Player Matchup

Horus
Horus
Mingaar
Horus
Level 66
God Stats
2W - 3L
1,220 SR
Queue Stats
127W - 94L
1,691 Elo+
Party 1
Merlin
Merlin
Undergroundmeme
Merlin
Level 80
God Stats
4W - 1L
1,500 SR
Queue Stats
133W - 97L
1,681 Elo+
Party 1
Medusa
Medusa
sirduggins
Medusa
Level 48
God Stats
3W - 1L
1,339 SR
Queue Stats
25W - 12L
1,705 Elo+
Party 1
Team Averages
Level 65
1,353 SR
1,692 Elo+

VS

Team Averages
Level 34
1,731 SR
1,633 Elo+
Fenrir
Fenrir
BIGBOOTYFLAVORS
Fenrir
Level 56
God Stats
1W - 1L
1,664 SR
Queue Stats
63W - 32L
1,664 Elo+
Party 2
Aphrodite
Aphrodite
Jermilious
Aphrodite
Level 28
God Stats
2W - 4L
1,623 SR
Queue Stats
60W - 44L
1,613 Elo+
Party 2
King Arthur
King Arthur
Juiceboxdan
King Arthur
Level 18
God Stats
5W - 4L
1,908 SR
Queue Stats
61W - 39L
1,622 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
Mingaar
Horus
17
4 / 5 / 11
14,365
756
10,236
19,691
16,725
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

18
10 / 3 / 6
14,259
750
28,779
14,647
6,545
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+65
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Medusa
sirduggins
Medusa
16
4 / 4 / 8
12,876
678
17,594
14,290
6,041
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
3 / 6 / 9
12,485
657
16,324
22,786
12,311
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Aphrodite
Jermilious
Aphrodite
15
2 / 6 / 6
11,261
593
7,578
16,421
6,523
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

King Arthur
Juiceboxdan
King Arthur
16
6 / 6 / 3
12,213
643
11,740
27,549
20,407
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
29
18
Kills
11
12
Deaths
18
25
Assists
18
Player
Kills
Deaths
Assists
KDA
L
3
6
9
1.25
L
Aphrodite
Jermilious
Aphrodite
2
6
6
0.83
L
King Arthur
Juiceboxdan
King Arthur
6
6
3
1.25
W
Horus
Mingaar
Horus
4
5
11
1.9
W
10
3
6
4.33
W
Medusa
sirduggins
Medusa
4
4
8
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

56,609
Damage
35,642
48,628
Taken
66,756
29,311
Mitigated
39,241
19,915
Healing
17,157
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,324
5,580
0
3,524
22,786
12,311
0
5,497
16,843
0
57,055
L
Aphrodite
Jermilious
Aphrodite
7,578
1,010
4,383
6,249
16,421
6,523
0
7,177
8,806
50,038
0
L
King Arthur
Juiceboxdan
King Arthur
11,740
1,740
0
3,001
27,549
20,407
28
14,624
12,237
0
44,874
W
Horus
Mingaar
Horus
10,236
5,790
2,833
6,961
19,691
16,725
494
3,484
15,811
0
28,586
W
28,779
2,109
1,299
4,061
14,647
6,545
1,011
1,190
13,343
94,324
0
W
Medusa
sirduggins
Medusa
17,594
7,906
0
4,761
14,290
6,041
2,218
2,352
11,572
0
67,704

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,500
Gold Earned
35,959
219
Minions Killed
202
0
Camps Cleared
0
995,207
Distance Traveled
1,008,975
10
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
12,485
657
62
3
0
347,183
5
L
Aphrodite
11,261
593
96
5
0
318,490
1
L
King Arthur
12,213
643
44
2
0
343,302
4
W
Horus
14,365
756
20
1
0
352,894
4
W
Merlin
14,259
750
101
5
0
313,342
2
W
Medusa
12,876
678
98
5
0
328,971
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role