Player Matchup

Xbalanque
Xbalanque
MarioWallestein
Xbalanque
Level 160
God Stats
3W - 0L
1,833 SR
Queue Stats
94W - 67L
1,685 Elo+
Party 1
Tiamat
Tiamat
SoulPromises
Tiamat
Level 149
God Stats
13W - 4L
1,830 SR
Queue Stats
75W - 49L
1,710 Elo+
Party 1
Sylvanus
Sylvanus
Zeяex
Sylvanus
Level 155
God Stats
3W - 1L
1,634 SR
Queue Stats
73W - 54L
1,694 Elo+
Party 1
Bastet
Bastet
ernesale
Bastet
Level 158
God Stats
1W - 0L
1,476 SR
Queue Stats
127W - 120L
1,691 Elo+
Party 1
Apollo
Apollo
huesosgomez
Apollo
Level 125
God Stats
1W - 0L
1,787 SR
Queue Stats
6W - 6L
1,751 Elo+
Party 1
Team Averages
Level 149
1,712 SR
1,706 Elo+

VS

Team Averages
Level 150
1,475 SR
1,707 Elo+
Scylla
Scylla
BugeyDude
Scylla
Level 158
God Stats
0W - 1L
1,500 SR
Queue Stats
45W - 32L
1,700 Elo+
Party 2
Danzaburou
Danzaburou
Clutch Timing
Danzaburou
Level 160
God Stats
2W - 3L
1,575 SR
Queue Stats
186W - 155L
1,743 Elo+
Party 2
Tiamat
Tiamat
Mervu
Tiamat
Level 160
God Stats
48W - 38L
1,646 SR
Queue Stats
166W - 110L
1,776 Elo+
Party 2
Ne Zha
Ne Zha
Permax
Ne Zha
Level 115
God Stats
0W - 3L
1,500 SR
Queue Stats
255W - 254L
1,598 Elo+
Solo
Sobek
Sobek
Ryℓªη
Sobek
Level 159
God Stats
0W - 4L
1,153 SR
Queue Stats
297W - 204L
1,717 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
MarioWallestein
Xbalanque
13
7 / 0 / 3
7,919
660
9,088
7,406
2,244
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Tiamat
12
0 / 1 / 2
6,566
547
3,707
4,750
2,092
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Sylvanus
Zeяex
Sylvanus
11
2 / 0 / 5
6,627
552
2,981
6,605
2,920
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bastet
ernesale
Bastet
13
3 / 0 / 0
7,371
614
4,695
8,258
2,815
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Apollo
12
2 / 2 / 1
6,571
548
2,877
8,218
2,712
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BugeyDude
Scylla
12
1 / 0 / 0
6,446
537
3,136
4,313
1,319
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Danzaburou
Clutch Timing
Danzaburou
9
0 / 5 / 0
5,162
430
3,819
9,095
2,335
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tiamat
Mervu
Tiamat
12
2 / 2 / 0
6,798
567
7,128
6,466
6,377
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Sorcerer's Staff

Sorcerer's Staff

+45
Magical Power
+100
Health
+100
Mana

PASSIVE - On leveling up, heal 15% of your Maximum Health and Mana over 3s.

Ne Zha
Permax
Ne Zha
11
0 / 5 / 1
5,915
493
3,408
9,536
2,912
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Sobek
Ryℓªη
Sobek
8
0 / 2 / 0
5,364
447
3,095
9,838
6,762
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
4
14
Kills
3
3
Deaths
14
11
Assists
1
Player
Kills
Deaths
Assists
KDA
L
Scylla
BugeyDude
Scylla
1
0
0
1
L
Danzaburou
Clutch Timing
Danzaburou
0
5
0
0
W
Xbalanque
MarioWallestein
Xbalanque
7
0
3
8.5
L
Tiamat
Mervu
Tiamat
2
2
0
1
L
Ne Zha
Permax
Ne Zha
0
5
1
0.1
L
Sobek
Ryℓªη
Sobek
0
2
0
0
W
Tiamat
0
1
2
1
W
Sylvanus
Zeяex
Sylvanus
2
0
5
4.5
W
Bastet
ernesale
Bastet
3
0
0
3
W
Apollo
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

23,348
Damage
20,586
35,237
Taken
39,248
12,783
Mitigated
19,705
17,779
Healing
15,839
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BugeyDude
Scylla
3,136
337
0
1,027
4,313
1,319
0
1,596
2,717
45,471
0
L
Danzaburou
Clutch Timing
Danzaburou
3,819
1,516
0
2,543
9,095
2,335
0
1,086
8,009
0
26,177
W
Xbalanque
MarioWallestein
Xbalanque
9,088
6,498
0
3,358
7,406
2,244
226
1,289
6,117
0
58,139
L
Tiamat
Mervu
Tiamat
7,128
1,092
0
3,579
6,466
6,377
180
302
6,164
38,711
0
L
Ne Zha
Permax
Ne Zha
3,408
1,337
0
4,027
9,536
2,912
0
1,571
7,965
0
31,763
L
Sobek
Ryℓªη
Sobek
3,095
325
0
4,663
9,838
6,762
0
2,133
7,705
13,372
0
W
Tiamat
3,707
1,169
0
2,000
4,750
2,092
1,017
1,980
2,770
49,653
0
W
Sylvanus
Zeяex
Sylvanus
2,981
864
1,970
3,693
6,605
2,920
300
2,413
4,142
14,035
0
W
Bastet
ernesale
Bastet
4,695
1,788
0
3,425
8,258
2,815
0
1,820
6,344
0
45,921
W
Apollo
2,877
1,590
0
3,333
8,218
2,712
54
5,155
2,505
0
36,084

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

35,054
Gold Earned
29,685
391
Minions Killed
358
0
Camps Cleared
0
1,223,694
Distance Traveled
1,188,010
17
Wards Purchased
14
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,446
537
135
11
0
215,485
2
L
Danzaburou
5,162
430
46
4
0
220,582
2
W
Xbalanque
7,919
660
95
8
0
221,433
3
L
Tiamat
6,798
567
90
8
0
219,697
1
L
Ne Zha
5,915
493
69
6
0
267,521
6
L
Sobek
5,364
447
18
2
0
264,725
3
W
Tiamat
6,566
547
104
9
0
247,286
6
W
Sylvanus
6,627
552
14
1
0
243,511
4
W
Bastet
7,371
614
92
8
0
291,299
4
W
Apollo
6,571
548
86
7
0
220,165
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role