Player Matchup

King Arthur
King Arthur
Bamabiskit
King Arthur
Level 23
God Stats
5W - 3L
1,500 SR
Queue Stats
482W - 414L
1,690 Elo+
Party 1
Anubis
Anubis
WaifuBeaterUwU
Anubis
Level 28
God Stats
2W - 0L
1,771 SR
Queue Stats
102W - 73L
1,636 Elo+
Solo
Yemoja
Yemoja
alexisblair
Yemoja
Level 29
God Stats
3W - 3L
1,654 SR
Queue Stats
63W - 63L
1,498 Elo+
Solo
Medusa
Medusa
jiangshuying
Medusa
Level 14
God Stats
2W - 2L
1,302 SR
Queue Stats
25W - 23L
1,673 Elo+
Solo
Pele
Pele
mooseknuckles69
Pele
Level 13
God Stats
10W - 7L
1,500 SR
Queue Stats
62W - 54L
1,595 Elo+
Party 1
Team Averages
Level 21
1,545 SR
1,618 Elo+

VS

Team Averages
Level 17
1,663 SR
1,553 Elo+
Athena
Athena
ChiChiOppai
Athena
Level 22
God Stats
5W - 7L
1,419 SR
Queue Stats
150W - 177L
1,446 Elo+
Solo
Cerberus
Cerberus
D0ntG4nkPlz
Cerberus
Level 24
God Stats
13W - 14L
1,836 SR
Queue Stats
142W - 115L
1,754 Elo+
Solo
Nemesis
Nemesis
Slammy02
Nemesis
Level 25
God Stats
10W - 5L
1,755 SR
Queue Stats
82W - 63L
1,677 Elo+
Solo
Neith
Neith
sellymas
Neith
Level 4
God Stats
10W - 15L
1,499 SR
Queue Stats
48W - 62L
1,355 Elo+
Solo
Tiamat
Tiamat
xilytipoling
Tiamat
Level 12
God Stats
6W - 4L
1,808 SR
Queue Stats
19W - 12L
1,534 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
King Arthur
Bamabiskit
King Arthur
15
2 / 4 / 3
8,995
562
9,468
15,986
8,185
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

17
15 / 1 / 5
11,321
708
15,547
9,590
4,102
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Yemoja
13
3 / 1 / 10
8,769
548
4,543
8,134
4,159
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Medusa
14
6 / 4 / 3
8,861
554
10,883
11,260
3,982
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

17
7 / 0 / 4
10,065
629
7,864
12,157
3,452
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
10
1 / 6 / 2
6,406
400
4,781
13,610
5,775
Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Cerberus
D0ntG4nkPlz
Cerberus
15
3 / 3 / 1
8,931
558
13,220
17,299
13,888
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Void Doumaru

Void Doumaru

+60
Magical Protection
+150
Health
+35
Mp 5
+20%
Crowd Control Reduction

AURA - Enemy gods within 55 units have their Magical Protection reduced by 10%.

Nemesis
Slammy02
Nemesis
13
5 / 7 / 0
8,381
524
7,811
12,952
5,411
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Neith
sellymas
Neith
10
1 / 11 / 2
6,262
391
7,256
12,322
3,191
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Tiamat
9
0 / 7 / 0
5,676
355
2,703
10,673
4,204
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

58
Kill Participation
15
33
Kills
10
10
Deaths
34
25
Assists
5
Player
Kills
Deaths
Assists
KDA
W
King Arthur
Bamabiskit
King Arthur
2
4
3
0.88
L
Athena
1
6
2
0.33
L
Cerberus
D0ntG4nkPlz
Cerberus
3
3
1
1.17
L
Nemesis
Slammy02
Nemesis
5
7
0
0.71
W
15
1
5
17.5
W
Yemoja
3
1
10
8
W
Medusa
6
4
3
1.88
W
7
0
4
9
L
Neith
sellymas
Neith
1
11
2
0.18
L
Tiamat
0
7
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,305
Damage
35,771
57,127
Taken
66,856
23,880
Mitigated
32,469
26,641
Healing
17,059
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
King Arthur
Bamabiskit
King Arthur
9,468
1,619
0
4,144
15,986
8,185
0
7,051
8,935
0
56,050
L
Athena
4,781
1,151
120
3,169
13,610
5,775
0
4,065
9,545
24,564
0
L
Cerberus
D0ntG4nkPlz
Cerberus
13,220
1,158
0
6,629
17,299
13,888
0
1,933
15,366
65,758
0
L
Nemesis
Slammy02
Nemesis
7,811
4,450
0
3,115
12,952
5,411
0
3,456
9,496
0
45,403
W
15,547
1,159
0
7,469
9,590
4,102
640
1,718
7,872
68,371
0
W
Yemoja
4,543
784
1,855
2,419
8,134
4,159
1,190
3,908
4,226
18,322
0
W
Medusa
10,883
5,830
0
4,199
11,260
3,982
3,646
2,544
8,716
0
62,178
W
7,864
2,399
0
6,555
12,157
3,452
0
5,483
6,674
0
67,460
L
Neith
sellymas
Neith
7,256
4,553
0
1,375
12,322
3,191
656
6,467
5,855
0
24,901
L
Tiamat
2,703
170
0
2,651
10,673
4,204
499
4,169
6,504
23,126
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,011
Gold Earned
35,656
519
Minions Killed
331
0
Camps Cleared
0
1,406,217
Distance Traveled
1,255,358
20
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
King Arthur
8,995
562
124
8
0
299,646
3
L
Athena
6,406
400
40
3
0
276,711
0
L
Cerberus
8,931
558
153
10
0
257,806
3
L
Nemesis
8,381
524
79
5
0
282,143
0
W
Anubis
11,321
708
142
9
0
249,774
6
W
Yemoja
8,769
548
31
2
0
258,007
4
W
Medusa
8,861
554
104
7
0
256,828
4
W
Pele
10,065
629
118
7
0
341,962
3
L
Neith
6,262
391
30
2
0
248,894
1
L
Tiamat
5,676
355
29
2
0
189,804
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role