Player Matchup

Eset
Eset
Gold I
 
Eset
Gold I
Level 111
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cthulhu
Cthulhu
Gold V
NoGods6
Cthulhu
Gold V
Level 128
God Stats
3W - 7L
1,489 SR
Queue Stats
204W - 190L
1,676 MMR
Solo
Chronos
Chronos
Gold II
Tuo2905
Chronos
Gold II
Level 124
God Stats
2W - 4L
1,354 SR
Queue Stats
93W - 71L
1,661 MMR
Solo
King Arthur
King Arthur
Gold II
johnnysml
King Arthur
Gold II
Level 153
God Stats
16W - 19L
1,527 SR
Queue Stats
490W - 490L
1,681 MMR
Solo
Ne Zha
Ne Zha
Gold IV
redwall
Ne Zha
Gold IV
Level 139
God Stats
1W - 2L
1,695 SR
Queue Stats
32W - 21L
1,678 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 131
1,513 SR
1,639 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 115
1,490 SR
1,623 MMR
Apollo
Apollo
Gold III
 
Apollo
Gold III
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Artio
Artio
Gold II
 
Artio
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Arachne
Arachne
Platinum II
Seblm0212
Arachne
Platinum II
Level 126
God Stats
10W - 10L
1,587 SR
Queue Stats
62W - 63L
1,797 MMR
Party 1
Medusa
Medusa
Gold V
SingingRogue951
Medusa
Gold V
Level 108
God Stats
3W - 1L
1,514 SR
Queue Stats
9W - 5L
1,688 MMR
Party 2
Anubis
Anubis
Silver I
Tato1001
Anubis
Silver I
Level 108
God Stats
1W - 0L
1,350 SR
Queue Stats
6W - 1L
1,631 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Eset
 
Eset
10
1 / 2 / 1
6,253
568
6,124
6,297
1,978
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cthulhu
NoGods6
Cthulhu
8
0 / 4 / 0
5,008
455
2,484
8,261
3,806
Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes

Shoes

+6%
Movement Speed

Chronos
Tuo2905
Chronos
7
0 / 6 / 0
4,803
437
2,374
6,642
1,534
Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

King Arthur
johnnysml
King Arthur
10
0 / 3 / 1
6,054
550
2,370
12,389
4,258
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Ne Zha
redwall
Ne Zha
11
2 / 2 / 1
6,472
588
5,634
7,224
2,415
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bans
SetTiamatZhong KuiScyllaPersephone

VS

Bans
DanzaburouHeraGebJanusCerberus
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Apollo
 
Apollo
12
1 / 0 / 5
6,619
602
6,158
6,881
2,166
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Artio
 
Artio
9
2 / 0 / 8
6,351
577
3,017
9,451
5,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Arachne
Seblm0212
Arachne
12
6 / 1 / 2
7,001
636
6,313
8,208
2,735
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
6 / 1 / 3
7,776
707
8,012
5,780
1,766
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hidden Dagger

Hidden Dagger

+15
Physical Power

Anubis
Tato1001
Anubis
12
2 / 1 / 1
6,845
622
8,257
6,302
2,498
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
36
3
Kills
17
17
Deaths
3
3
Assists
19
Player
Kills
Deaths
Assists
KDA
L
Eset
 
Eset
1
2
1
0.75
W
Apollo
 
Apollo
1
0
5
3.5
W
Artio
 
Artio
2
0
8
6
L
Cthulhu
NoGods6
Cthulhu
0
4
0
0
W
Arachne
Seblm0212
Arachne
6
1
2
7
W
6
1
3
7.5
W
Anubis
Tato1001
Anubis
2
1
1
2.5
L
Chronos
Tuo2905
Chronos
0
6
0
0
L
King Arthur
johnnysml
King Arthur
0
3
1
0.17
L
Ne Zha
redwall
Ne Zha
2
2
1
1.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,986
Damage
31,757
40,813
Taken
36,622
13,991
Mitigated
14,944
8,145
Healing
12,659
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Eset
 
Eset
6,124
695
112
1,367
6,297
1,978
398
793
5,504
30,810
0
W
Apollo
 
Apollo
6,158
2,234
0
1,885
6,881
2,166
496
2,563
4,126
0
40,035
W
Artio
 
Artio
3,017
517
768
3,139
9,451
5,779
0
3,917
5,378
12,332
0
L
Cthulhu
NoGods6
Cthulhu
2,484
287
0
1,032
8,261
3,806
0
983
7,278
13,123
0
W
Arachne
Seblm0212
Arachne
6,313
4,398
0
2,217
8,208
2,735
112
2,460
5,618
0
38,714
W
8,012
3,750
0
884
5,780
1,766
0
1,496
4,216
0
49,082
W
Anubis
Tato1001
Anubis
8,257
562
0
3,766
6,302
2,498
706
0
6,302
44,545
0
L
Chronos
Tuo2905
Chronos
2,374
921
0
400
6,642
1,534
0
1,021
5,621
22,001
0
L
King Arthur
johnnysml
King Arthur
2,370
0
0
2,344
12,389
4,258
0
8,183
4,206
0
32,126
L
Ne Zha
redwall
Ne Zha
5,634
2,256
0
2,890
7,224
2,415
0
294
6,930
0
38,567

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,590
Gold Earned
34,592
294
Minions Killed
353
0
Camps Cleared
0
1,083,849
Distance Traveled
1,110,400
13
Wards Purchased
10
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Eset
6,253
568
82
7
0
191,672
4
W
Apollo
6,619
602
79
7
0
242,517
6
W
Artio
6,351
577
16
1
0
237,985
2
L
Cthulhu
5,008
455
14
1
0
202,032
3
W
Arachne
7,001
636
75
7
0
265,410
1
W
Medusa
7,776
707
85
8
0
194,234
1
W
Anubis
6,845
622
98
9
0
170,254
0
L
Chronos
4,803
437
46
4
0
216,726
2
L
King Arthur
6,054
550
72
7
0
232,185
3
L
Ne Zha
6,472
588
80
7
0
241,234
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role