Player Matchup

Odin
Odin
 
Odin
Level 101
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Discordia
Discordia
Freee Shmurdaa
Discordia
Level 68
God Stats
2W - 1L
1,650 SR
Queue Stats
5W - 7L
1,402 Elo+
Party 2
Fenrir
Fenrir
ZFG Lynx
Fenrir
Level 89
God Stats
26W - 12L
1,660 SR
Queue Stats
228W - 185L
1,558 Elo+
Party 2
Team Averages
Level 86
1,604 SR
1,487 Elo+

VS

Team Averages
Level 72
1,525 SR
1,435 Elo+
Bacchus
Bacchus
Ozokazam
Bacchus
Level 83
God Stats
98W - 132L
1,475 SR
Queue Stats
212W - 283L
1,430 Elo+
Party 1
Skadi
Skadi
Tiitiino
Skadi
Level 105
God Stats
23W - 23L
1,565 SR
Queue Stats
173W - 200L
1,469 Elo+
Party 1
Kukulkan
Kukulkan
blueguitarr
Kukulkan
Level 27
God Stats
78W - 108L
1,535 SR
Queue Stats
134W - 203L
1,406 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Odin
 
Odin
15
7 / 1 / 10
11,363
710
11,332
12,318
13,869
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Discordia
Freee Shmurdaa
Discordia
14
1 / 3 / 13
10,213
638
11,403
8,894
3,178
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Fenrir
ZFG Lynx
Fenrir
15
12 / 4 / 8
12,578
786
16,303
14,630
13,632
Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
Ozokazam
Bacchus
12
2 / 5 / 4
9,542
596
5,747
20,351
17,493
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Skadi
Tiitiino
Skadi
12
1 / 8 / 4
9,647
603
5,451
13,078
4,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

Kukulkan
blueguitarr
Kukulkan
14
3 / 7 / 4
10,636
665
7,247
10,401
3,996
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Match Insights

Player Kills, Deaths, and Assists

51
Kill Participation
18
20
Kills
6
8
Deaths
20
31
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Odin
 
Odin
7
1
10
12
W
Discordia
Freee Shmurdaa
Discordia
1
3
13
2.5
L
Bacchus
Ozokazam
Bacchus
2
5
4
0.8
L
Skadi
Tiitiino
Skadi
1
8
4
0.38
W
Fenrir
ZFG Lynx
Fenrir
12
4
8
4
L
Kukulkan
blueguitarr
Kukulkan
3
7
4
0.71

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,038
Damage
18,445
35,842
Taken
43,830
30,679
Mitigated
25,943
3,012
Healing
7,084
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Odin
 
Odin
11,332
1,615
0
0
12,318
13,869
790
4,454
7,864
0
50,965
W
Discordia
Freee Shmurdaa
Discordia
11,403
821
0
330
8,894
3,178
739
5,047
3,847
45,417
0
L
Bacchus
Ozokazam
Bacchus
5,747
162
294
4,691
20,351
17,493
152
5,227
15,124
23,289
0
L
Skadi
Tiitiino
Skadi
5,451
2,466
0
1,367
13,078
4,454
744
3,868
9,210
0
45,508
W
Fenrir
ZFG Lynx
Fenrir
16,303
4,947
560
2,122
14,630
13,632
1,950
3,563
11,067
0
42,598
L
Kukulkan
blueguitarr
Kukulkan
7,247
186
219
513
10,401
3,996
192
2,369
8,032
37,341
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

34,154
Gold Earned
29,825
167
Minions Killed
177
0
Camps Cleared
0
876,348
Distance Traveled
804,928
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Odin
11,363
710
65
4
0
308,384
6
W
Discordia
10,213
638
59
4
0
282,461
0
L
Bacchus
9,542
596
39
2
0
296,920
3
L
Skadi
9,647
603
77
5
0
261,244
0
W
Fenrir
12,578
786
43
3
0
285,503
0
L
Kukulkan
10,636
665
61
4
0
246,764
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role