Player Matchup

Jing Wei
Jing Wei
Ballislife42
Jing Wei
Level 21
God Stats
1W - 0L
1,500 SR
Queue Stats
215W - 246L
1,384 Elo+
Party 2
Izanami
Izanami
DrasticSoup4798
Izanami
Level 27
God Stats
2W - 1L
1,354 SR
Queue Stats
12W - 4L
1,505 Elo+
Solo
Tiamat
Tiamat
Magvel
Tiamat
Level 22
God Stats
4W - 6L
1,319 SR
Queue Stats
19W - 19L
1,273 Elo+
Solo
Anubis
Anubis
maximalgreen
Anubis
Level 18
God Stats
55W - 44L
1,498 SR
Queue Stats
127W - 129L
1,379 Elo+
Party 2
Baron Samedi
Baron Samedi
nguyent19
Baron Samedi
Level 67
God Stats
14W - 11L
1,345 SR
Queue Stats
279W - 253L
1,458 Elo+
Party 2
Team Averages
Level 31
1,403 SR
1,400 Elo+

VS

Team Averages
Level 23
1,359 SR
1,399 Elo+
Pele
Pele
BlitzBurn03
Pele
Level 21
God Stats
0W - 4L
1,261 SR
Queue Stats
113W - 109L
1,424 Elo+
Party 1
Cthulhu
Cthulhu
Ghostly19
Cthulhu
Level 28
God Stats
5W - 11L
1,381 SR
Queue Stats
127W - 123L
1,419 Elo+
Party 1
King Arthur
King Arthur
I Odie I
King Arthur
Level 29
God Stats
6W - 5L
1,573 SR
Queue Stats
148W - 209L
1,287 Elo+
Solo
Heimdallr
Heimdallr
SirNotAppearingx
Heimdallr
Level 26
God Stats
1W - 6L
1,318 SR
Queue Stats
89W - 87L
1,444 Elo+
Party 1
Tiamat
Tiamat
Z0lden
Tiamat
Level 12
God Stats
2W - 6L
1,261 SR
Queue Stats
99W - 76L
1,422 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Jing Wei
Ballislife42
Jing Wei
9
2 / 2 / 1
5,351
535
2,844
5,975
1,594
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

10
2 / 2 / 2
6,043
604
2,584
5,181
1,896
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Tiamat
Magvel
Tiamat
9
1 / 0 / 0
4,956
496
4,247
2,790
1,808
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anubis
10
2 / 0 / 2
6,167
617
3,098
4,492
2,076
Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Baron Samedi
nguyent19
Baron Samedi
12
4 / 0 / 0
6,801
680
4,979
3,744
1,655
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Shoes

Magic Shoes

+20
Magical Power
+12%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
1 / 3 / 0
5,142
514
2,368
6,910
1,604
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cthulhu
Ghostly19
Cthulhu
7
0 / 2 / 2
4,738
474
2,612
8,551
4,952
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Celestial Legion Helm

Celestial Legion Helm

+55
Magical Power
+30
Physical Protection
+20
Mp 5

PASSIVE - Every 3s you receive a stack of 7 Physical Protection and 4% Reduced Damage from Physical Critical Strikes, up to a max of 5 stacks. Stacks are removed upon taking Physical Damage from gods. Stacks can only be gained after not taking Physical Damage from gods for 3s.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

King Arthur
I Odie I
King Arthur
9
0 / 3 / 0
4,467
447
429
5,985
3,478
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Glowing Emerald

Glowing Emerald

+100
Health
+10
Hp 5

Heimdallr
10
2 / 1 / 1
5,370
537
3,014
5,676
1,527
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Tiamat
Z0lden
Tiamat
10
1 / 2 / 0
5,034
503
3,043
4,103
2,556
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

16
Kill Participation
7
11
Kills
4
4
Deaths
11
5
Assists
3
Player
Kills
Deaths
Assists
KDA
W
Jing Wei
Ballislife42
Jing Wei
2
2
1
1.25
L
1
3
0
0.33
W
2
2
2
1.5
L
Cthulhu
Ghostly19
Cthulhu
0
2
2
0.5
L
King Arthur
I Odie I
King Arthur
0
3
0
0
W
Tiamat
Magvel
Tiamat
1
0
0
1
L
Heimdallr
2
1
1
2.5
L
Tiamat
Z0lden
Tiamat
1
2
0
0.5
W
Anubis
2
0
2
3
W
Baron Samedi
nguyent19
Baron Samedi
4
0
0
4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,752
Damage
11,466
22,182
Taken
31,225
9,029
Mitigated
14,117
8,180
Healing
9,225
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Jing Wei
Ballislife42
Jing Wei
2,844
2,346
0
1,389
5,975
1,594
0
1,158
4,817
0
18,960
L
2,368
409
0
1,905
6,910
1,604
0
2,468
4,338
0
24,827
W
2,584
1,428
0
1,316
5,181
1,896
637
1,244
3,745
0
34,109
L
Cthulhu
Ghostly19
Cthulhu
2,612
805
216
3,302
8,551
4,952
108
2,266
5,937
12,711
0
L
King Arthur
I Odie I
King Arthur
429
57
0
100
5,985
3,478
0
4,297
1,688
0
7,614
W
Tiamat
Magvel
Tiamat
4,247
282
0
892
2,790
1,808
0
1,454
1,336
19,924
0
L
Heimdallr
3,014
1,000
0
2,679
5,676
1,527
371
1,062
4,434
0
24,454
L
Tiamat
Z0lden
Tiamat
3,043
474
0
1,023
4,103
2,556
0
1,599
2,504
17,601
0
W
Anubis
3,098
272
0
2,047
4,492
2,076
183
1,409
2,885
28,443
0
W
Baron Samedi
nguyent19
Baron Samedi
4,979
813
0
2,536
3,744
1,655
74
0
3,644
37,514
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,318
Gold Earned
24,751
276
Minions Killed
183
0
Camps Cleared
0
945,762
Distance Traveled
940,530
6
Wards Purchased
8
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Jing Wei
5,351
535
35
4
0
241,309
0
L
Pele
5,142
514
60
6
0
217,027
1
W
Izanami
6,043
604
80
8
0
166,791
1
L
Cthulhu
4,738
474
14
1
0
177,070
4
L
King Arthur
4,467
447
22
2
0
182,150
0
W
Tiamat
4,956
496
35
4
0
205,919
1
L
Heimdallr
5,370
537
47
5
0
171,627
1
L
Tiamat
5,034
503
40
4
0
192,656
2
W
Anubis
6,167
617
64
6
0
173,682
0
W
Baron Samedi
6,801
680
62
6
0
158,061
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role