Player Matchup

Kuzenbo
Kuzenbo
Duraggg_Steve
Kuzenbo
Level 68
God Stats
12W - 4L
1,613 SR
Queue Stats
263W - 201L
1,556 Elo+
Party 1
Danzaburou
Danzaburou
NoFingaPrintz
Danzaburou
Level 104
God Stats
4W - 1L
1,677 SR
Queue Stats
8W - 21L
1,507 Elo+
Party 1
Sol
Sol
jenktacion
Sol
Level 13
God Stats
1W - 5L
1,400 SR
Queue Stats
1W - 5L
1,181 Elo+
Party 1
Team Averages
Level 62
1,563 SR
1,415 Elo+

VS

Team Averages
Level 87
1,430 SR
1,428 Elo+
Cerberus
Cerberus
MJT_02
Cerberus
Level 152
God Stats
0W - 2L
1,254 SR
Queue Stats
15W - 31L
1,212 Elo+
Solo
Medusa
Medusa
OnlyRees
Medusa
Level 77
God Stats
64W - 69L
1,542 SR
Queue Stats
64W - 70L
1,514 Elo+
Party 2
Chang'e
Chang'e
Trickeriee
Chang'e
Level 31
God Stats
14W - 18L
1,494 SR
Queue Stats
54W - 56L
1,556 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
17
2 / 2 / 11
13,055
622
16,415
25,266
26,911
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Tyrannical Plate Helm

Tyrannical Plate Helm

+70
Magical Power
+30
Physical Protection
+100
Health
+20%
Crowd Control Reduction

AURA - Ally lane minions within 70 units gain 25% Health and Attack Speed. Whenever an ally lane minion dies within 70 units of you, gain 5 power per stack, max 6 stacks for 15 seconds.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Danzaburou
NoFingaPrintz
Danzaburou
18
10 / 5 / 5
15,409
734
25,105
20,502
6,145
OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

15
4 / 11 / 6
12,870
613
14,068
20,098
5,583
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
MJT_02
Cerberus
15
3 / 8 / 13
13,679
651
15,235
32,292
37,474
Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Medusa
OnlyRees
Medusa
16
5 / 4 / 9
13,670
651
16,318
17,222
6,580
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Chang'e
Trickeriee
Chang'e
18
10 / 5 / 4
14,387
685
20,895
19,491
7,422
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
44
16
Kills
18
18
Deaths
17
22
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Kuzenbo
2
2
11
3.75
L
Cerberus
MJT_02
Cerberus
3
8
13
1.19
W
Danzaburou
NoFingaPrintz
Danzaburou
10
5
5
2.5
L
Medusa
OnlyRees
Medusa
5
4
9
2.38
L
Chang'e
Trickeriee
Chang'e
10
5
4
2.4
W
4
11
6
0.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,588
Damage
52,448
65,866
Taken
69,005
38,639
Mitigated
51,476
17,037
Healing
26,135
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kuzenbo
16,415
4,798
0
5,776
25,266
26,911
474
13,995
11,271
50,698
0
L
Cerberus
MJT_02
Cerberus
15,235
621
0
11,305
32,292
37,474
0
13,191
19,101
42,205
0
W
Danzaburou
NoFingaPrintz
Danzaburou
25,105
13,180
526
6,490
20,502
6,145
2,409
12,286
8,216
0
98,817
L
Medusa
OnlyRees
Medusa
16,318
7,183
0
2,950
17,222
6,580
2,484
8,552
8,670
0
91,965
L
Chang'e
Trickeriee
Chang'e
20,895
1,175
4,220
7,660
19,491
7,422
851
8,834
10,657
62,030
0
W
14,068
5,800
0
4,245
20,098
5,583
589
10,355
9,743
55,734
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,334
Gold Earned
41,736
213
Minions Killed
256
0
Camps Cleared
0
1,024,004
Distance Traveled
1,101,538
6
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kuzenbo
13,055
622
51
2
0
409,521
4
L
Cerberus
13,679
651
70
3
0
346,787
3
W
Danzaburou
15,409
734
102
5
0
318,184
2
L
Medusa
13,670
651
97
5
0
372,133
3
L
Chang'e
14,387
685
89
4
0
382,618
0
W
Sol
12,870
613
60
3
0
296,299
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role