Player Matchup

Nemesis
Nemesis
CornetKing
Nemesis
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 4L
1,547 Elo+
Party 2
Thanatos
Thanatos
Halodog00
Thanatos
Level 28
God Stats
53W - 53L
1,448 SR
Queue Stats
263W - 292L
1,445 Elo+
Solo
Ra
Ra
Krymd
Ra
Level 3
God Stats
4W - 2L
1,500 SR
Queue Stats
16W - 7L
1,403 Elo+
Solo
Ne Zha
Ne Zha
PshOkay
Ne Zha
Level 23
God Stats
40W - 29L
1,547 SR
Queue Stats
94W - 83L
1,527 Elo+
Solo
Neith
Neith
budsmurf139
Neith
Level 4
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 0L
1,641 Elo+
Party 2
Team Averages
Level 17
1,499 SR
1,512 Elo+

VS

Team Averages
Level 22
1,510 SR
1,489 Elo+
Fenrir
Fenrir
Captain_Thadd
Fenrir
Level 28
God Stats
4W - 6L
1,490 SR
Queue Stats
394W - 488L
1,317 Elo+
Party 1
Aphrodite
Aphrodite
Kenshiro_Kasumii
Aphrodite
Level 8
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 3L
1,692 Elo+
Solo
Chaac
Chaac
Sejuru_
Chaac
Level 24
God Stats
24W - 18L
1,526 SR
Queue Stats
369W - 452L
1,329 Elo+
Party 1
Anhur
Anhur
WheresTheHeals
Anhur
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
43W - 45L
1,753 Elo+
Solo
Neith
Neith
lui0935
Neith
Level 28
God Stats
11W - 13L
1,535 SR
Queue Stats
404W - 477L
1,355 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
CornetKing
Nemesis
6
0 / 0 / 2
3,703
617
1,212
2,290
638
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Boots

Boots

+6%
Movement Speed

Thanatos
Halodog00
Thanatos
6
1 / 0 / 1
3,859
643
528
2,041
477
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Ra
8
3 / 0 / 2
4,780
797
1,912
1,803
455
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Magic Focus

Magic Focus

+20
Magical Power

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Ne Zha
PshOkay
Ne Zha
6
0 / 0 / 3
3,859
643
2,643
3,090
938
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mace

Mace

+10
Physical Power

Combat Boots

Combat Boots

+10
Physical Power
+12%
Movement Speed

7
3 / 0 / 0
4,010
668
1,272
1,481
366
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Boots

Boots

+6%
Movement Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
5
0 / 2 / 0
3,431
572
996
4,137
955
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shuriken

Shuriken

+7
Physical Power
+5%
Attack Speed

Aphrodite
6
0 / 2 / 0
3,156
526
614
2,513
622
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chaac
Sejuru_
Chaac
3
0 / 1 / 0
2,996
499
436
1,205
567
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

8-Pointed Shuriken

8-Pointed Shuriken

+20
Physical Power

PASSIVE - When damaging an enemy god with a Basic Attack, gain 3% Attack Speed for 10s. Max 5 stacks

5
0 / 1 / 0
3,281
547
967
2,284
543
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Neith
lui0935
Neith
5
0 / 2 / 0
3,279
547
1,294
3,106
511
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
0
7
Kills
0
0
Deaths
8
8
Assists
0
Player
Kills
Deaths
Assists
KDA
L
0
2
0
0
W
Nemesis
CornetKing
Nemesis
0
0
2
1
W
Thanatos
Halodog00
Thanatos
1
0
1
1.5
L
Aphrodite
0
2
0
0
W
Ra
3
0
2
4
W
Ne Zha
PshOkay
Ne Zha
0
0
3
1.5
L
Chaac
Sejuru_
Chaac
0
1
0
0
L
0
1
0
0
W
3
0
0
3
L
Neith
lui0935
Neith
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

7,567
Damage
4,307
10,705
Taken
13,245
2,874
Mitigated
3,198
5,991
Healing
4,640
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
996
467
0
1,616
4,137
955
0
197
3,924
0
12,432
W
Nemesis
CornetKing
Nemesis
1,212
294
0
1,147
2,290
638
0
0
2,215
0
10,553
W
Thanatos
Halodog00
Thanatos
528
0
0
1,449
2,041
477
0
0
2,016
0
13,364
L
Aphrodite
614
239
437
511
2,513
622
0
526
1,899
4,761
0
W
Ra
1,912
433
0
662
1,803
455
0
102
1,701
21,878
0
W
Ne Zha
PshOkay
Ne Zha
2,643
510
0
1,891
3,090
938
0
337
2,753
0
11,091
L
Chaac
Sejuru_
Chaac
436
41
99
199
1,205
567
207
0
1,205
0
3,766
L
967
275
0
906
2,284
543
591
593
1,641
0
9,115
W
1,272
33
0
842
1,481
366
0
175
1,306
0
13,728
L
Neith
lui0935
Neith
1,294
780
135
737
3,106
511
0
440
2,664
0
12,022

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

20,211
Gold Earned
16,143
148
Minions Killed
89
0
Camps Cleared
0
569,464
Distance Traveled
487,003
0
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
3,431
572
29
5
0
120,244
2
W
Nemesis
3,703
617
20
3
0
118,876
0
W
Thanatos
3,859
643
42
7
0
130,718
0
L
Aphrodite
3,156
526
13
2
0
91,740
0
W
Ra
4,780
797
40
7
0
109,662
0
W
Ne Zha
3,859
643
16
3
0
116,036
0
L
Chaac
2,996
499
14
2
0
78,573
2
L
Anhur
3,281
547
15
3
0
96,258
0
W
Neith
4,010
668
30
5
0
94,172
0
L
Neith
3,279
547
18
3
0
100,188
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role