Player Matchup

Kukulkan
Kukulkan
FORGEDRICK
Kukulkan
Level 24
God Stats
1W - 5L
1,473 SR
Queue Stats
39W - 42L
1,480 Elo+
Party 2
Cerberus
Cerberus
Fly619
Cerberus
Level 112
God Stats
16W - 19L
1,458 SR
Queue Stats
132W - 161L
1,497 Elo+
Party 2
Fenrir
Fenrir
hektor20
Fenrir
Level 47
God Stats
0W - 2L
1,327 SR
Queue Stats
63W - 75L
1,454 Elo+
Party 2
Team Averages
Level 61
1,419 SR
1,477 Elo+

VS

Team Averages
Level 52
1,464 SR
1,346 Elo+
Arachne
Arachne
Dullfunhail122
Arachne
Level 63
God Stats
8W - 4L
1,560 SR
Queue Stats
168W - 190L
1,361 Elo+
Party 1
Hel
Hel
PSALMY
Hel
Level 29
God Stats
16W - 29L
1,393 SR
Queue Stats
90W - 106L
1,350 Elo+
Party 1
Cthulhu
Cthulhu
josefresno
Cthulhu
Level 65
God Stats
11W - 15L
1,438 SR
Queue Stats
144W - 189L
1,328 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
FORGEDRICK
Kukulkan
20
8 / 8 / 9
18,427
614
33,607
23,006
9,366
Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Cerberus
Fly619
Cerberus
20
8 / 7 / 15
19,288
643
37,960
53,845
78,636
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Jade Emperor's Crown

Jade Emperor's Crown

+30
Magical Power
+50
Physical Protection
+300
Health
+10%
Crowd Control Reduction

AURA - Enemy gods within 40 units have their Physical Power reduced by 15%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Fenrir
hektor20
Fenrir
20
8 / 8 / 13
19,077
636
23,380
31,819
22,021
The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
20
8 / 10 / 10
19,137
638
27,292
39,033
15,743
Bumba's Hammer

Bumba's Hammer

+45
Physical Power
+60
Magical Power
+100
Health
+10%
Cooldown Reduction

PASSIVE - After casting an ability your next Basic Attack deals an additional 70 True Damage. After hitting a Basic Attack empowered by Bumba’s Hammer, your active cooldowns are reduced by 0.5s and you are healed for 80 Health.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Hel
PSALMY
Hel
20
10 / 8 / 8
20,051
668
31,669
34,556
14,645
Gem of Focus

Gem of Focus

+70
Magical Power
+100
Health
+15
Mp 5

PASSIVE - Every time you cast an ability that costs mana you gain a stack of Focus for 10s, providing 5% Movement Speed and 5% Damage Increase, stacking up to 3 times.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cthulhu
josefresno
Cthulhu
20
4 / 7 / 15
18,441
615
28,580
45,910
56,166
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Compassion

Compassion

+50
Magical Protection
+250
Health
+45
Hp 5
+15
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Damage taken by allied gods within 70 units of you is reduced by 12%, up to a maximum of 100 damage. The reduced damage is redirected to you as Magical Damage. If you would die from this damage it does not get reduced or redirected.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
55
24
Kills
22
23
Deaths
25
37
Assists
33
Player
Kills
Deaths
Assists
KDA
W
8
10
10
1.3
L
Kukulkan
FORGEDRICK
Kukulkan
8
8
9
1.56
L
Cerberus
Fly619
Cerberus
8
7
15
2.21
W
Hel
PSALMY
Hel
10
8
8
1.75
L
Fenrir
hektor20
Fenrir
8
8
13
1.81
W
Cthulhu
josefresno
Cthulhu
4
7
15
1.64

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

94,947
Damage
87,541
108,670
Taken
119,499
110,023
Mitigated
86,554
37,928
Healing
58,518
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
27,292
17,009
605
13,606
39,033
15,743
1,744
21,905
17,128
0
112,096
L
Kukulkan
FORGEDRICK
Kukulkan
33,607
4,037
1,504
3,100
23,006
9,366
918
16,507
6,275
112,755
0
L
Cerberus
Fly619
Cerberus
37,960
1,582
1,832
22,895
53,845
78,636
1,358
28,484
24,667
124,640
0
W
Hel
PSALMY
Hel
31,669
4,833
21,221
17,636
34,556
14,645
1,419
22,972
11,584
100,452
0
L
Fenrir
hektor20
Fenrir
23,380
4,778
1,172
7,425
31,819
22,021
2,490
14,886
16,567
0
75,555
W
Cthulhu
josefresno
Cthulhu
28,580
1,763
2,893
2,557
45,910
56,166
693
28,175
17,735
88,266
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

56,792
Gold Earned
57,629
417
Minions Killed
302
0
Camps Cleared
0
1,442,449
Distance Traveled
1,453,485
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Arachne
19,137
638
90
3
0
470,686
2
L
Kukulkan
18,427
614
123
4
0
434,247
2
L
Cerberus
19,288
643
205
7
0
507,218
1
W
Hel
20,051
668
131
4
0
465,471
0
L
Fenrir
19,077
636
89
3
0
500,984
1
W
Cthulhu
18,441
615
81
3
0
517,328
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role