Player Matchup

Nike
Nike
Basilisk23
Nike
Level 22
God Stats
0W - 2L
1,268 SR
Queue Stats
10W - 7L
1,421 Elo+
Solo
Pele
Pele
Boodu Baggz
Pele
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Aphrodite
Aphrodite
MsDoubleY
Aphrodite
Level 29
God Stats
1W - 1L
1,681 SR
Queue Stats
233W - 322L
1,328 Elo+
Party 2
Hercules
Hercules
OnlyHero59
Hercules
Level 29
God Stats
8W - 21L
1,365 SR
Queue Stats
400W - 471L
1,420 Elo+
Party 2
Raijin
Raijin
ThirdPartyMarty
Raijin
Level 28
God Stats
0W - 4L
1,288 SR
Queue Stats
101W - 131L
1,413 Elo+
Solo
Team Averages
Level 22
1,421 SR
1,416 Elo+

VS

Team Averages
Level 23
1,565 SR
1,283 Elo+
Nemesis
Nemesis
ALL-MIGHTYPUSH90
Nemesis
Level 17
God Stats
1W - 1L
1,572 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Awilix
Awilix
LAGGINBANNED-_-
Awilix
Level 18
God Stats
30W - 20L
1,666 SR
Queue Stats
271W - 308L
1,327 Elo+
Party 1
Ne Zha
Ne Zha
MrMystix_
Ne Zha
Level 24
God Stats
8W - 10L
1,431 SR
Queue Stats
151W - 157L
1,303 Elo+
Party 1
Da Ji
Da Ji
Tribe_monnk
Da Ji
Level 26
God Stats
10W - 5L
1,658 SR
Queue Stats
61W - 59L
1,397 Elo+
Solo
Yemoja
Yemoja
edhatch
Yemoja
Level 28
God Stats
2W - 2L
1,500 SR
Queue Stats
5W - 14L
888 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 0 / 4
6,072
506
4,852
5,932
2,894
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

5
0 / 7 / 2
4,549
379
624
7,152
1,461
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Heavy Mace

Heavy Mace

+30
Physical Power

Aphrodite
MsDoubleY
Aphrodite
7
0 / 2 / 4
5,505
459
2,138
3,892
1,872
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Imperial Helmet

Imperial Helmet

+10
Magical Power
+15
Physical Protection

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Hercules
OnlyHero59
Hercules
10
6 / 4 / 3
6,618
552
8,747
11,200
6,586
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

11
6 / 4 / 1
6,795
566
6,028
7,156
2,171
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 4 / 1
6,317
526
1,230
4,583
1,257
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

10
6 / 2 / 7
6,769
564
7,488
7,042
2,047
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shadowsteel Shuriken

Shadowsteel Shuriken

+40
Physical Power
+25%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Enemies hit by your Critical Strikes have 40% reduced healing for 5s.

Ne Zha
MrMystix_
Ne Zha
9
2 / 3 / 6
5,969
497
3,792
7,493
2,037
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

10
5 / 4 / 2
6,712
559
5,544
9,281
3,188
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Yemoja
edhatch
Yemoja
9
0 / 3 / 5
5,699
475
2,876
9,111
3,591
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Bulwark of Hope

Bulwark of Hope

+70
Magical Protection
+250
Health
+20%
Crowd Control Reduction

PASSIVE - When you take damage and are below 40% Health, you gain a Shield with health equal to 12% of your Maximum Health for 20s. Can only occur once every 60s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
36
14
Kills
15
17
Deaths
16
14
Assists
21
Player
Kills
Deaths
Assists
KDA
W
2
4
1
0.63
L
2
0
4
4
L
0
7
2
0.14
W
6
2
7
4.75
W
Ne Zha
MrMystix_
Ne Zha
2
3
6
1.67
L
Aphrodite
MsDoubleY
Aphrodite
0
2
4
1
L
Hercules
OnlyHero59
Hercules
6
4
3
1.88
L
6
4
1
1.63
W
5
4
2
1.5
W
Yemoja
edhatch
Yemoja
0
3
5
0.83

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,389
Damage
20,930
35,332
Taken
37,510
14,984
Mitigated
12,120
12,535
Healing
5,107
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
1,230
224
0
71
4,583
1,257
1,326
1,487
2,868
0
23,265
L
4,852
1,130
0
3,375
5,932
2,894
0
674
5,258
0
20,776
L
624
323
0
989
7,152
1,461
0
367
6,785
0
9,269
W
7,488
3,665
0
0
7,042
2,047
927
1,661
5,080
0
17,029
W
Ne Zha
MrMystix_
Ne Zha
3,792
1,956
0
840
7,493
2,037
1,263
1,159
6,051
0
19,993
L
Aphrodite
MsDoubleY
Aphrodite
2,138
612
1,491
1,529
3,892
1,872
0
599
3,293
11,201
0
L
Hercules
OnlyHero59
Hercules
8,747
3,167
0
3,959
11,200
6,586
0
1,021
10,179
0
17,934
L
6,028
100
0
1,192
7,156
2,171
164
215
6,941
29,255
0
W
5,544
1,903
0
70
9,281
3,188
108
1,811
7,039
0
30,525
W
Yemoja
edhatch
Yemoja
2,876
170
767
3,359
9,111
3,591
338
1,375
7,346
14,401
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,539
Gold Earned
31,466
168
Minions Killed
191
0
Camps Cleared
0
1,065,005
Distance Traveled
1,031,136
11
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nemesis
6,317
526
48
4
0
205,585
0
L
Nike
6,072
506
49
4
0
216,845
0
L
Pele
4,549
379
11
1
0
222,762
0
W
Awilix
6,769
564
23
2
0
273,267
0
W
Ne Zha
5,969
497
39
3
0
180,642
0
L
Aphrodite
5,505
459
23
2
0
193,014
1
L
Hercules
6,618
552
29
2
0
223,707
5
L
Raijin
6,795
566
56
5
0
208,677
5
W
Da Ji
6,712
559
53
4
0
234,377
2
W
Yemoja
5,699
475
28
2
0
137,265
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role