Player Matchup

Nemesis
Nemesis
Silver IV
BeattieAU
Nemesis
Silver IV
Level 54
God Stats
9W - 1L
1,878 SR
Queue Stats
180W - 183L
719 MMR
Solo
Ares
Ares
Silver III
OpptimalSound
Ares
Silver III
Level 156
God Stats
6W - 5L
1,480 SR
Queue Stats
166W - 187L
877 MMR
Party 2
Tiamat
Tiamat
Silver II
PiIIows
Tiamat
Silver II
Level 145
God Stats
2W - 1L
1,500 SR
Queue Stats
288W - 307L
1,067 MMR
Solo
Anhur
Anhur
Silver V
PowderHound
Anhur
Silver V
Level 103
God Stats
75W - 70L
1,492 SR
Queue Stats
398W - 410L
664 MMR
Solo
Izanami
Izanami
Gold V
jajajaCharmino
Izanami
Gold V
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
37W - 33L
1,258 MMR
Party 2
Team Averages
Silver III
Silver III
Average Tier
Level 109
1,570 SR
917 MMR

VS

Team Averages
Silver IV
Silver IV
Average Tier
Level 76
1,529 SR
917 MMR
Ymir
Ymir
Silver III
ArisN
Ymir
Silver III
Level 67
God Stats
11W - 13L
1,658 SR
Queue Stats
245W - 259L
757 MMR
Solo
Apollo
Apollo
Silver II
Jowrsh
Apollo
Silver II
Level 88
God Stats
6W - 14L
1,437 SR
Queue Stats
120W - 132L
1,219 MMR
Solo
The Morrigan
The Morrigan
Silver V
Renzino
The Morrigan
Silver V
Level 84
God Stats
1W - 1L
1,523 SR
Queue Stats
13W - 40L
608 MMR
Party 1
Vamana
Vamana
Bronze II
Steve0111
Vamana
Bronze II
Level 74
God Stats
0W - 1L
1,527 SR
Queue Stats
6W - 27L
860 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver II
instinctsftw
Tsukuyomi
Silver II
Level 69
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 38L
1,141 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
BeattieAU
Nemesis
14
1 / 1 / 4
8,059
576
2,795
6,945
2,434
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

10
2 / 3 / 7
7,481
534
5,118
15,004
9,491
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Tiamat
PiIIows
Tiamat
15
5 / 0 / 1
9,096
650
4,834
6,951
5,423
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

15
2 / 0 / 1
8,961
640
4,723
6,771
2,764
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

15
2 / 0 / 2
9,561
683
5,492
6,189
2,009
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Bans
SetScyllaAthenaPersephoneCu Chulainn

VS

Bans
DanzaburouBellonaGaneshaJanusKhepri
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
ArisN
Ymir
9
0 / 3 / 2
5,851
418
3,001
6,816
3,388
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Apollo
Jowrsh
Apollo
11
2 / 1 / 0
6,295
450
3,318
7,898
2,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

The Morrigan
Renzino
The Morrigan
11
1 / 4 / 1
6,635
474
3,664
6,737
2,080
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Vamana
Steve0111
Vamana
14
0 / 2 / 0
7,485
535
3,918
9,824
5,900
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Tsukuyomi
instinctsftw
Tsukuyomi
12
0 / 2 / 2
6,356
454
5,989
9,876
3,241
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Match Insights

Player Kills, Deaths, and Assists

27
Kill Participation
8
12
Kills
3
4
Deaths
12
15
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Ymir
ArisN
Ymir
0
3
2
0.33
W
Nemesis
BeattieAU
Nemesis
1
1
4
3
L
Apollo
Jowrsh
Apollo
2
1
0
2
W
2
3
7
1.83
W
Tiamat
PiIIows
Tiamat
5
0
1
5.5
W
2
0
1
2.5
L
The Morrigan
Renzino
The Morrigan
1
4
1
0.38
L
Vamana
Steve0111
Vamana
0
2
0
0
L
Tsukuyomi
instinctsftw
Tsukuyomi
0
2
2
0.5
W
2
0
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

22,962
Damage
19,890
41,860
Taken
41,151
22,121
Mitigated
16,725
11,969
Healing
12,452
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ymir
ArisN
Ymir
3,001
531
0
906
6,816
3,388
0
1,521
5,226
15,127
0
W
Nemesis
BeattieAU
Nemesis
2,795
849
0
641
6,945
2,434
0
874
6,025
0
59,712
L
Apollo
Jowrsh
Apollo
3,318
1,953
0
2,753
7,898
2,116
0
1,607
6,259
0
35,773
W
5,118
253
0
3,264
15,004
9,491
0
2,462
12,458
12,675
0
W
Tiamat
PiIIows
Tiamat
4,834
174
0
2,556
6,951
5,423
368
2,333
4,496
55,873
0
W
4,723
2,410
0
2,881
6,771
2,764
315
456
5,979
0
53,998
L
The Morrigan
Renzino
The Morrigan
3,664
373
0
1,693
6,737
2,080
0
1,880
4,649
39,789
0
L
Vamana
Steve0111
Vamana
3,918
1,784
0
3,173
9,824
5,900
96
529
9,295
0
48,543
L
Tsukuyomi
instinctsftw
Tsukuyomi
5,989
1,382
0
3,927
9,876
3,241
0
3,921
5,770
0
42,539
W
5,492
3,483
0
2,627
6,189
2,009
2,246
252
5,937
0
73,643

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,158
Gold Earned
32,622
482
Minions Killed
381
0
Camps Cleared
0
1,361,949
Distance Traveled
1,372,793
30
Wards Purchased
19
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ymir
5,851
418
32
2
0
265,113
5
W
Nemesis
8,059
576
86
6
0
313,715
10
L
Apollo
6,295
450
68
5
0
288,723
5
W
Ares
7,481
534
6
0
0
276,433
3
W
Tiamat
9,096
650
117
8
0
280,987
7
W
Anhur
8,961
640
112
8
0
242,560
4
L
The Morrigan
6,635
474
80
6
0
227,782
6
L
Vamana
7,485
535
119
9
0
285,586
0
L
Tsukuyomi
6,356
454
82
6
0
305,589
3
W
Izanami
9,561
683
161
12
0
248,254
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role