Player Matchup

Xing Tian
Xing Tian
DolePayments
Xing Tian
Level 123
God Stats
2W - 1L
1,703 SR
Queue Stats
67W - 64L
1,516 Elo+
Solo
Set
Set
Impredeciblee
Set
Level 128
God Stats
0W - 1L
1,500 SR
Queue Stats
241W - 258L
1,511 Elo+
Solo
Rama
Rama
Luxttark
Rama
Level 142
God Stats
0W - 1L
1,500 SR
Queue Stats
55W - 42L
1,529 Elo+
Solo
Cupid
Cupid
SquidSaysHi
Cupid
Level 129
God Stats
6W - 6L
1,719 SR
Queue Stats
345W - 376L
1,433 Elo+
Solo
Ravana
Ravana
Stark_industrie
Ravana
Level 160
God Stats
3W - 2L
1,500 SR
Queue Stats
573W - 602L
1,534 Elo+
Solo
Team Averages
Level 136
1,584 SR
1,505 Elo+

VS

Team Averages
Level 127
1,500 SR
1,470 Elo+
Sun Wukong
Sun Wukong
BabosaCosa
Sun Wukong
Level 143
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Khepri
Khepri
DeanPro
Khepri
Level 126
God Stats
2W - 0L
1,500 SR
Queue Stats
40W - 40L
1,504 Elo+
Party 2
Scylla
Scylla
agaliaretph
Scylla
Level 149
God Stats
1W - 0L
1,500 SR
Queue Stats
86W - 96L
1,503 Elo+
Party 1
Sobek
Sobek
eyyessac
Sobek
Level 77
God Stats
2W - 0L
1,500 SR
Queue Stats
5W - 5L
1,320 Elo+
Party 2
Raijin
Raijin
jdillam
Raijin
Level 140
God Stats
3W - 1L
1,500 SR
Queue Stats
85W - 72L
1,525 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xing Tian
DolePayments
Xing Tian
14
2 / 7 / 7
8,354
643
12,438
23,532
22,902
Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ward Stone

Ward Stone

+50
Health
+20
Magical Power
+30
Magical Protection

AURA - Enemy gods within 55 units have their Magical Protection reduced by 5%.

16
3 / 6 / 5
9,285
714
6,544
14,732
8,023
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
17
3 / 5 / 8
9,446
727
14,999
10,296
4,531
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

15
3 / 6 / 8
9,038
695
18,533
14,407
6,594
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 4 / 7
9,600
738
6,528
20,571
22,151
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
BabosaCosa
Sun Wukong
16
5 / 2 / 18
9,956
766
11,796
25,092
33,428
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

Khepri
DeanPro
Khepri
15
1 / 4 / 19
9,315
717
6,851
16,689
24,643
Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Scylla
19
7 / 1 / 15
11,024
848
18,151
7,730
4,418
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Sobek
eyyessac
Sobek
16
2 / 3 / 18
10,408
801
7,996
14,954
13,018
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman

Talisman

+75
Health
+15
Magical Protection

Raijin
jdillam
Raijin
19
13 / 3 / 12
11,965
920
29,070
9,719
6,765
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

OLD Ring of Hecate

OLD Ring of Hecate

+80
Magical Power
+20%
Attack Speed
+15%
Magical Lifesteal

PASSIVE - Each successful basic attack applies a hex to enemies and empowers you, increasing your power by 5% and reducing the power of your opponent by 5% for 5s. (Max. 3 Stacks).

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Match Insights

Player Kills, Deaths, and Assists

48
Kill Participation
110
13
Kills
28
28
Deaths
13
35
Assists
82
Player
Kills
Deaths
Assists
KDA
W
Sun Wukong
BabosaCosa
Sun Wukong
5
2
18
7
W
Khepri
DeanPro
Khepri
1
4
19
2.63
L
Xing Tian
DolePayments
Xing Tian
2
7
7
0.79
L
3
6
5
0.92
L
Rama
3
5
8
1.4
L
3
6
8
1.17
L
2
4
7
1.38
W
Scylla
7
1
15
14.5
W
Sobek
eyyessac
Sobek
2
3
18
3.67
W
Raijin
jdillam
Raijin
13
3
12
6.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

59,042
Damage
73,864
83,538
Taken
74,184
64,201
Mitigated
82,272
31,110
Healing
28,342
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sun Wukong
BabosaCosa
Sun Wukong
11,796
1,992
1,757
9,921
25,092
33,428
673
5,637
19,455
0
16,321
W
Khepri
DeanPro
Khepri
6,851
112
2,078
1,461
16,689
24,643
306
1,805
14,884
10,044
0
L
Xing Tian
DolePayments
Xing Tian
12,438
887
2,639
4,556
23,532
22,902
0
15,602
7,383
16,409
0
L
6,544
2,857
2,019
3,320
14,732
8,023
0
9,644
4,779
0
17,960
L
Rama
14,999
7,838
1,247
554
10,296
4,531
0
8,224
1,841
0
29,587
L
18,533
8,927
2,498
3,420
14,407
6,594
0
11,597
2,526
0
34,373
L
6,528
1,130
3,513
7,344
20,571
22,151
0
15,877
4,195
0
13,060
W
Scylla
18,151
2,558
2,478
2,073
7,730
4,418
965
1,067
6,663
42,691
0
W
Sobek
eyyessac
Sobek
7,996
529
1,588
3,892
14,954
13,018
1,478
2,830
12,124
12,674
0
W
Raijin
jdillam
Raijin
29,070
3,798
1,947
1,147
9,719
6,765
985
1,099
8,620
54,923
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

45,723
Gold Earned
52,668
106
Minions Killed
134
0
Camps Cleared
0
1,021,719
Distance Traveled
1,138,932
3
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sun Wukong
9,956
766
4
0
0
228,185
0
W
Khepri
9,315
717
3
0
0
245,055
0
L
Xing Tian
8,354
643
9
1
0
202,062
1
L
Set
9,285
714
19
1
0
192,446
0
L
Rama
9,446
727
28
2
0
219,178
0
L
Cupid
9,038
695
38
3
0
195,417
1
L
Ravana
9,600
738
12
1
0
212,616
1
W
Scylla
11,024
848
56
4
0
205,136
0
W
Sobek
10,408
801
11
1
0
260,900
0
W
Raijin
11,965
920
60
5
0
199,656
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role