Player Matchup

Tsukuyomi
Tsukuyomi
Caillou10
Tsukuyomi
Level 10
God Stats
1W - 1L
1,796 SR
Queue Stats
4W - 3L
1,707 Elo+
Party 2
Fenrir
Fenrir
CarlosPrimero
Fenrir
Level 21
God Stats
0W - 2L
1,328 SR
Queue Stats
2W - 2L
1,707 Elo+
Party 2
Ra
Ra
FelipeLopezAndra
Ra
Level 11
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 21L
1,241 Elo+
Party 3
Vamana
Vamana
Shinikato
Vamana
Level 8
God Stats
7W - 5L
1,130 SR
Queue Stats
8W - 13L
1,150 Elo+
Party 3
Baron Samedi
Baron Samedi
fmbarria
Baron Samedi
Level 16
God Stats
26W - 27L
1,700 SR
Queue Stats
103W - 134L
1,383 Elo+
Solo
Team Averages
Level 13
1,491 SR
1,438 Elo+

VS

Team Averages
Level 43
1,508 SR
1,500 Elo+
Izanami
Izanami
Lapa16
Izanami
Level 27
God Stats
52W - 71L
1,502 SR
Queue Stats
98W - 120L
1,458 Elo+
Party 4
Cernunnos
Cernunnos
Sheeol
Cernunnos
Level 6
God Stats
9W - 4L
1,915 SR
Queue Stats
50W - 21L
1,585 Elo+
Party 1
Nu Wa
Nu Wa
Tsunav
Nu Wa
Level 121
God Stats
1W - 1L
1,285 SR
Queue Stats
367W - 328L
1,547 Elo+
Party 1
Nox
Nox
VanDammx
Nox
Level 32
God Stats
6W - 6L
1,360 SR
Queue Stats
126W - 150L
1,469 Elo+
Party 4
Odin
Odin
llegoeltao
Odin
Level 27
God Stats
5W - 4L
1,479 SR
Queue Stats
57W - 63L
1,443 Elo+
Party 4

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Caillou10
Tsukuyomi
20
14 / 5 / 10
15,745
1,312
32,295
21,524
8,258
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

19
7 / 10 / 11
13,051
1,088
15,800
22,757
9,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

18
4 / 14 / 13
12,080
1,007
8,239
22,460
8,942
Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Witchblade

Witchblade

+30
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

AURA - Enemies within 55 units have their Attack Speed reduced by 25%.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Vamana
Shinikato
Vamana
19
3 / 8 / 13
11,947
996
8,279
27,232
28,008
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Baron Samedi
fmbarria
Baron Samedi
17
1 / 10 / 14
11,045
920
4,678
17,282
7,359
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Team 1 Tickets

0

VS

Team 2 Tickets

91

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
Lapa16
Izanami
20
13 / 10 / 20
14,503
1,209
28,606
19,546
6,959
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Malice

Malice

+40
Physical Power
+25
Critical Strike Chance
+10%
Cooldown Reduction

PASSIVE - Successfully Hitting an Enemy God with a Critical Strike will subtract 3s from all of your abilities currently on Cooldown, except your Ultimate ability. This effect can only happen once every 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cernunnos
Sheeol
Cernunnos
20
12 / 2 / 20
14,615
1,218
21,420
9,016
3,422
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nu Wa
Tsunav
Nu Wa
19
2 / 3 / 18
12,386
1,032
20,102
10,055
3,149
Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

20
7 / 9 / 19
12,819
1,068
8,871
16,146
13,074
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

20
13 / 5 / 20
14,911
1,243
24,757
20,314
9,953
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
144
29
Kills
47
47
Deaths
29
61
Assists
97
Player
Kills
Deaths
Assists
KDA
L
Tsukuyomi
Caillou10
Tsukuyomi
14
5
10
3.8
L
7
10
11
1.25
L
4
14
13
0.75
W
Izanami
Lapa16
Izanami
13
10
20
2.3
W
Cernunnos
Sheeol
Cernunnos
12
2
20
11
L
Vamana
Shinikato
Vamana
3
8
13
1.19
W
Nu Wa
Tsunav
Nu Wa
2
3
18
3.67
W
7
9
19
1.83
L
Baron Samedi
fmbarria
Baron Samedi
1
10
14
0.8
W
13
5
20
4.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,291
Damage
103,756
111,255
Taken
75,077
61,630
Mitigated
36,557
9,610
Healing
3,347
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Tsukuyomi
Caillou10
Tsukuyomi
32,295
7,543
0
1,068
21,524
8,258
0
7,030
14,494
0
85,230
L
15,800
4,910
0
2,009
22,757
9,063
0
5,766
16,991
0
27,692
L
8,239
1,787
847
293
22,460
8,942
0
5,051
17,409
29,670
0
W
Izanami
Lapa16
Izanami
28,606
18,851
477
673
19,546
6,959
0
4,145
15,301
0
59,090
W
Cernunnos
Sheeol
Cernunnos
21,420
13,753
0
632
9,016
3,422
0
1,744
7,272
0
34,015
L
Vamana
Shinikato
Vamana
8,279
5,650
0
4,539
27,232
28,008
0
5,801
21,431
0
34,335
W
Nu Wa
Tsunav
Nu Wa
20,102
6,782
180
782
10,055
3,149
0
832
9,198
56,253
0
W
8,871
409
0
126
16,146
13,074
0
2,872
13,149
14,957
0
L
Baron Samedi
fmbarria
Baron Samedi
4,678
709
290
564
17,282
7,359
0
5,592
11,690
21,102
0
W
24,757
9,361
0
477
20,314
9,953
0
3,324
16,275
267
36,683

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

63,868
Gold Earned
69,234
257
Minions Killed
224
3
Camps Cleared
10
1,025,103
Distance Traveled
1,021,731
2
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Tsukuyomi
15,745
1,312
116
10
1
283,453
0
L
Fenrir
13,051
1,088
21
2
0
177,135
0
L
Ra
12,080
1,007
41
3
1
169,351
0
W
Izanami
14,503
1,209
67
6
4
188,317
0
W
Cernunnos
14,615
1,218
34
3
2
209,236
0
L
Vamana
11,947
996
52
4
0
242,838
2
W
Nu Wa
12,386
1,032
89
7
1
201,998
1
W
Nox
12,819
1,068
11
1
1
182,655
0
L
Baron Samedi
11,045
920
27
2
1
152,326
0
W
Odin
14,911
1,243
23
2
2
239,525
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role