Player Matchup

Neith
Neith
LunarFalco
Neith
Level 3
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Hercules
Hercules
RotRAMPAGE
Hercules
Level 29
God Stats
15W - 20L
1,420 SR
Queue Stats
86W - 102L
1,489 Elo+
Solo
Ares
Ares
XericBloodfallen
Ares
Level 8
God Stats
0W - 1L
1,720 SR
Queue Stats
0W - 2L
1,201 Elo+
Party 2
Nox
Nox
YungPepega
Nox
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,322 Elo+
Party 2
Nemesis
Nemesis
ppdestroyer6999
Nemesis
Level 3
God Stats
2W - 1L
1,694 SR
Queue Stats
6W - 8L
1,367 Elo+
Solo
Team Averages
Level 14
1,567 SR
1,376 Elo+

VS

Team Averages
Level 23
1,447 SR
1,415 Elo+
Kukulkan
Kukulkan
Beaney4085
Kukulkan
Level 24
God Stats
16W - 15L
1,355 SR
Queue Stats
487W - 558L
1,251 Elo+
Party 1
Cernunnos
Cernunnos
JosuJLE17
Cernunnos
Level 26
God Stats
78W - 85L
1,547 SR
Queue Stats
512W - 624L
1,507 Elo+
Party 3
Neith
Neith
hoggystyl3
Neith
Level 21
God Stats
115W - 118L
1,356 SR
Queue Stats
279W - 359L
1,221 Elo+
Party 1
Hercules
Hercules
sephiroth17
Hercules
Level 32
God Stats
11W - 13L
1,455 SR
Queue Stats
176W - 215L
1,515 Elo+
Party 3
Bastet
Bastet
shanmugamc
Bastet
Level 14
God Stats
27W - 27L
1,522 SR
Queue Stats
250W - 275L
1,583 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Neith
13
0 / 8 / 2
7,794
410
5,911
11,199
3,821
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Hercules
RotRAMPAGE
Hercules
14
2 / 1 / 0
7,919
417
4,415
18,102
13,635
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

12
2 / 4 / 1
8,427
444
4,973
12,373
15,790
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spectral Armor *old*

Spectral Armor *old*

+60
Physical Protection
+200
Health
+300
Mana
+10
Mp 5

PASSIVE - Physical Critical Strikes bonus damage taken is decreased by 40%.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
3 / 3 / 2
8,433
444
8,705
10,822
5,350
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

1
0 / 4 / 0
5,050
266
289
2,454
273
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
Beaney4085
Kukulkan
15
1 / 3 / 3
9,373
493
6,427
7,639
3,152
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cernunnos
JosuJLE17
Cernunnos
17
6 / 1 / 6
10,902
574
11,077
12,697
4,950
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Poisoned Star

Poisoned Star

+35
Physical Power
+10%
Attack Speed
+15
Critical Strike Chance

PASSIVE - Critical hits on enemy gods afflict them with poison for 2s. This poison slows them by 10% and reduces their damage output by 15%.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
16
2 / 2 / 4
10,063
530
9,274
10,521
4,063
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Hercules
sephiroth17
Hercules
12
3 / 1 / 9
8,959
472
5,517
9,311
6,828
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

OLD Ancile

OLD Ancile

+35
Physical Power
+30
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Whenever you take Magical Damage from an enemy ability you unleash a shockwave that Silences all enemies within a range of 30 units for 1s. This effect cannot trigger more than once every 30s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Bastet
shanmugamc
Bastet
17
6 / 1 / 2
10,031
528
10,711
12,784
4,685
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
42
7
Kills
18
20
Deaths
8
5
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Kukulkan
Beaney4085
Kukulkan
1
3
3
0.83
W
Cernunnos
JosuJLE17
Cernunnos
6
1
6
9
L
Neith
0
8
2
0.13
L
Hercules
RotRAMPAGE
Hercules
2
1
0
2
L
2
4
1
0.63
L
3
3
2
1.33
W
Neith
2
2
4
2
L
0
4
0
0
W
Hercules
sephiroth17
Hercules
3
1
9
7.5
W
Bastet
shanmugamc
Bastet
6
1
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

24,293
Damage
43,006
54,950
Taken
52,952
38,869
Mitigated
23,678
11,221
Healing
19,826
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Kukulkan
Beaney4085
Kukulkan
6,427
437
0
1,151
7,639
3,152
574
286
7,313
55,647
0
W
Cernunnos
JosuJLE17
Cernunnos
11,077
7,159
0
6,058
12,697
4,950
4,122
5,254
7,287
0
82,541
L
Neith
5,911
3,326
0
1,586
11,199
3,821
0
1,326
9,873
0
45,666
L
Hercules
RotRAMPAGE
Hercules
4,415
987
0
7,456
18,102
13,635
0
3,811
14,291
0
37,724
L
4,973
677
0
550
12,373
15,790
0
1,290
11,083
9,909
0
L
8,705
801
0
1,629
10,822
5,350
0
0
10,822
40,887
0
W
Neith
9,274
5,810
0
5,644
10,521
4,063
1,651
2,797
7,514
0
77,222
L
289
210
0
0
2,454
273
0
0
2,454
0
915
W
Hercules
sephiroth17
Hercules
5,517
1,379
0
2,153
9,311
6,828
0
2,782
6,449
0
23,051
W
Bastet
shanmugamc
Bastet
10,711
2,509
0
4,820
12,784
4,685
0
2,026
10,711
0
62,538

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,623
Gold Earned
49,328
235
Minions Killed
511
0
Camps Cleared
0
1,360,343
Distance Traveled
1,720,298
10
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Kukulkan
9,373
493
105
6
0
316,684
0
W
Cernunnos
10,902
574
148
8
0
332,610
0
L
Neith
7,794
410
85
4
0
292,772
3
L
Hercules
7,919
417
63
3
0
316,780
4
L
Ares
8,427
444
12
1
0
353,440
0
L
Nox
8,433
444
75
4
0
344,812
3
W
Neith
10,063
530
129
7
0
307,485
2
L
Nemesis
5,050
266
0
0
0
52,539
0
W
Hercules
8,959
472
33
2
0
354,887
4
W
Bastet
10,031
528
96
5
0
408,632
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role