Player Matchup

Ra
Ra
AlwaysLegacy
Ra
Level 59
God Stats
15W - 6L
1,664 SR
Queue Stats
372W - 272L
1,657 Elo+
Solo
Heimdallr
Heimdallr
BentMobile
Heimdallr
Level 135
God Stats
4W - 4L
1,543 SR
Queue Stats
125W - 122L
1,568 Elo+
Solo
Kali
Kali
BigSlongCasper
Kali
Level 139
God Stats
2W - 1L
1,510 SR
Queue Stats
327W - 304L
1,504 Elo+
Party 1
Artio
Artio
FallenCourtesy
Artio
Level 148
God Stats
6W - 3L
1,851 SR
Queue Stats
35W - 23L
1,504 Elo+
Party 1
Serqet
Serqet
KingDeathwish
Serqet
Level 146
God Stats
1W - 1L
1,500 SR
Queue Stats
10W - 7L
1,559 Elo+
Party 1
Team Averages
Level 125
1,614 SR
1,558 Elo+

VS

Team Averages
Level 128
1,467 SR
1,572 Elo+
Susano
Susano
Ciresi
Susano
Level 129
God Stats
16W - 7L
1,500 SR
Queue Stats
296W - 281L
1,615 Elo+
Party 2
Scylla
Scylla
LeonSmite
Scylla
Level 129
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Kuzenbo
Kuzenbo
Zenix Clotter
Kuzenbo
Level 125
God Stats
1W - 4L
1,340 SR
Queue Stats
203W - 182L
1,601 Elo+
Party 2
Sylvanus
Sylvanus
aipat2000
Sylvanus
Level 100
God Stats
2W - 5L
1,251 SR
Queue Stats
167W - 175L
1,566 Elo+
Party 3
Xbalanque
Xbalanque
tapia2000
Xbalanque
Level 157
God Stats
7W - 6L
1,747 SR
Queue Stats
171W - 180L
1,576 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 2 / 3
9,161
573
4,663
7,815
2,935
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Heimdallr
BentMobile
Heimdallr
15
1 / 1 / 0
8,676
542
4,367
9,399
3,019
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
2 / 0 / 3
8,614
538
3,331
7,967
4,033
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

16
3 / 0 / 1
9,526
595
8,578
11,864
9,691
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Fortified Staff

Fortified Staff

+50
Magical Power
+150
Health
+5%
Crowd Control Reduction

13
2 / 0 / 5
7,133
446
3,132
6,470
3,474
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Mace

Mace

+10
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Susano
Ciresi
Susano
15
2 / 3 / 0
8,254
516
3,399
10,496
3,722
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Mace

Heavy Mace

+30
Physical Power

Scylla
LeonSmite
Scylla
13
0 / 3 / 1
7,293
456
3,652
6,828
2,670
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Kuzenbo
13
0 / 5 / 0
7,123
445
5,676
13,095
11,189
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Sylvanus
aipat2000
Sylvanus
12
0 / 0 / 1
7,253
453
4,879
6,551
5,622
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Xbalanque
tapia2000
Xbalanque
16
1 / 0 / 0
9,436
590
5,338
7,374
2,350
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
5
11
Kills
3
3
Deaths
11
12
Assists
2
Player
Kills
Deaths
Assists
KDA
W
3
2
3
2.25
W
Heimdallr
BentMobile
Heimdallr
1
1
0
1
W
2
0
3
3.5
L
Susano
Ciresi
Susano
2
3
0
0.67
W
3
0
1
3.5
W
2
0
5
4.5
L
Scylla
LeonSmite
Scylla
0
3
1
0.17
L
Kuzenbo
0
5
0
0
L
Sylvanus
aipat2000
Sylvanus
0
0
1
0.5
L
Xbalanque
tapia2000
Xbalanque
1
0
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,071
Damage
22,944
43,515
Taken
44,344
23,152
Mitigated
25,553
22,316
Healing
17,037
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
4,663
491
664
4,378
7,815
2,935
0
4,239
3,382
67,970
0
W
Heimdallr
BentMobile
Heimdallr
4,367
1,800
0
5,508
9,399
3,019
0
607
8,792
0
62,980
W
3,331
1,195
0
3,562
7,967
4,033
0
838
7,119
0
62,908
L
Susano
Ciresi
Susano
3,399
1,130
0
4,064
10,496
3,722
0
1,556
8,858
0
59,392
W
8,578
925
93
6,941
11,864
9,691
273
5,826
6,038
61,455
0
W
3,132
459
0
1,170
6,470
3,474
0
2,391
3,977
0
19,521
L
Scylla
LeonSmite
Scylla
3,652
206
0
1,108
6,828
2,670
719
2,188
4,357
52,882
0
L
Kuzenbo
5,676
1,758
0
3,833
13,095
11,189
0
7,404
4,937
38,381
0
L
Sylvanus
aipat2000
Sylvanus
4,879
653
1,861
4,126
6,551
5,622
241
1,066
5,299
23,391
0
L
Xbalanque
tapia2000
Xbalanque
5,338
2,543
0
2,045
7,374
2,350
622
0
7,349
0
72,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,110
Gold Earned
39,359
532
Minions Killed
485
0
Camps Cleared
0
1,652,390
Distance Traveled
1,468,452
19
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ra
9,161
573
155
10
0
328,735
3
W
Heimdallr
8,676
542
123
8
0
287,052
5
W
Kali
8,614
538
112
7
0
375,643
0
L
Susano
8,254
516
113
7
0
369,970
4
W
Artio
9,526
595
111
7
0
311,239
4
W
Serqet
7,133
446
31
2
0
349,721
7
L
Scylla
7,293
456
109
7
0
265,269
3
L
Kuzenbo
7,123
445
76
5
0
255,933
0
L
Sylvanus
7,253
453
42
3
0
296,371
1
L
Xbalanque
9,436
590
145
9
0
280,909
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role