Player Matchup

Nu Wa
Nu Wa
AlmightyVitko
Nu Wa
Level 100
God Stats
14W - 4L
1,824 SR
Queue Stats
958W - 927L
1,496 Elo+
Party 2
King Arthur
King Arthur
BALZ-LIGHTYEAR
King Arthur
Level 91
God Stats
7W - 4L
1,805 SR
Queue Stats
96W - 93L
1,532 Elo+
Party 1
Ra
Ra
F1LTH UNLEASHED
Ra
Level 124
God Stats
10W - 7L
1,721 SR
Queue Stats
416W - 376L
1,547 Elo+
Solo
Anhur
Anhur
bristolSK8king
Anhur
Level 125
God Stats
15W - 20L
1,527 SR
Queue Stats
1,067W - 1,030L
1,528 Elo+
Party 2
Fafnir
Fafnir
lawlskatez1
Fafnir
Level 89
God Stats
5W - 4L
1,624 SR
Queue Stats
22W - 24L
1,489 Elo+
Party 1
Team Averages
Level 106
1,700 SR
1,518 Elo+

VS

Team Averages
Level 112
1,503 SR
1,522 Elo+
Hercules
Hercules
GucciPup187
Hercules
Level 120
God Stats
5W - 2L
1,307 SR
Queue Stats
430W - 400L
1,489 Elo+
Party 3
Zeus
Zeus
HeWhoLoomz
Zeus
Level 57
God Stats
7W - 10L
1,652 SR
Queue Stats
486W - 480L
1,542 Elo+
Party 4
Thanatos
Thanatos
TBABY1320
Thanatos
Level 95
God Stats
21W - 22L
1,463 SR
Queue Stats
692W - 657L
1,505 Elo+
Solo
Kuzenbo
Kuzenbo
TowerDiveKing
Kuzenbo
Level 157
God Stats
10W - 14L
1,546 SR
Queue Stats
658W - 655L
1,536 Elo+
Party 4
Medusa
Medusa
iBerleezy70
Medusa
Level 131
God Stats
39W - 39L
1,549 SR
Queue Stats
319W - 315L
1,535 Elo+
Party 3

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 1 / 4
8,831
519
8,815
8,730
2,552
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

King Arthur
BALZ-LIGHTYEAR
King Arthur
16
1 / 0 / 0
9,356
550
9,955
12,600
9,305
Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

17
6 / 1 / 3
9,919
583
14,230
12,337
5,839
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 10 seconds.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

15
2 / 2 / 2
8,605
506
7,085
10,649
4,999
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
12
0 / 5 / 6
7,830
461
2,550
11,672
9,065
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hercules
GucciPup187
Hercules
13
0 / 1 / 0
7,844
461
6,304
15,920
16,464
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

14
6 / 3 / 0
8,720
513
13,937
12,219
2,914
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Thanatos
TBABY1320
Thanatos
12
0 / 3 / 0
7,248
426
1,451
12,639
3,936
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Kuzenbo
12
1 / 2 / 2
7,638
449
6,300
11,434
8,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Medusa
12
2 / 4 / 0
7,569
445
6,416
12,744
3,794
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
11
13
Kills
9
9
Deaths
13
15
Assists
2
Player
Kills
Deaths
Assists
KDA
W
4
1
4
6
W
King Arthur
BALZ-LIGHTYEAR
King Arthur
1
0
0
1
W
6
1
3
7.5
L
Hercules
GucciPup187
Hercules
0
1
0
0
L
6
3
0
2
L
Thanatos
TBABY1320
Thanatos
0
3
0
0
L
Kuzenbo
1
2
2
1
W
2
2
2
1.5
L
Medusa
2
4
0
0.5
W
Fafnir
0
5
6
0.6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,635
Damage
34,408
55,988
Taken
64,956
31,760
Mitigated
35,704
17,714
Healing
26,730
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,815
3,882
0
1,452
8,730
2,552
333
2,231
6,357
59,810
0
W
King Arthur
BALZ-LIGHTYEAR
King Arthur
9,955
1,958
0
3,653
12,600
9,305
0
2,087
10,513
0
74,229
W
14,230
2,158
1,608
5,632
12,337
5,839
139
2,470
9,859
90,029
0
L
Hercules
GucciPup187
Hercules
6,304
2,133
0
6,654
15,920
16,464
0
3,183
12,721
6,209
44,252
L
13,937
2,060
0
5,862
12,219
2,914
781
2,460
9,759
57,590
0
L
Thanatos
TBABY1320
Thanatos
1,451
0
0
9,545
12,639
3,936
0
4,722
7,861
0
42,126
L
Kuzenbo
6,300
1,848
294
2,929
11,434
8,596
111
6,637
4,572
30,594
0
W
7,085
2,876
0
2,169
10,649
4,999
0
7,058
3,255
0
53,404
L
Medusa
6,416
1,370
0
1,446
12,744
3,794
0
8,022
4,448
0
43,389
W
Fafnir
2,550
831
0
3,200
11,672
9,065
0
6,619
4,759
18,139
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,541
Gold Earned
39,019
543
Minions Killed
446
0
Camps Cleared
0
1,624,376
Distance Traveled
1,453,429
15
Wards Purchased
13
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nu Wa
8,831
519
87
5
0
328,259
1
W
King Arthur
9,356
550
156
9
0
339,522
2
W
Ra
9,919
583
170
10
0
350,337
4
L
Hercules
7,844
461
118
7
0
310,048
6
L
Zeus
8,720
513
109
6
0
247,827
1
L
Thanatos
7,248
426
95
6
0
301,454
1
L
Kuzenbo
7,638
449
51
3
0
288,600
5
W
Anhur
8,605
506
103
6
0
283,252
3
L
Medusa
7,569
445
73
4
0
305,500
0
W
Fafnir
7,830
461
27
2
0
323,006
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role