Player Matchup

Olorun
Olorun
Bjornss
Olorun
Level 26
God Stats
17W - 12L
1,755 SR
Queue Stats
80W - 76L
1,440 Elo+
Solo
Vamana
Vamana
FloopaOfDaGloop
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Loki
Loki
KappaKaiju
Loki
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Merlin
Merlin
MRTGS
Merlin
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Thor
Thor
SauceyHorsey
Thor
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Team Averages
Level 7
1,551 SR
1,488 Elo+

VS

Team Averages
Level 21
1,511 SR
1,280 Elo+
Khepri
Khepri
Blackdart
Khepri
Level 66
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,107 Elo+
Party 2
Bellona
Bellona
Cls SilverAc
Bellona
Level 15
God Stats
6W - 3L
1,569 SR
Queue Stats
20W - 25L
1,285 Elo+
Party 3
Guan Yu
Guan Yu
LibranRabbit
Guan Yu
Level 14
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 10L
1,107 Elo+
Party 2
Thor
Thor
Zhenyth
Thor
Level 3
God Stats
1W - 2L
1,303 SR
Queue Stats
2W - 4L
1,500 Elo+
Party 2
Ah Puch
Ah Puch
shpirot
Ah Puch
Level 7
God Stats
7W - 3L
1,686 SR
Queue Stats
12W - 12L
1,401 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Olorun
Bjornss
Olorun
15
1 / 16 / 0
9,979
370
5,742
21,485
7,271
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
3 / 12 / 1
10,440
387
11,175
26,452
22,662
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

13
2 / 17 / 1
9,697
359
11,099
24,239
6,999
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Merlin
MRTGS
Merlin
17
3 / 15 / 1
12,112
449
15,747
27,058
20,551
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

12
0 / 16 / 2
8,861
328
4,643
23,019
6,788
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Blackdart
Khepri
18
8 / 0 / 23
13,378
495
11,097
12,599
16,169
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Bellona
Cls SilverAc
Bellona
19
15 / 0 / 14
13,815
512
18,123
19,230
20,440
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Guan Yu
LibranRabbit
Guan Yu
20
17 / 1 / 19
14,673
543
16,563
13,538
17,926
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Thor
Zhenyth
Thor
20
20 / 3 / 15
14,410
534
21,594
14,568
6,599
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Ah Puch
shpirot
Ah Puch
19
15 / 5 / 21
13,974
518
31,476
23,656
11,880
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

14
Kill Participation
167
9
Kills
75
76
Deaths
9
5
Assists
92
Player
Kills
Deaths
Assists
KDA
L
Olorun
Bjornss
Olorun
1
16
0
0.06
W
Khepri
Blackdart
Khepri
8
0
23
19.5
W
Bellona
Cls SilverAc
Bellona
15
0
14
22
L
3
12
1
0.29
L
2
17
1
0.15
W
Guan Yu
LibranRabbit
Guan Yu
17
1
19
26.5
L
Merlin
MRTGS
Merlin
3
15
1
0.23
L
0
16
2
0.06
W
Thor
Zhenyth
Thor
20
3
15
9.17
W
Ah Puch
shpirot
Ah Puch
15
5
21
5.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,406
Damage
98,853
122,253
Taken
83,591
64,271
Mitigated
73,014
11,247
Healing
24,368
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Olorun
Bjornss
Olorun
5,742
2,460
226
2,783
21,485
7,271
516
9,404
12,006
44,000
0
W
Khepri
Blackdart
Khepri
11,097
1,566
0
3,676
12,599
16,169
949
2,863
9,736
39,551
0
W
Bellona
Cls SilverAc
Bellona
18,123
7,288
0
652
19,230
20,440
3,273
4,317
14,913
0
72,805
L
11,175
6,482
146
4,127
26,452
22,662
889
8,657
17,625
0
33,998
L
11,099
5,142
0
1,037
24,239
6,999
0
9,640
14,524
0
30,772
W
Guan Yu
LibranRabbit
Guan Yu
16,563
3,819
1,236
2,591
13,538
17,926
1,573
5,184
8,354
0
68,120
L
Merlin
MRTGS
Merlin
15,747
3,821
675
2,022
27,058
20,551
1,821
7,833
18,950
60,124
0
L
4,643
1,641
0
231
23,019
6,788
211
7,039
15,880
0
19,206
W
Thor
Zhenyth
Thor
21,594
5,848
0
4,714
14,568
6,599
2,584
3,400
11,168
0
97,339
W
Ah Puch
shpirot
Ah Puch
31,476
5,429
1,510
9,989
23,656
11,880
2,499
5,725
17,931
86,986
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

51,089
Gold Earned
70,250
280
Minions Killed
506
0
Camps Cleared
0
1,898,409
Distance Traveled
2,446,075
5
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Olorun
9,979
370
88
3
0
349,295
2
W
Khepri
13,378
495
42
2
0
508,868
6
W
Bellona
13,815
512
119
4
0
533,024
0
L
Vamana
10,440
387
36
1
0
438,246
1
L
Loki
9,697
359
38
1
0
414,738
0
W
Guan Yu
14,673
543
91
3
0
502,932
0
L
Merlin
12,112
449
99
4
0
331,977
2
L
Thor
8,861
328
19
1
0
364,153
0
W
Thor
14,410
534
121
4
0
501,404
1
W
Ah Puch
13,974
518
133
5
0
399,847
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role