Player Matchup

Neith
Neith
C1EANTOI1ET69
Neith
Level 6
God Stats
2W - 4L
1,500 SR
Queue Stats
4W - 7L
1,234 Elo+
Party 2
Nu Wa
Nu Wa
DIEGOECK
Nu Wa
Level 29
God Stats
3W - 1L
1,500 SR
Queue Stats
23W - 17L
1,498 Elo+
Solo
Vamana
Vamana
Gabe04Raiders
Vamana
Level 22
God Stats
21W - 14L
1,647 SR
Queue Stats
210W - 201L
1,544 Elo+
Party 2
Ares
Ares
decaty
Ares
Level 13
God Stats
19W - 22L
1,494 SR
Queue Stats
31W - 41L
1,495 Elo+
Party 2
Tsukuyomi
Tsukuyomi
goinham102
Tsukuyomi
Level 23
God Stats
41W - 36L
1,469 SR
Queue Stats
259W - 228L
1,493 Elo+
Party 2
Team Averages
Level 19
1,522 SR
1,453 Elo+

VS

Team Averages
Level 20
1,488 SR
1,447 Elo+
Medusa
Medusa
MarkSherrysmurf
Medusa
Level 26
God Stats
32W - 41L
1,381 SR
Queue Stats
114W - 153L
1,318 Elo+
Party 1
Ra
Ra
MrHakaiSf
Ra
Level 16
God Stats
4W - 1L
1,778 SR
Queue Stats
81W - 88L
1,552 Elo+
Party 1
King Arthur
King Arthur
ShadowRYDA360
King Arthur
Level 6
God Stats
3W - 1L
1,376 SR
Queue Stats
3W - 3L
1,496 Elo+
Solo
Tsukuyomi
Tsukuyomi
Ton-to82
Tsukuyomi
Level 5
God Stats
2W - 5L
1,406 SR
Queue Stats
8W - 10L
1,369 Elo+
Solo
Athena
Athena
shadowPro4
Athena
Level 49
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
1 / 4 / 1
7,600
362
2,594
5,600
1,861
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Nu Wa
DIEGOECK
Nu Wa
18
2 / 9 / 0
10,612
505
11,352
15,599
5,518
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
5 / 2 / 4
11,656
555
11,652
15,384
9,052
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ares
decaty
Ares
14
1 / 2 / 5
9,667
460
3,449
7,195
3,474
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Tsukuyomi
goinham102
Tsukuyomi
18
7 / 5 / 2
11,180
532
13,022
16,138
7,013
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
16
4 / 2 / 5
10,142
483
7,917
10,570
3,740
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

20
10 / 3 / 6
13,441
640
20,490
18,629
10,426
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Magic Focus

Magic Focus

+20
Magical Power

King Arthur
ShadowRYDA360
King Arthur
15
1 / 6 / 4
9,290
442
2,713
15,327
6,800
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Tsukuyomi
Ton-to82
Tsukuyomi
15
3 / 5 / 2
9,866
470
5,080
13,097
4,201
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Athena
shadowPro4
Athena
15
3 / 1 / 7
10,561
503
7,168
14,356
14,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
45
16
Kills
21
22
Deaths
17
12
Assists
24
Player
Kills
Deaths
Assists
KDA
L
1
4
1
0.38
L
Nu Wa
DIEGOECK
Nu Wa
2
9
0
0.22
L
5
2
4
3.5
W
4
2
5
3.25
W
10
3
6
4.33
W
King Arthur
ShadowRYDA360
King Arthur
1
6
4
0.5
W
Tsukuyomi
Ton-to82
Tsukuyomi
3
5
2
0.8
L
Ares
decaty
Ares
1
2
5
1.75
L
Tsukuyomi
goinham102
Tsukuyomi
7
5
2
1.6
W
Athena
shadowPro4
Athena
3
1
7
6.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,069
Damage
43,368
59,916
Taken
71,979
26,918
Mitigated
40,149
15,577
Healing
21,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
2,594
1,110
0
586
5,600
1,861
0
751
4,849
0
21,186
L
Nu Wa
DIEGOECK
Nu Wa
11,352
2,983
219
3,606
15,599
5,518
1,940
10,440
5,042
63,759
0
L
11,652
7,168
243
5,403
15,384
9,052
1,065
5,841
9,001
0
69,868
W
7,917
3,007
0
5,264
10,570
3,740
1,999
1,972
8,512
0
55,386
W
20,490
1,619
639
7,186
18,629
10,426
2,347
5,325
12,918
126,410
0
W
King Arthur
ShadowRYDA360
King Arthur
2,713
562
0
0
15,327
6,800
369
1,521
13,650
0
30,272
W
Tsukuyomi
Ton-to82
Tsukuyomi
5,080
1,543
0
4,637
13,097
4,201
737
2,739
10,246
0
58,379
L
Ares
decaty
Ares
3,449
594
0
792
7,195
3,474
0
3,420
3,775
10,641
0
L
Tsukuyomi
goinham102
Tsukuyomi
13,022
2,257
0
4,728
16,138
7,013
1,109
6,752
9,386
0
88,312
W
Athena
shadowPro4
Athena
7,168
1,248
0
3,633
14,356
14,982
920
2,418
11,852
36,551
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,715
Gold Earned
53,300
464
Minions Killed
529
0
Camps Cleared
0
1,817,256
Distance Traveled
2,028,443
4
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Neith
7,600
362
63
3
0
271,803
0
L
Nu Wa
10,612
505
120
6
0
298,536
0
L
Vamana
11,656
555
133
6
0
412,946
4
W
Medusa
10,142
483
90
4
0
392,917
3
W
Ra
13,441
640
210
10
0
380,109
1
W
King Arthur
9,290
442
59
3
0
409,345
0
W
Tsukuyomi
9,866
470
111
5
0
437,733
0
L
Ares
9,667
460
13
1
0
417,449
0
L
Tsukuyomi
11,180
532
135
6
0
416,522
0
W
Athena
10,561
503
59
3
0
408,339
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role