Player Matchup

Terra
Terra
ForfeitDaisy552
Terra
Level 119
God Stats
0W - 3L
1,301 SR
Queue Stats
17W - 24L
1,359 Elo+
Party 2
Artemis
Artemis
Havits
Artemis
Level 5
God Stats
0W - 4L
1,301 SR
Queue Stats
0W - 13L
1,285 Elo+
Party 2
Merlin
Merlin
iTz CEO Ash
Merlin
Level 121
God Stats
1W - 2L
1,500 SR
Queue Stats
84W - 86L
1,359 Elo+
Party 2
Team Averages
Level 82
1,367 SR
1,335 Elo+

VS

Team Averages
Level 62
1,392 SR
1,553 Elo+
Bakasura
Bakasura
Chameleon-Eyes2K
Bakasura
Level 28
God Stats
6W - 1L
1,241 SR
Queue Stats
327W - 314L
1,596 Elo+
Party 1
Chaac
Chaac
JP29lll
Chaac
Level 48
God Stats
37W - 29L
1,435 SR
Queue Stats
212W - 232L
1,478 Elo+
Party 1
Kukulkan
Kukulkan
coby1jayden213
Kukulkan
Level 111
God Stats
5W - 5L
1,500 SR
Queue Stats
126W - 116L
1,585 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
11
0 / 2 / 5
8,830
631
4,873
14,026
13,265
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Artemis
Havits
Artemis
10
0 / 7 / 5
7,795
557
2,632
8,063
2,887
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Merlin
12
5 / 5 / 0
9,037
646
10,394
8,850
4,052
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
8 / 4 / 5
11,279
806
9,785
11,416
4,299
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chaac
JP29lll
Chaac
11
0 / 1 / 9
8,823
630
5,074
9,986
4,942
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Kukulkan
16
6 / 0 / 6
10,958
783
13,236
7,038
2,615
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
34
5
Kills
14
14
Deaths
5
10
Assists
20
Player
Kills
Deaths
Assists
KDA
W
8
4
5
2.63
L
0
2
5
1.25
L
Artemis
Havits
Artemis
0
7
5
0.36
W
Chaac
JP29lll
Chaac
0
1
9
4.5
W
Kukulkan
6
0
6
9
L
Merlin
5
5
0
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,899
Damage
28,095
30,939
Taken
28,440
20,204
Mitigated
11,856
7,976
Healing
8,845
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,785
6,790
0
3,553
11,416
4,299
762
6,249
5,167
0
37,532
L
4,873
1,265
1,869
5,761
14,026
13,265
0
5,269
7,421
21,703
0
L
Artemis
Havits
Artemis
2,632
1,101
0
25
8,063
2,887
0
2,936
4,023
0
12,428
W
Chaac
JP29lll
Chaac
5,074
565
0
4,013
9,986
4,942
511
5,416
4,570
0
18,018
W
Kukulkan
13,236
639
0
1,279
7,038
2,615
968
3,717
3,321
73,355
0
L
Merlin
10,394
356
0
321
8,850
4,052
0
4,356
3,988
50,433
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

25,662
Gold Earned
31,060
135
Minions Killed
204
0
Camps Cleared
0
658,921
Distance Traveled
811,333
8
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bakasura
11,279
806
54
4
0
281,826
3
L
Terra
8,830
631
31
2
0
259,605
2
L
Artemis
7,795
557
22
2
0
171,962
3
W
Chaac
8,823
630
30
2
0
256,121
0
W
Kukulkan
10,958
783
120
9
0
273,386
2
L
Merlin
9,037
646
82
6
0
227,354
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role