Player Matchup

Neith
Neith
Cherriti
Neith
Level 29
God Stats
3W - 5L
1,697 SR
Queue Stats
21W - 37L
1,279 Elo+
Solo
Nemesis
Nemesis
DECZIMO
Nemesis
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 12L
1,418 Elo+
Solo
Yemoja
Yemoja
ddqy
Yemoja
Level 4
God Stats
2W - 2L
1,482 SR
Queue Stats
7W - 10L
1,285 Elo+
Party 2
Hera
Hera
uncker
Hera
Level 3
God Stats
2W - 1L
1,309 SR
Queue Stats
4W - 4L
1,403 Elo+
Party 2
Amaterasu
Amaterasu
ЛюциЯ
Amaterasu
Level 6
God Stats
1W - 0L
1,500 SR
Queue Stats
5W - 7L
1,576 Elo+
Solo
Team Averages
Level 10
1,498 SR
1,392 Elo+

VS

Team Averages
Level 5
1,402 SR
1,311 Elo+
Bellona
Bellona
DAJAKI
Bellona
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 8L
1,500 Elo+
Party 1
Anubis
Anubis
DonFicoX
Anubis
Level 5
God Stats
0W - 10L
1,219 SR
Queue Stats
3W - 12L
1,076 Elo+
Party 1
Baron Samedi
Baron Samedi
Waifumaker1
Baron Samedi
Level 8
God Stats
7W - 3L
1,293 SR
Queue Stats
136W - 110L
1,266 Elo+
Solo
Rama
Rama
XdeeZi
Rama
Level 8
God Stats
1W - 3L
1,500 SR
Queue Stats
17W - 20L
1,448 Elo+
Solo
Fenrir
Fenrir
pfkpfkpfkpfk
Fenrir
Level 3
God Stats
0W - 5L
1,500 SR
Queue Stats
14W - 32L
1,266 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
Cherriti
Neith
20
27 / 4 / 11
20,512
641
40,055
24,997
12,857
Ornate Arrow

Ornate Arrow

+60
Basic Attack Damage
+100
Health
+10%
Attack Speed
+15
Physical Critical Strike Chance

PASSIVE - All sources of gold gain are increased by 5%. For every 100 gold you have gain 1.25% Attack Speed and 1% Physical Critical Strike Chance, up to a maximum of 20 stacks.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Nemesis
DECZIMO
Nemesis
20
6 / 6 / 7
16,281
509
7,692
23,539
12,427
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Yemoja
ddqy
Yemoja
20
6 / 0 / 22
16,268
508
9,951
17,353
18,676
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 80 Physical and Magical Protection among all allied gods within 70 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Hera
uncker
Hera
20
9 / 9 / 14
16,538
517
19,128
21,811
9,478
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Amaterasu
ЛюциЯ
Amaterasu
20
3 / 11 / 9
13,824
432
6,403
23,825
17,278
Manikin Mace

Manikin Mace

+50
Basic Attack Damage
+25
Physical Protection
+100
Health
+20%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 60 Physical damage over 2s and have their Attack Speed slowed by 10%. Jungle Monsters and Bosses take 4x damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 4 times.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
DAJAKI
Bellona
16
4 / 17 / 4
12,311
385
8,513
25,767
19,821
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Anubis
DonFicoX
Anubis
17
4 / 15 / 2
12,521
391
12,142
24,116
13,115
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Baron Samedi
Waifumaker1
Baron Samedi
12
2 / 1 / 1
10,726
335
6,837
9,114
3,492
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Rama
XdeeZi
Rama
20
15 / 5 / 2
17,106
535
29,009
24,815
14,102
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Fenrir
18
2 / 18 / 8
12,783
399
6,927
27,707
16,382
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
44
51
Kills
27
30
Deaths
56
63
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Neith
Cherriti
Neith
27
4
11
8.13
L
Bellona
DAJAKI
Bellona
4
17
4
0.35
W
Nemesis
DECZIMO
Nemesis
6
6
7
1.58
L
Anubis
DonFicoX
Anubis
4
15
2
0.33
L
Baron Samedi
Waifumaker1
Baron Samedi
2
1
1
2.5
L
Rama
XdeeZi
Rama
15
5
2
3.2
W
Yemoja
ddqy
Yemoja
6
0
22
17
L
Fenrir
2
18
8
0.33
W
Hera
uncker
Hera
9
9
14
1.78
W
Amaterasu
ЛюциЯ
Amaterasu
3
11
9
0.68

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,229
Damage
63,428
111,525
Taken
111,519
70,716
Mitigated
66,912
25,004
Healing
14,523
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Neith
Cherriti
Neith
40,055
30,368
0
2,796
24,997
12,857
4,645
5,203
19,794
0
182,968
L
Bellona
DAJAKI
Bellona
8,513
3,644
0
550
25,767
19,821
1,976
4,697
20,846
0
41,159
W
Nemesis
DECZIMO
Nemesis
7,692
2,794
0
2,978
23,539
12,427
2,258
3,038
20,501
0
90,573
L
Anubis
DonFicoX
Anubis
12,142
2,421
0
3,990
24,116
13,115
2,576
6,185
17,688
44,577
0
L
Baron Samedi
Waifumaker1
Baron Samedi
6,837
457
449
3,974
9,114
3,492
519
3,642
5,190
44,184
0
L
Rama
XdeeZi
Rama
29,009
18,448
0
4,932
24,815
14,102
2,993
5,835
18,824
0
120,271
W
Yemoja
ddqy
Yemoja
9,951
1,760
7,158
4,331
17,353
18,676
1,055
6,875
10,478
53,776
0
L
Fenrir
6,927
2,564
0
628
27,707
16,382
871
7,561
19,892
0
38,154
W
Hera
uncker
Hera
19,128
4,694
373
3,082
21,811
9,478
2,343
5,680
16,131
89,174
0
W
Amaterasu
ЛюциЯ
Amaterasu
6,403
2,889
0
4,286
23,825
17,278
3,777
2,913
20,912
0
50,088

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

83,423
Gold Earned
65,447
605
Minions Killed
433
0
Camps Cleared
0
2,561,858
Distance Traveled
2,236,136
6
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Neith
20,512
641
174
5
0
521,551
1
L
Bellona
12,311
385
56
2
0
532,180
5
W
Nemesis
16,281
509
159
5
0
528,162
3
L
Anubis
12,521
391
74
2
0
427,883
2
L
Baron Samedi
10,726
335
72
2
0
243,577
1
L
Rama
17,106
535
175
5
0
498,324
2
W
Yemoja
16,268
508
62
2
0
556,925
1
L
Fenrir
12,783
399
56
2
0
534,172
0
W
Hera
16,538
517
163
5
0
490,950
0
W
Amaterasu
13,824
432
47
1
0
464,270
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role