Player Matchup

Danzaburou
Danzaburou
AyoJeanzYT
Danzaburou
Level 29
God Stats
2W - 3L
1,561 SR
Queue Stats
29W - 26L
1,705 Elo+
Solo
Bellona
Bellona
ChaChaBeatBoy
Bellona
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 1L
1,680 Elo+
Party 2
Yemoja
Yemoja
KaiserYu
Yemoja
Level 3
God Stats
1W - 1L
1,703 SR
Queue Stats
3W - 1L
1,680 Elo+
Party 2
Bastet
Bastet
XxZahhxX
Bastet
Level 157
God Stats
15W - 20L
1,397 SR
Queue Stats
254W - 219L
1,604 Elo+
Party 2
Anubis
Anubis
fandecatnoir
Anubis
Level 29
God Stats
14W - 16L
1,602 SR
Queue Stats
828W - 829L
1,419 Elo+
Solo
Team Averages
Level 44
1,553 SR
1,618 Elo+

VS

Team Averages
Level 24
1,520 SR
1,452 Elo+
Ganesha
Ganesha
Gus_the_awesome
Ganesha
Level 34
God Stats
3W - 3L
1,371 SR
Queue Stats
103W - 118L
1,448 Elo+
Party 1
Chronos
Chronos
HuTaoMadeMeBroke
Chronos
Level 29
God Stats
3W - 1L
1,762 SR
Queue Stats
93W - 75L
1,726 Elo+
Solo
Ullr
Ullr
SkyPapurri
Ullr
Level 28
God Stats
30W - 24L
1,496 SR
Queue Stats
169W - 172L
1,592 Elo+
Solo
Cthulhu
Cthulhu
harryt2
Cthulhu
Level 26
God Stats
41W - 46L
1,473 SR
Queue Stats
42W - 59L
1,375 Elo+
Party 1
Arachne
Arachne
marbbb
Arachne
Level 2
God Stats
3W - 1L
1,500 SR
Queue Stats
4W - 4L
1,119 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AyoJeanzYT
Danzaburou
18
7 / 8 / 4
12,082
549
18,643
22,139
8,450
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Bellona
14
0 / 7 / 5
8,931
406
4,238
15,364
8,599
Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Yemoja
KaiserYu
Yemoja
14
0 / 3 / 10
9,794
445
5,350
15,514
8,111
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Bastet
XxZahhxX
Bastet
15
4 / 9 / 5
10,582
481
10,345
21,197
6,233
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Anubis
15
5 / 9 / 2
10,142
461
13,915
18,655
7,686
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
0 / 3 / 16
11,796
536
6,583
18,185
21,376
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

20
25 / 2 / 2
15,835
720
35,335
19,879
9,843
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

16
7 / 3 / 2
11,469
521
10,470
11,937
4,901
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Cthulhu
harryt2
Cthulhu
17
3 / 5 / 4
12,028
547
11,305
20,741
26,820
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Arachne
marbbb
Arachne
16
1 / 5 / 6
10,663
485
1,910
16,384
7,440
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
66
16
Kills
36
36
Deaths
18
26
Assists
30
Player
Kills
Deaths
Assists
KDA
L
Danzaburou
AyoJeanzYT
Danzaburou
7
8
4
1.13
L
Bellona
0
7
5
0.36
W
0
3
16
2.67
W
25
2
2
13
L
Yemoja
KaiserYu
Yemoja
0
3
10
1.67
W
7
3
2
2.67
L
Bastet
XxZahhxX
Bastet
4
9
5
0.72
L
Anubis
5
9
2
0.67
W
Cthulhu
harryt2
Cthulhu
3
5
4
1
W
Arachne
marbbb
Arachne
1
5
6
0.8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,491
Damage
65,603
92,869
Taken
87,126
39,079
Mitigated
70,380
23,356
Healing
21,386
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Danzaburou
AyoJeanzYT
Danzaburou
18,643
10,579
0
5,936
22,139
8,450
2,165
13,968
8,121
0
95,726
L
Bellona
4,238
859
0
693
15,364
8,599
0
9,932
4,742
0
35,487
W
6,583
601
0
3,573
18,185
21,376
1,524
7,973
10,212
31,436
0
W
35,335
9,761
0
7,537
19,879
9,843
6,447
2,730
17,149
136,003
0
L
Yemoja
KaiserYu
Yemoja
5,350
1,762
5,136
1,690
15,514
8,111
323
10,326
4,923
23,401
0
W
10,470
5,722
0
3,188
11,937
4,901
4,902
2,680
9,257
0
76,990
L
Bastet
XxZahhxX
Bastet
10,345
2,702
0
4,822
21,197
6,233
0
12,601
8,466
0
52,602
L
Anubis
13,915
1,788
340
4,739
18,655
7,686
490
11,336
7,275
51,697
0
W
Cthulhu
harryt2
Cthulhu
11,305
571
0
4,628
20,741
26,820
767
4,132
16,609
63,176
0
W
Arachne
marbbb
Arachne
1,910
1,379
0
2,460
16,384
7,440
1,838
1,945
14,439
0
51,403

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,531
Gold Earned
61,791
353
Minions Killed
579
0
Camps Cleared
0
1,750,022
Distance Traveled
1,871,591
16
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Danzaburou
12,082
549
107
5
0
369,522
4
L
Bellona
8,931
406
60
3
0
307,724
2
W
Ganesha
11,796
536
11
1
0
386,208
4
W
Chronos
15,835
720
221
10
0
424,855
2
L
Yemoja
9,794
445
34
2
0
342,959
3
W
Ullr
11,469
521
136
6
0
331,260
4
L
Bastet
10,582
481
80
4
0
388,028
6
L
Anubis
10,142
461
72
3
0
341,789
1
W
Cthulhu
12,028
547
130
6
0
338,732
2
W
Arachne
10,663
485
81
4
0
390,536
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role