Player Matchup

Vamana
Vamana
ChaChaBeatBoy
Vamana
Level 1
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Yemoja
Yemoja
KaiserYu
Yemoja
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
3W - 1L
1,500 Elo+
Party 2
Ullr
Ullr
Suppmainsad
Ullr
Level 15
God Stats
4W - 0L
1,686 SR
Queue Stats
38W - 36L
1,403 Elo+
Solo
Ra
Ra
XxZahhxX
Ra
Level 157
God Stats
2W - 0L
1,536 SR
Queue Stats
254W - 219L
1,599 Elo+
Party 2
Anubis
Anubis
fandecatnoir
Anubis
Level 29
God Stats
14W - 16L
1,495 SR
Queue Stats
828W - 829L
1,411 Elo+
Solo
Team Averages
Level 41
1,544 SR
1,483 Elo+

VS

Team Averages
Level 14
1,455 SR
1,392 Elo+
Ymir
Ymir
 
Ymir
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Anubis
Anubis
DonFicoX
Anubis
Level 4
God Stats
0W - 10L
1,297 SR
Queue Stats
3W - 12L
1,114 Elo+
Party 3
Neith
Neith
Zephy55
Neith
Level 24
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Pele
Pele
ghoosht2
Pele
Level 11
God Stats
5W - 7L
1,477 SR
Queue Stats
19W - 29L
1,348 Elo+
Party 1
Jormungandr
Jormungandr
pfkpfkpfkpfk
Jormungandr
Level 2
God Stats
1W - 1L
1,500 SR
Queue Stats
14W - 32L
1,500 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
2 / 0 / 2
5,702
570
2,171
3,017
1,416
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Yemoja
KaiserYu
Yemoja
8
1 / 1 / 6
5,814
581
3,043
4,081
1,850
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

9
6 / 0 / 3
6,117
612
6,104
7,543
2,048
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

11
6 / 0 / 1
6,567
657
5,786
4,073
1,234
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
9
4 / 2 / 3
5,763
576
3,804
3,976
1,662
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
6
0 / 4 / 1
4,453
445
2,454
8,285
2,988
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
DonFicoX
Anubis
6
1 / 9 / 0
4,624
462
1,741
7,421
2,639
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Neith
Zephy55
Neith
8
1 / 2 / 1
4,711
471
1,817
3,952
918
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Pele
12
1 / 1 / 0
6,565
657
2,568
6,815
2,149
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jormungandr
pfkpfkpfkpfk
Jormungandr
7
0 / 4 / 2
4,675
468
1,735
6,164
3,576
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
7
19
Kills
3
3
Deaths
20
15
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Ymir
 
Ymir
0
4
1
0.13
W
2
0
2
3
L
Anubis
DonFicoX
Anubis
1
9
0
0.11
W
Yemoja
KaiserYu
Yemoja
1
1
6
4
W
6
0
3
7.5
W
6
0
1
6.5
L
Neith
Zephy55
Neith
1
2
1
0.75
W
Anubis
4
2
3
2.75
L
Pele
1
1
0
1
L
Jormungandr
pfkpfkpfkpfk
Jormungandr
0
4
2
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,908
Damage
10,315
22,690
Taken
32,637
8,210
Mitigated
12,270
9,747
Healing
5,189
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
 
Ymir
2,454
188
0
666
8,285
2,988
0
3,376
4,909
10,950
0
W
2,171
1,133
0
636
3,017
1,416
1,002
614
2,328
0
14,534
L
Anubis
DonFicoX
Anubis
1,741
492
0
951
7,421
2,639
110
3,352
4,069
12,847
0
W
Yemoja
KaiserYu
Yemoja
3,043
1,181
1,386
1,050
4,081
1,850
180
1,515
2,566
13,564
0
W
6,104
5,159
0
3,396
7,543
2,048
570
1,852
5,641
0
26,729
W
5,786
833
58
1,969
4,073
1,234
0
594
3,479
35,823
0
L
Neith
Zephy55
Neith
1,817
520
0
1,044
3,952
918
0
2,052
1,900
0
13,872
W
Anubis
3,804
644
0
1,252
3,976
1,662
123
1,180
2,746
20,305
0
L
Pele
2,568
773
0
2,328
6,815
2,149
1,337
2,020
4,795
0
43,848
L
Jormungandr
pfkpfkpfkpfk
Jormungandr
1,735
666
0
200
6,164
3,576
164
1,833
4,331
14,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,963
Gold Earned
25,028
207
Minions Killed
182
0
Camps Cleared
0
901,700
Distance Traveled
949,486
9
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
4,453
445
9
1
0
185,160
2
W
Vamana
5,702
570
38
4
0
184,350
0
L
Anubis
4,624
462
19
2
0
193,007
2
W
Yemoja
5,814
581
21
2
0
160,622
3
W
Ullr
6,117
612
46
5
0
167,659
1
W
Ra
6,567
657
64
6
0
202,662
4
L
Neith
4,711
471
37
4
0
166,057
3
W
Anubis
5,763
576
38
4
0
186,407
1
L
Pele
6,565
657
98
10
0
229,650
0
L
Jormungandr
4,675
468
19
2
0
175,612
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role