Player Matchup

He Bo
He Bo
AnDDiSStEEr
He Bo
Level 14
God Stats
2W - 0L
1,500 SR
Queue Stats
69W - 37L
1,855 Elo+
Party 1
Skadi
Skadi
BaRRaTTuDDa
Skadi
Level 59
God Stats
2W - 0L
1,790 SR
Queue Stats
95W - 37L
1,797 Elo+
Party 1
Fenrir
Fenrir
JeFFhhInnDDllA
Fenrir
Level 27
God Stats
2W - 1L
1,534 SR
Queue Stats
58W - 18L
1,833 Elo+
Party 1
Ravana
Ravana
OmEEgAAtRRoN
Ravana
Level 8
God Stats
1W - 2L
1,500 SR
Queue Stats
83W - 54L
1,776 Elo+
Party 1
Bellona
Bellona
Zekimann
Bellona
Level 87
God Stats
12W - 10L
1,422 SR
Queue Stats
400W - 358L
1,576 Elo+
Party 1
Team Averages
Level 39
1,549 SR
1,767 Elo+

VS

Team Averages
Level 22
1,562 SR
1,591 Elo+
Izanami
Izanami
Cocaublet
Izanami
Level 28
God Stats
30W - 28L
1,606 SR
Queue Stats
70W - 67L
1,591 Elo+
Solo
Serqet
Serqet
DawnguardX86
Serqet
Level 25
God Stats
1W - 3L
1,368 SR
Queue Stats
250W - 233L
1,546 Elo+
Solo
Athena
Athena
NotPsyc
Athena
Level 29
God Stats
3W - 8L
1,374 SR
Queue Stats
63W - 66L
1,610 Elo+
Solo
Zeus
Zeus
jiangshuying
Zeus
Level 15
God Stats
3W - 3L
1,713 SR
Queue Stats
25W - 23L
1,661 Elo+
Solo
Tiamat
Tiamat
xilytipoling
Tiamat
Level 13
God Stats
6W - 4L
1,751 SR
Queue Stats
19W - 12L
1,548 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
7 / 2 / 2
7,312
731
5,189
3,926
1,034
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 4
6,385
639
5,922
5,927
1,696
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

11
4 / 1 / 4
6,428
643
3,716
5,084
1,800
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ravana
12
4 / 1 / 2
6,801
680
5,916
5,311
2,010
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Enchanted Buckler

Enchanted Buckler

+7
Physical Power
+10
Magical Protection

Bellona
Zekimann
Bellona
9
3 / 0 / 5
5,424
542
3,046
5,886
2,563
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Cocaublet
Izanami
8
0 / 3 / 1
5,010
501
2,550
5,646
989
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Serqet
8
1 / 4 / 2
5,288
529
3,441
6,244
2,083
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Athena
NotPsyc
Athena
7
0 / 4 / 1
4,551
455
2,973
8,328
3,471
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

10
3 / 5 / 0
6,008
601
2,601
6,330
2,216
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tiamat
10
1 / 4 / 0
5,462
546
2,255
7,354
3,347
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
9
20
Kills
5
5
Deaths
20
17
Assists
4
Player
Kills
Deaths
Assists
KDA
W
7
2
2
4
W
2
1
4
4
L
Izanami
Cocaublet
Izanami
0
3
1
0.17
L
Serqet
1
4
2
0.5
W
4
1
4
6
L
Athena
NotPsyc
Athena
0
4
1
0.13
W
Ravana
4
1
2
5
W
Bellona
Zekimann
Bellona
3
0
5
5.5
L
3
5
0
0.6
L
Tiamat
1
4
0
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,789
Damage
13,820
26,134
Taken
33,902
9,103
Mitigated
12,106
8,377
Healing
9,618
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
5,189
258
0
270
3,926
1,034
174
1,284
2,642
37,036
0
W
5,922
2,815
0
2,372
5,927
1,696
0
2,744
3,183
0
38,245
L
Izanami
Cocaublet
Izanami
2,550
1,839
0
1,739
5,646
989
744
0
5,646
0
32,326
L
Serqet
3,441
757
0
1,503
6,244
2,083
0
1,344
4,900
0
18,949
W
3,716
1,151
0
2,433
5,084
1,800
0
798
4,118
0
31,911
L
Athena
NotPsyc
Athena
2,973
970
99
2,294
8,328
3,471
0
1,025
7,303
11,776
0
W
Ravana
5,916
1,394
0
1,562
5,311
2,010
350
1,920
3,150
0
34,013
W
Bellona
Zekimann
Bellona
3,046
1,297
0
1,740
5,886
2,563
746
822
4,870
0
12,873
L
2,601
277
0
1,459
6,330
2,216
0
2,820
3,510
22,967
0
L
Tiamat
2,255
250
0
2,524
7,354
3,347
0
0
7,354
22,337
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,350
Gold Earned
26,319
308
Minions Killed
242
0
Camps Cleared
0
1,044,220
Distance Traveled
949,759
6
Wards Purchased
12
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
He Bo
7,312
731
77
8
0
209,418
0
W
Skadi
6,385
639
76
8
0
187,593
2
L
Izanami
5,010
501
72
7
0
172,502
1
L
Serqet
5,288
529
38
4
0
220,731
0
W
Fenrir
6,428
643
68
7
0
225,531
1
L
Athena
4,551
455
23
2
0
217,055
1
W
Ravana
6,801
680
66
7
0
196,316
0
W
Bellona
5,424
542
21
2
0
225,362
3
L
Zeus
6,008
601
64
6
0
185,735
6
L
Tiamat
5,462
546
45
5
0
153,736
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role