Player Matchup

Awilix
Awilix
DatBoiJames4142
Awilix
Level 28
God Stats
2W - 7L
1,301 SR
Queue Stats
274W - 293L
1,452 Elo+
Party 1
Tyr
Tyr
VONJAY336
Tyr
Level 28
God Stats
21W - 27L
1,492 SR
Queue Stats
208W - 224L
1,372 Elo+
Party 1
Tiamat
Tiamat
wetpusthay
Tiamat
Level 14
God Stats
0W - 3L
1,559 SR
Queue Stats
14W - 13L
1,014 Elo+
Solo
Team Averages
Level 23
1,451 SR
1,279 Elo+

VS

Team Averages
Level 32
1,431 SR
1,434 Elo+
Izanami
Izanami
HolyMammoth
Izanami
Level 25
God Stats
3W - 0L
1,740 SR
Queue Stats
86W - 43L
1,619 Elo+
Solo
Discordia
Discordia
Hostile_Angle_V2
Discordia
Level 45
God Stats
3W - 2L
1,239 SR
Queue Stats
140W - 173L
1,351 Elo+
Party 2
Da Ji
Da Ji
PuddiePud-
Da Ji
Level 27
God Stats
1W - 3L
1,313 SR
Queue Stats
62W - 65L
1,333 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 6 / 1
9,770
698
5,068
15,259
6,322
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

12
1 / 6 / 3
8,602
614
1,479
13,012
9,179
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spiked Shield

Spiked Shield

+30
Physical Protection
+100
Health
+15
Hp 5

Tiamat
wetpusthay
Tiamat
13
4 / 9 / 4
10,372
741
13,077
15,928
8,568
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
HolyMammoth
Izanami
15
10 / 3 / 10
11,665
833
16,707
11,935
4,775
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Discordia
14
4 / 2 / 11
10,570
755
10,478
7,160
2,554
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Da Ji
14
7 / 4 / 13
10,992
785
9,365
9,475
5,067
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
55
9
Kills
21
21
Deaths
9
8
Assists
34
Player
Kills
Deaths
Assists
KDA
L
4
6
1
0.75
W
Izanami
HolyMammoth
Izanami
10
3
10
5
W
Discordia
4
2
11
4.75
W
Da Ji
7
4
13
3.38
L
1
6
3
0.42
L
Tiamat
wetpusthay
Tiamat
4
9
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,624
Damage
36,550
44,199
Taken
28,570
24,069
Mitigated
12,396
10,844
Healing
9,980
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
5,068
2,994
612
1,872
15,259
6,322
0
3,396
11,863
0
24,866
W
Izanami
HolyMammoth
Izanami
16,707
13,404
0
4,870
11,935
4,775
2,610
4,522
7,413
0
69,848
W
Discordia
10,478
114
522
1,727
7,160
2,554
312
3,548
3,612
45,123
0
W
Da Ji
9,365
2,911
770
2,091
9,475
5,067
78
5,071
4,404
0
24,476
L
1,479
366
0
2,506
13,012
9,179
0
3,177
9,835
0
15,384
L
Tiamat
wetpusthay
Tiamat
13,077
1,004
391
5,463
15,928
8,568
0
3,985
11,943
42,752
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,744
Gold Earned
33,227
103
Minions Killed
197
0
Camps Cleared
0
715,920
Distance Traveled
739,985
1
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Awilix
9,770
698
35
3
0
266,383
0
W
Izanami
11,665
833
111
8
0
236,748
4
W
Discordia
10,570
755
62
4
0
252,860
0
W
Da Ji
10,992
785
24
2
0
250,377
0
L
Tyr
8,602
614
29
2
0
246,975
0
L
Tiamat
10,372
741
39
3
0
202,562
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role