
71
5,965
6,130
23,108
0
L
Aphrodite
foleyosisrocks
Aphrodite
2,836
423
3,359
3,966
9,740
5,557
108
3,009
6,527
24,297
0
W
Thor
ohKirai
Thor
5,079
1,270
0
5,529
9,600
3,602
400
1,378
8,197
0
78,820
W
Apollo
xKamaji
Apollo
11,649
5,954
0
4,373
11,046
4,417
990
5,695
5,351
0
95,194

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,666
Gold Earned
49,327
484
Minions Killed
564
0
Camps Cleared
0
1,696,264
Distance Traveled
1,727,224
22
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Janus
7,945
467
92
5
0
346,820
3
W
Ao Kuang
9,526
560
103
6
0
324,736
6
L
King Arthur
8,345
491
106
6
0
301,384
2
L
The Morrigan
8,633
508
110
6
0
312,186
6
L
Mercury
7,846
462
117
7
0
383,888
6
W
Discordia
10,159
598
134
8
0
326,344
4
W
Ymir
8,750
515
29
2
0
360,388
5
L
Aphrodite
7,897
465
59
3
0
351,986
5
W
Thor
9,407
553
130
8
0
356,312
4
W
Apollo
11,485
676
168
10
0
359,444
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role