Player Matchup

Tsukuyomi
Tsukuyomi
Hugghy
Tsukuyomi
Level 127
God Stats
12W - 11L
1,631 SR
Queue Stats
400W - 373L
1,554 Elo+
Party 1
Apollo
Apollo
ITsNova13
Apollo
Level 44
God Stats
2W - 5L
1,295 SR
Queue Stats
259W - 206L
1,487 Elo+
Party 3
Ganesha
Ganesha
eliminates
Ganesha
Level 85
God Stats
15W - 7L
1,733 SR
Queue Stats
667W - 623L
1,487 Elo+
Party 1
Hel
Hel
iAzwrath
Hel
Level 116
God Stats
2W - 0L
1,755 SR
Queue Stats
189W - 144L
1,560 Elo+
Party 3
Thoth
Thoth
oZabetsu
Thoth
Level 117
God Stats
8W - 6L
1,700 SR
Queue Stats
62W - 46L
1,619 Elo+
Party 3
Team Averages
Level 98
1,623 SR
1,542 Elo+

VS

Team Averages
Level 51
1,605 SR
1,588 Elo+
Scylla
Scylla
BOJumex
Scylla
Level 88
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ymir
Ymir
LordDarthEvil
Ymir
Level 27
God Stats
10W - 6L
1,759 SR
Queue Stats
12W - 6L
1,682 Elo+
Party 2
Amaterasu
Amaterasu
Shadowkingz1
Amaterasu
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
23W - 39L
1,379 Elo+
Solo
Nemesis
Nemesis
imjustbetterkid
Nemesis
Level 3
God Stats
1W - 2L
1,768 SR
Queue Stats
1W - 2L
1,694 Elo+
Party 2
Rama
Rama
takodie
Rama
Level 100
God Stats
0W - 1L
1,500 SR
Queue Stats
16W - 7L
1,683 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tsukuyomi
Hugghy
Tsukuyomi
14
6 / 3 / 6
8,663
666
6,779
7,686
2,463
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Apollo
ITsNova13
Apollo
11
2 / 6 / 1
7,342
565
2,873
7,966
2,323
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Ganesha
eliminates
Ganesha
10
0 / 5 / 8
6,695
515
2,556
12,758
5,938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

14
4 / 1 / 1
8,311
639
5,208
6,970
2,162
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Thoth
oZabetsu
Thoth
14
9 / 2 / 3
8,701
669
10,745
6,105
1,716
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
BOJumex
Scylla
10
1 / 4 / 2
6,335
487
1,617
5,169
1,480
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

10
1 / 3 / 10
6,740
518
2,556
7,612
4,361
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Amaterasu
Shadowkingz1
Amaterasu
10
0 / 5 / 1
6,096
469
3,350
8,941
3,695
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cudgel

Cudgel

+10
Physical Power
+50
Health

10
4 / 6 / 5
6,864
528
4,650
10,802
4,097
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Rama
takodie
Rama
13
11 / 3 / 3
8,652
666
11,135
9,699
3,006
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
38
21
Kills
17
17
Deaths
21
19
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Scylla
BOJumex
Scylla
1
4
2
0.5
W
Tsukuyomi
Hugghy
Tsukuyomi
6
3
6
3
W
Apollo
ITsNova13
Apollo
2
6
1
0.42
L
1
3
10
2
L
Amaterasu
Shadowkingz1
Amaterasu
0
5
1
0.1
W
Ganesha
eliminates
Ganesha
0
5
8
0.8
W
4
1
1
4.5
L
4
6
5
1.08
W
Thoth
oZabetsu
Thoth
9
2
3
5.25
L
Rama
takodie
Rama
11
3
3
4.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

28,161
Damage
23,308
41,485
Taken
42,223
14,602
Mitigated
16,639
9,517
Healing
8,265
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
BOJumex
Scylla
1,617
468
0
793
5,169
1,480
0
2,898
2,271
26,597
0
W
Tsukuyomi
Hugghy
Tsukuyomi
6,779
1,842
0
939
7,686
2,463
0
416
7,232
0
58,035
W
Apollo
ITsNova13
Apollo
2,873
1,359
0
1,353
7,966
2,323
775
267
7,699
0
36,069
L
2,556
556
0
1,620
7,612
4,361
0
4,092
3,520
13,380
0
L
Amaterasu
Shadowkingz1
Amaterasu
3,350
1,057
0
1,663
8,941
3,695
0
4,394
4,057
0
24,882
W
Ganesha
eliminates
Ganesha
2,556
404
0
2,146
12,758
5,938
0
1,679
11,079
9,360
0
W
5,208
369
177
3,652
6,970
2,162
1,770
69
6,901
43,562
0
L
4,650
2,970
0
1,036
10,802
4,097
0
2,517
8,245
0
33,898
W
Thoth
oZabetsu
Thoth
10,745
235
0
1,250
6,105
1,716
0
1,598
4,401
46,623
0
L
Rama
takodie
Rama
11,135
8,508
0
3,153
9,699
3,006
728
4,046
5,621
0
45,447

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

39,712
Gold Earned
34,687
344
Minions Killed
257
0
Camps Cleared
0
1,291,008
Distance Traveled
1,083,882
23
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,335
487
69
5
0
189,846
5
W
Tsukuyomi
8,663
666
98
8
0
287,811
5
W
Apollo
7,342
565
69
5
0
242,673
7
L
Ymir
6,740
518
24
2
0
241,220
0
L
Amaterasu
6,096
469
43
3
0
216,467
0
W
Ganesha
6,695
515
1
0
0
257,923
2
W
Hel
8,311
639
98
8
0
242,393
6
L
Nemesis
6,864
528
52
4
0
243,737
0
W
Thoth
8,701
669
78
6
0
260,208
3
L
Rama
8,652
666
69
5
0
192,612
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role