Player Matchup

Ymir
Ymir
Gauge Crazy II
Ymir
Level 89
God Stats
2W - 2L
1,500 SR
Queue Stats
78W - 104L
1,408 Elo+
Solo
Danzaburou
Danzaburou
Sandye
Danzaburou
Level 20
God Stats
208W - 144L
1,636 SR
Queue Stats
208W - 147L
1,580 Elo+
Party 2
Anubis
Anubis
thespycburrito
Anubis
Level 107
God Stats
160W - 89L
1,702 SR
Queue Stats
771W - 572L
1,720 Elo+
Party 2
Team Averages
Level 72
1,612 SR
1,569 Elo+

VS

Team Averages
Level 27
1,498 SR
1,517 Elo+
Neith
Neith
FtBallCole
Neith
Level 23
God Stats
33W - 33L
1,599 SR
Queue Stats
85W - 78L
1,537 Elo+
Solo
Nu Wa
Nu Wa
MajesticCrab
Nu Wa
Level 32
God Stats
2W - 3L
1,342 SR
Queue Stats
38W - 41L
1,516 Elo+
Party 1
Yemoja
Yemoja
xXCanYouNot
Yemoja
Level 26
God Stats
1W - 3L
1,553 SR
Queue Stats
25W - 27L
1,498 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
4 / 2 / 6
9,359
720
4,497
7,813
4,060
Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2250 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Danzaburou
Sandye
Danzaburou
13
2 / 2 / 9
9,335
718
6,995
7,429
2,437
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2250 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

15
7 / 3 / 5
10,184
783
13,989
10,477
5,022
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
12
2 / 5 / 2
8,312
639
4,438
9,176
2,551
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

11
1 / 4 / 6
8,208
631
6,051
8,334
2,245
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Yemoja
11
4 / 4 / 3
9,310
716
7,440
10,910
9,925
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Match Insights

Player Kills, Deaths, and Assists

33
Kill Participation
18
13
Kills
7
7
Deaths
13
20
Assists
11
Player
Kills
Deaths
Assists
KDA
L
Neith
2
5
2
0.6
W
4
2
6
3.5
L
1
4
6
1
W
Danzaburou
Sandye
Danzaburou
2
2
9
3.25
W
7
3
5
3.17
L
Yemoja
4
4
3
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,481
Damage
17,929
25,719
Taken
28,420
11,519
Mitigated
14,721
8,351
Healing
6,319
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Neith
4,438
1,690
0
834
9,176
2,551
624
6,305
2,871
0
35,313
W
4,497
47
0
0
7,813
4,060
0
3,422
4,262
17,050
0
L
6,051
854
0
1,239
8,334
2,245
0
5,596
2,738
31,343
0
W
Danzaburou
Sandye
Danzaburou
6,995
1,209
0
1,386
7,429
2,437
1,676
4,245
3,010
0
35,545
W
13,989
679
0
6,965
10,477
5,022
1,445
5,353
4,898
65,178
0
L
Yemoja
7,440
791
2,204
2,042
10,910
9,925
0
6,634
4,276
17,208
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,878
Gold Earned
25,830
176
Minions Killed
156
0
Camps Cleared
0
578,216
Distance Traveled
615,645
2
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
8,312
639
67
5
0
205,998
3
W
Ymir
9,359
720
25
2
0
180,797
0
L
Nu Wa
8,208
631
68
5
0
195,036
4
W
Danzaburou
9,335
718
65
5
0
214,710
0
W
Anubis
10,184
783
86
7
0
182,709
2
L
Yemoja
9,310
716
21
2
0
214,611
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role