Player Matchup

Ao Kuang
Ao Kuang
ConnorG1
Ao Kuang
Level 22
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Osiris
Osiris
Oroch
Osiris
Level 27
God Stats
10W - 11L
1,580 SR
Queue Stats
24W - 31L
1,471 Elo+
Solo
Nemesis
Nemesis
Planicos
Nemesis
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 4L
1,140 Elo+
Solo
Apollo
Apollo
coalástico
Apollo
Level 23
God Stats
3W - 0L
1,500 SR
Queue Stats
78W - 59L
1,500 Elo+
Solo
Da Ji
Da Ji
shimosmusic
Da Ji
Level 18
God Stats
21W - 22L
1,581 SR
Queue Stats
100W - 89L
1,378 Elo+
Solo
Team Averages
Level 21
1,532 SR
1,398 Elo+

VS

Team Averages
Level 10
1,578 SR
1,489 Elo+
Bellona
Bellona
Jorge96
Bellona
Level 14
God Stats
3W - 7L
1,601 SR
Queue Stats
382W - 390L
1,407 Elo+
Solo
Ra
Ra
LettoHigh
Ra
Level 15
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Fenrir
Fenrir
Naydl
Fenrir
Level 16
God Stats
6W - 3L
1,791 SR
Queue Stats
136W - 70L
1,537 Elo+
Party 1
Cthulhu
Cthulhu
arielb7_
Cthulhu
Level 1
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2
Artemis
Artemis
rama__2808
Artemis
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
ConnorG1
Ao Kuang
14
1 / 6 / 5
9,192
484
5,227
14,145
4,730
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Osiris
Oroch
Osiris
18
6 / 1 / 1
11,456
603
10,819
9,419
9,704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Nemesis
Planicos
Nemesis
11
2 / 12 / 3
8,655
456
6,489
13,252
4,446
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
20
15 / 3 / 3
13,821
727
14,445
13,759
5,962
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

16
2 / 4 / 5
10,204
537
4,250
12,158
5,920
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
Jorge96
Bellona
14
0 / 4 / 1
8,053
424
1,059
13,496
9,782
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

17
8 / 5 / 9
10,826
570
11,869
11,370
4,958
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Magic Focus

Magic Focus

+20
Magical Power

Fenrir
Naydl
Fenrir
15
18 / 5 / 4
11,147
587
17,683
19,718
10,240
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Cthulhu
arielb7_
Cthulhu
8
0 / 7 / 3
6,364
335
1,860
8,740
5,925
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Artemis
rama__2808
Artemis
8
0 / 5 / 3
6,393
336
2,536
4,847
1,814
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Match Insights

Player Kills, Deaths, and Assists

43
Kill Participation
46
26
Kills
26
26
Deaths
26
17
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
ConnorG1
Ao Kuang
1
6
5
0.58
L
Bellona
Jorge96
Bellona
0
4
1
0.13
L
8
5
9
2.5
L
Fenrir
Naydl
Fenrir
18
5
4
4
W
Osiris
Oroch
Osiris
6
1
1
6.5
W
Nemesis
Planicos
Nemesis
2
12
3
0.29
L
Cthulhu
arielb7_
Cthulhu
0
7
3
0.21
W
Apollo
15
3
3
5.5
L
Artemis
rama__2808
Artemis
0
5
3
0.3
W
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

41,230
Damage
35,007
62,733
Taken
58,171
30,762
Mitigated
32,719
18,331
Healing
13,859
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
ConnorG1
Ao Kuang
5,227
1,442
0
5,258
14,145
4,730
324
3,230
10,738
39,243
0
L
Bellona
Jorge96
Bellona
1,059
447
0
2,876
13,496
9,782
0
451
13,045
0
34,691
L
11,869
2,659
543
3,715
11,370
4,958
693
1,365
10,005
66,031
0
L
Fenrir
Naydl
Fenrir
17,683
5,243
0
6,255
19,718
10,240
0
2,285
17,433
0
48,104
W
Osiris
Oroch
Osiris
10,819
3,696
0
2,506
9,419
9,704
2,200
467
8,903
59
62,334
W
Nemesis
Planicos
Nemesis
6,489
3,499
0
1,349
13,252
4,446
1,503
4,499
8,393
0
16,006
L
Cthulhu
arielb7_
Cthulhu
1,860
211
0
440
8,740
5,925
96
624
8,116
12,442
0
W
Apollo
14,445
7,644
0
4,587
13,759
5,962
4,728
3,728
9,704
0
93,043
L
Artemis
rama__2808
Artemis
2,536
1,105
0
30
4,847
1,814
542
502
4,345
0
16,999
W
4,250
729
0
4,631
12,158
5,920
0
760
11,266
0
60,188

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

53,328
Gold Earned
42,783
462
Minions Killed
328
0
Camps Cleared
0
1,726,842
Distance Traveled
1,440,547
12
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
9,192
484
81
4
0
316,402
0
L
Bellona
8,053
424
79
4
0
324,676
9
L
Ra
10,826
570
135
7
0
356,164
2
L
Fenrir
11,147
587
67
4
0
366,112
4
W
Osiris
11,456
603
107
6
0
351,632
11
W
Nemesis
8,655
456
20
1
0
350,964
0
L
Cthulhu
6,364
335
24
1
0
212,627
0
W
Apollo
13,821
727
163
9
0
325,765
0
L
Artemis
6,393
336
23
1
0
180,968
0
W
Da Ji
10,204
537
91
5
0
382,079
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role