Player Matchup

Scylla
Scylla
KotaTD
Scylla
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 15L
1,394 Elo+
Solo
He Bo
He Bo
aurongay
He Bo
Level 12
God Stats
8W - 8L
1,714 SR
Queue Stats
178W - 167L
1,584 Elo+
Solo
Pele
Pele
mrmanflea
Pele
Level 8
God Stats
3W - 5L
1,500 SR
Queue Stats
59W - 84L
1,166 Elo+
Solo
Team Averages
Level 9
1,571 SR
1,381 Elo+

VS

Team Averages
Level 51
1,470 SR
1,475 Elo+
Hercules
Hercules
IceJurva
Hercules
Level 109
God Stats
16W - 22L
1,342 SR
Queue Stats
72W - 79L
1,533 Elo+
Solo
Rama
Rama
LinuxPenguinKali
Rama
Level 19
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 17L
1,472 Elo+
Party 1
Janus
Janus
trex11ken
Janus
Level 25
God Stats
16W - 16L
1,570 SR
Queue Stats
25W - 38L
1,419 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
KotaTD
Scylla
12
3 / 6 / 7
9,673
645
5,325
10,022
3,034
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

He Bo
aurongay
He Bo
15
3 / 2 / 7
10,085
672
11,545
7,608
2,529
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Pele
13
6 / 6 / 5
10,400
693
7,539
12,088
4,136
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
IceJurva
Hercules
15
9 / 1 / 3
12,095
806
6,841
13,442
11,770
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

15
5 / 3 / 8
10,893
726
9,492
10,922
3,478
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
trex11ken
Janus
12
0 / 8 / 9
9,260
617
7,621
9,840
2,768
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
34
12
Kills
14
14
Deaths
12
19
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Hercules
IceJurva
Hercules
9
1
3
10.5
L
Scylla
KotaTD
Scylla
3
6
7
1.08
W
5
3
8
3
L
He Bo
aurongay
He Bo
3
2
7
3.25
L
Pele
6
6
5
1.42
W
Janus
trex11ken
Janus
0
8
9
0.56

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,409
Damage
23,954
29,718
Taken
34,204
9,699
Mitigated
18,016
3,437
Healing
10,312
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hercules
IceJurva
Hercules
6,841
1,643
255
5,187
13,442
11,770
654
6,455
6,987
0
47,932
L
Scylla
KotaTD
Scylla
5,325
419
0
370
10,022
3,034
207
2,314
7,708
23,820
0
W
9,492
7,645
0
3,981
10,922
3,478
1,249
6,012
4,910
0
46,226
L
He Bo
aurongay
He Bo
11,545
397
0
1,292
7,608
2,529
761
1,167
6,441
55,027
0
L
Pele
7,539
1,758
564
1,211
12,088
4,136
610
4,176
7,912
0
23,214
W
Janus
trex11ken
Janus
7,621
118
0
889
9,840
2,768
21
4,874
4,966
37,625
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,158
Gold Earned
32,248
142
Minions Killed
192
0
Camps Cleared
0
798,593
Distance Traveled
823,997
7
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hercules
12,095
806
69
5
0
318,517
3
L
Scylla
9,673
645
34
2
0
253,974
2
W
Rama
10,893
726
68
5
0
247,641
0
L
He Bo
10,085
672
80
5
0
257,502
2
L
Pele
10,400
693
28
2
0
287,117
3
W
Janus
9,260
617
55
4
0
257,839
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role