Player Matchup

Kukulkan
Kukulkan
Elpegaabuelas
Kukulkan
Level 5
God Stats
39W - 30L
1,557 SR
Queue Stats
245W - 269L
1,392 Elo+
Party 2
Pele
Pele
Gus_the_awesome
Pele
Level 34
God Stats
33W - 41L
1,442 SR
Queue Stats
103W - 118L
1,459 Elo+
Party 3
Ymir
Ymir
MomentoMono
Ymir
Level 5
God Stats
23W - 26L
1,478 SR
Queue Stats
102W - 94L
1,392 Elo+
Party 2
Apollo
Apollo
Paimon66
Apollo
Level 17
God Stats
3W - 1L
1,759 SR
Queue Stats
9W - 4L
1,688 Elo+
Solo
Hades
Hades
harryt2
Hades
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
42W - 59L
1,385 Elo+
Party 3
Team Averages
Level 17
1,547 SR
1,463 Elo+

VS

Team Averages
Level 26
1,472 SR
1,456 Elo+
Cabrakan
Cabrakan
DonDMatoke
Cabrakan
Level 23
God Stats
7W - 3L
1,500 SR
Queue Stats
116W - 127L
1,397 Elo+
Solo
Osiris
Osiris
JayHill
Osiris
Level 27
God Stats
1W - 2L
1,500 SR
Queue Stats
66W - 50L
1,485 Elo+
Solo
Izanami
Izanami
MakiRonin
Izanami
Level 26
God Stats
24W - 22L
1,358 SR
Queue Stats
142W - 153L
1,417 Elo+
Solo
Scylla
Scylla
MilitiaMan22
Scylla
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
185W - 181L
1,486 Elo+
Party 1
Hun Batz
Hun Batz
ShellyONelly
Hun Batz
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
181W - 193L
1,492 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Elpegaabuelas
Kukulkan
11
0 / 6 / 0
6,435
429
1,509
6,406
2,196
Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 2 / 2
8,033
536
3,728
9,758
3,134
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

11
3 / 6 / 7
7,083
472
8,357
14,782
6,410
Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Apollo
Paimon66
Apollo
12
5 / 5 / 3
7,767
518
4,375
9,592
2,936
Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hades
harryt2
Hades
11
1 / 6 / 1
6,764
451
4,498
11,065
5,041
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
DonDMatoke
Cabrakan
12
1 / 3 / 7
7,489
499
3,510
9,794
8,370
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Osiris
JayHill
Osiris
16
6 / 0 / 6
9,344
623
9,946
8,528
5,031
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

Izanami
MakiRonin
Izanami
14
9 / 4 / 1
8,604
574
9,763
7,079
3,229
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Scylla
11
3 / 3 / 3
7,057
470
7,584
5,961
2,005
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Hun Batz
ShellyONelly
Hun Batz
14
6 / 1 / 4
8,764
584
8,010
10,718
3,776
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Talaria Boots

Talaria Boots

+15
Physical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Match Insights

Player Kills, Deaths, and Assists

24
Kill Participation
46
11
Kills
25
25
Deaths
11
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
DonDMatoke
Cabrakan
1
3
7
1.5
L
Kukulkan
Elpegaabuelas
Kukulkan
0
6
0
0
L
2
2
2
1.5
W
Osiris
JayHill
Osiris
6
0
6
9
W
Izanami
MakiRonin
Izanami
9
4
1
2.38
W
Scylla
3
3
3
1.5
L
3
6
7
1.08
L
Apollo
Paimon66
Apollo
5
5
3
1.3
W
Hun Batz
ShellyONelly
Hun Batz
6
1
4
8
L
Hades
harryt2
Hades
1
6
1
0.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,467
Damage
38,813
51,603
Taken
42,080
19,717
Mitigated
22,411
10,370
Healing
14,247
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
DonDMatoke
Cabrakan
3,510
553
0
3,009
9,794
8,370
438
2,615
7,179
21,306
0
L
Kukulkan
Elpegaabuelas
Kukulkan
1,509
367
0
540
6,406
2,196
96
272
6,134
25,519
0
L
3,728
563
0
4,087
9,758
3,134
168
1,219
8,507
0
51,789
W
Osiris
JayHill
Osiris
9,946
2,855
0
5,207
8,528
5,031
0
2,946
5,582
0
56,878
W
Izanami
MakiRonin
Izanami
9,763
6,470
0
1,548
7,079
3,229
1,822
2,685
4,394
0
52,226
W
Scylla
7,584
443
0
738
5,961
2,005
332
3,343
2,618
25,685
0
L
8,357
2,356
231
2,311
14,782
6,410
148
2,666
12,041
31,770
0
L
Apollo
Paimon66
Apollo
4,375
2,897
0
750
9,592
2,936
1,388
3,374
6,082
0
37,627
W
Hun Batz
ShellyONelly
Hun Batz
8,010
2,279
0
3,745
10,718
3,776
0
2,775
7,943
0
50,975
L
Hades
harryt2
Hades
4,498
915
0
2,451
11,065
5,041
147
3,034
7,745
20,819
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,082
Gold Earned
41,258
325
Minions Killed
380
0
Camps Cleared
0
1,286,895
Distance Traveled
1,322,622
5
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
7,489
499
29
2
0
221,154
0
L
Kukulkan
6,435
429
51
3
0
212,756
1
L
Pele
8,033
536
110
7
0
281,502
1
W
Osiris
9,344
623
112
7
0
296,723
4
W
Izanami
8,604
574
98
7
0
261,723
2
W
Scylla
7,057
470
42
3
0
232,600
2
L
Ymir
7,083
472
50
3
0
271,988
2
L
Apollo
7,767
518
68
5
0
286,116
1
W
Hun Batz
8,764
584
99
7
0
310,422
1
L
Hades
6,764
451
46
3
0
234,533
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role