Player Matchup

Apollo
Apollo
A Major Upset
Apollo
Level 98
God Stats
0W - 1L
1,500 SR
Queue Stats
29W - 25L
1,530 Elo+
Party 1
Vamana
Vamana
Adeepdeath
Vamana
Level 61
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Persephone
Persephone
Blindfully
Persephone
Level 104
God Stats
2W - 3L
1,636 SR
Queue Stats
41W - 34L
1,517 Elo+
Party 1
Danzaburou
Danzaburou
Gelth42
Danzaburou
Level 68
God Stats
10W - 10L
1,514 SR
Queue Stats
215W - 220L
1,508 Elo+
Solo
Aphrodite
Aphrodite
Jkappa12
Aphrodite
Level 92
God Stats
0W - 1L
1,500 SR
Queue Stats
25W - 26L
1,469 Elo+
Party 1
Team Averages
Level 85
1,530 SR
1,505 Elo+

VS

Team Averages
Level 80
1,516 SR
1,482 Elo+
Tsukuyomi
Tsukuyomi
Eric3618
Tsukuyomi
Level 84
God Stats
9W - 10L
1,537 SR
Queue Stats
314W - 356L
1,506 Elo+
Party 2
Cthulhu
Cthulhu
Jzyrangkr23
Cthulhu
Level 61
God Stats
16W - 21L
1,506 SR
Queue Stats
408W - 448L
1,446 Elo+
Party 2
Izanami
Izanami
SpiderzZzZ1022
Izanami
Level 89
God Stats
11W - 14L
1,552 SR
Queue Stats
542W - 583L
1,504 Elo+
Party 2
Tiamat
Tiamat
Syncrou
Tiamat
Level 104
God Stats
4W - 1L
1,528 SR
Queue Stats
34W - 31L
1,492 Elo+
Solo
Achilles
Achilles
YagamiZ9830
Achilles
Level 63
God Stats
27W - 23L
1,456 SR
Queue Stats
473W - 476L
1,459 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
0 / 4 / 1
5,140
395
2,037
8,802
2,260
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Vamana
Adeepdeath
Vamana
11
0 / 3 / 0
6,007
462
4,230
10,252
5,583
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Persephone
Blindfully
Persephone
12
3 / 3 / 0
6,877
529
7,257
8,507
2,483
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Danzaburou
Gelth42
Danzaburou
8
0 / 4 / 2
5,410
416
5,058
9,443
2,405
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Aphrodite
Jkappa12
Aphrodite
9
0 / 4 / 3
5,946
457
1,898
11,306
4,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Eric3618
Tsukuyomi
13
5 / 1 / 5
7,468
574
8,560
8,238
2,884
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Cthulhu
Jzyrangkr23
Cthulhu
11
1 / 1 / 12
7,284
560
7,424
12,604
6,068
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

11
4 / 1 / 8
7,031
541
6,196
5,279
2,160
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Tiamat
Syncrou
Tiamat
12
4 / 1 / 4
7,752
596
6,971
6,597
5,634
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Achilles
YagamiZ9830
Achilles
13
4 / 0 / 5
7,683
591
6,635
9,489
6,557
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
52
3
Kills
18
18
Deaths
4
6
Assists
34
Player
Kills
Deaths
Assists
KDA
L
0
4
1
0.13
L
Vamana
Adeepdeath
Vamana
0
3
0
0
L
Persephone
Blindfully
Persephone
3
3
0
1
W
Tsukuyomi
Eric3618
Tsukuyomi
5
1
5
7.5
L
Danzaburou
Gelth42
Danzaburou
0
4
2
0.25
L
Aphrodite
Jkappa12
Aphrodite
0
4
3
0.38
W
Cthulhu
Jzyrangkr23
Cthulhu
1
1
12
7
W
4
1
8
8
W
Tiamat
Syncrou
Tiamat
4
1
4
6
W
Achilles
YagamiZ9830
Achilles
4
0
5
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,480
Damage
35,786
48,310
Taken
42,207
17,146
Mitigated
23,303
15,082
Healing
16,969
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,037
622
222
1,732
8,802
2,260
0
1,896
6,856
0
27,073
L
Vamana
Adeepdeath
Vamana
4,230
1,429
0
4,365
10,252
5,583
160
1,090
9,114
0
31,034
L
Persephone
Blindfully
Persephone
7,257
653
0
2,034
8,507
2,483
0
3,465
4,839
34,862
0
W
Tsukuyomi
Eric3618
Tsukuyomi
8,560
1,412
0
2,374
8,238
2,884
1,356
1,191
6,985
0
38,933
L
Danzaburou
Gelth42
Danzaburou
5,058
1,717
0
1,219
9,443
2,405
0
2,946
6,381
0
22,934
L
Aphrodite
Jkappa12
Aphrodite
1,898
398
1,194
4,316
11,306
4,415
0
4,470
6,724
10,195
0
W
Cthulhu
Jzyrangkr23
Cthulhu
7,424
209
1,268
5,589
12,604
6,068
429
3,869
8,563
26,497
0
W
6,196
3,413
1,010
1,735
5,279
2,160
3,865
1,500
3,731
0
38,523
W
Tiamat
Syncrou
Tiamat
6,971
855
0
2,465
6,597
5,634
734
1,873
4,556
38,350
0
W
Achilles
YagamiZ9830
Achilles
6,635
1,684
195
2,333
9,489
6,557
467
258
9,217
0
34,503

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,380
Gold Earned
37,218
234
Minions Killed
357
0
Camps Cleared
0
1,166,188
Distance Traveled
1,294,466
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Apollo
5,140
395
50
4
0
228,036
4
L
Vamana
6,007
462
65
5
0
220,201
4
L
Persephone
6,877
529
71
5
0
238,028
1
W
Tsukuyomi
7,468
574
82
6
0
281,159
2
L
Danzaburou
5,410
416
36
3
0
262,230
1
L
Aphrodite
5,946
457
12
1
0
217,693
3
W
Cthulhu
7,284
560
42
3
0
263,360
4
W
Izanami
7,031
541
86
7
0
230,002
3
W
Tiamat
7,752
596
84
6
0
248,948
0
W
Achilles
7,683
591
63
5
0
270,997
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role