Player Matchup

Izanami
Izanami
DeadByDuke
Izanami
Level 107
God Stats
6W - 1L
1,834 SR
Queue Stats
42W - 31L
1,610 Elo+
Party 1
Ares
Ares
Dreaded Nick
Ares
Level 146
God Stats
7W - 3L
1,539 SR
Queue Stats
78W - 75L
1,569 Elo+
Party 1
Guan Yu
Guan Yu
GoooDV1Be5
Guan Yu
Level 157
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Merlin
Merlin
Joshuamm
Merlin
Level 146
God Stats
2W - 1L
1,500 SR
Queue Stats
66W - 64L
1,569 Elo+
Party 1
Chaac
Chaac
RooGaming
Chaac
Level 129
God Stats
1W - 0L
1,808 SR
Queue Stats
9W - 4L
1,620 Elo+
Party 1
Team Averages
Level 137
1,636 SR
1,574 Elo+

VS

Team Averages
Level 102
1,466 SR
1,539 Elo+
Loki
Loki
 
Loki
Level 103
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Janus
Janus
DE4TH-ASS38
Janus
Level 57
God Stats
2W - 4L
1,285 SR
Queue Stats
104W - 91L
1,570 Elo+
Party 2
Artemis
Artemis
ICannotBeSupport
Artemis
Level 104
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ganesha
Ganesha
MomIShtTheBed
Ganesha
Level 96
God Stats
9W - 6L
1,627 SR
Queue Stats
294W - 239L
1,574 Elo+
Party 2
Sylvanus
Sylvanus
Zekrom91
Sylvanus
Level 152
God Stats
17W - 20L
1,417 SR
Queue Stats
358W - 301L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Izanami
DeadByDuke
Izanami
11
2 / 2 / 4
6,836
526
4,011
6,501
2,681
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

12
7 / 0 / 9
7,913
609
6,607
8,922
7,986
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Ancient Blade

Ancient Blade

+50
Health
+5%
Movement Speed

Guan Yu
GoooDV1Be5
Guan Yu
14
9 / 2 / 7
8,523
656
7,965
8,248
5,383
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Merlin
Joshuamm
Merlin
12
3 / 3 / 10
7,102
546
6,996
6,618
2,603
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chaac
RooGaming
Chaac
12
3 / 1 / 3
6,631
510
3,733
10,786
8,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Loki
 
Loki
13
6 / 4 / 2
7,644
588
5,768
8,856
3,009
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

11
1 / 6 / 1
6,721
517
3,363
6,785
1,624
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

8
0 / 5 / 1
5,537
426
1,860
7,639
1,680
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
9
0 / 5 / 1
5,801
446
3,504
9,571
3,908
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sylvanus
Zekrom91
Sylvanus
11
1 / 4 / 3
6,701
515
8,992
10,367
7,494
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Match Insights

Player Kills, Deaths, and Assists

57
Kill Participation
16
24
Kills
8
8
Deaths
24
33
Assists
8
Player
Kills
Deaths
Assists
KDA
L
Loki
 
Loki
6
4
2
1.75
L
1
6
1
0.25
W
Izanami
DeadByDuke
Izanami
2
2
4
2
W
7
0
9
11.5
W
Guan Yu
GoooDV1Be5
Guan Yu
9
2
7
6.25
L
0
5
1
0.1
W
Merlin
Joshuamm
Merlin
3
3
10
2.67
L
Ganesha
0
5
1
0.1
W
Chaac
RooGaming
Chaac
3
1
3
4.5
L
Sylvanus
Zekrom91
Sylvanus
1
4
3
0.63

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

29,312
Damage
23,487
41,075
Taken
43,218
26,975
Mitigated
17,715
14,628
Healing
11,433
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Loki
 
Loki
5,768
1,036
0
2,590
8,856
3,009
0
2,552
6,106
0
39,680
L
3,363
110
0
492
6,785
1,624
0
2,607
3,972
35,402
0
W
Izanami
DeadByDuke
Izanami
4,011
2,796
0
2,202
6,501
2,681
737
750
5,751
0
38,371
W
6,607
600
0
1,820
8,922
7,986
424
2,952
5,898
19,381
0
W
Guan Yu
GoooDV1Be5
Guan Yu
7,965
1,386
339
2,869
8,248
5,383
0
1,931
6,239
0
48,191
L
1,860
799
0
2,212
7,639
1,680
504
1,753
5,886
0
24,316
W
Merlin
Joshuamm
Merlin
6,996
604
0
1,130
6,618
2,603
628
1,775
4,729
32,813
0
L
Ganesha
3,504
0
0
1,694
9,571
3,908
0
3,931
5,469
22,564
0
W
Chaac
RooGaming
Chaac
3,733
453
0
6,268
10,786
8,322
239
7,462
3,258
0
25,394
L
Sylvanus
Zekrom91
Sylvanus
8,992
3,260
143
4,302
10,367
7,494
124
2,151
7,626
27,975
5,245

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,005
Gold Earned
32,404
306
Minions Killed
278
0
Camps Cleared
0
1,257,258
Distance Traveled
1,116,193
20
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Loki
7,644
588
74
6
0
270,035
3
L
Janus
6,721
517
75
6
0
253,623
0
W
Izanami
6,836
526
74
6
0
241,004
7
W
Ares
7,913
609
25
2
0
267,240
3
W
Guan Yu
8,523
656
91
7
0
280,802
6
L
Artemis
5,537
426
56
4
0
153,935
1
W
Merlin
7,102
546
60
5
0
246,231
3
L
Ganesha
5,801
446
19
1
0
252,985
1
W
Chaac
6,631
510
56
4
0
221,981
1
L
Sylvanus
6,701
515
54
4
0
185,615
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role