Player Matchup

Cupid
Cupid
Platinum V
Eco017
Cupid
Platinum V
Level 120
God Stats
11W - 5L
1,850 SR
Queue Stats
120W - 110L
1,731 MMR
Solo
Cu Chulainn
Cu Chulainn
Gold III
MethodicLily301
Cu Chulainn
Gold III
Level 105
God Stats
6W - 4L
1,629 SR
Queue Stats
54W - 56L
1,644 MMR
Party 2
Cthulhu
Cthulhu
Gold III
Xhiati
Cthulhu
Gold III
Level 142
God Stats
5W - 2L
1,778 SR
Queue Stats
16W - 10L
1,772 MMR
Party 2
Serqet
Serqet
Platinum V
Yamin_BEAST
Serqet
Platinum V
Level 148
God Stats
5W - 4L
1,796 SR
Queue Stats
289W - 292L
1,684 MMR
Solo
Ra
Ra
Gold I
demise14
Ra
Gold I
Level 157
God Stats
0W - 1L
1,919 SR
Queue Stats
26W - 16L
1,682 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 134
1,795 SR
1,703 MMR

VS

Team Averages
Platinum V
Platinum V
Average Tier
Level 125
1,609 SR
1,702 MMR
Da Ji
Da Ji
Platinum IV
Dcollier
Da Ji
Platinum IV
Level 156
God Stats
5W - 4L
1,571 SR
Queue Stats
68W - 63L
1,699 MMR
Party 1
Nike
Nike
Platinum III
X N1GHTSL4SH X
Nike
Platinum III
Level 130
God Stats
1W - 2L
1,500 SR
Queue Stats
375W - 368L
1,687 MMR
Solo
Izanami
Izanami
Gold IV
XOrcinus
Izanami
Gold IV
Level 36
God Stats
24W - 21L
1,644 SR
Queue Stats
164W - 158L
1,598 MMR
Solo
Hel
Hel
Platinum III
XXAALIYAH145XX
Hel
Platinum III
Level 155
God Stats
3W - 0L
1,797 SR
Queue Stats
198W - 191L
1,810 MMR
Party 1
Aphrodite
Aphrodite
Gold I
iLLusionz_Sq
Aphrodite
Gold I
Level 147
God Stats
5W - 3L
1,532 SR
Queue Stats
189W - 173L
1,714 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cupid
Eco017
Cupid
19
2 / 6 / 2
12,490
480
20,460
26,081
12,007
Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Cu Chulainn
MethodicLily301
Cu Chulainn
19
4 / 6 / 0
12,644
486
16,773
38,819
36,325
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Cthulhu
Xhiati
Cthulhu
16
3 / 7 / 3
10,838
417
16,413
33,310
33,335
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Serqet
16
0 / 4 / 5
10,599
408
7,439
21,645
11,670
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

17
1 / 6 / 2
10,934
421
15,866
18,715
9,725
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
TiamatDanzaburouTsukuyomiSetScylla

VS

Bans
JanusNu WaGuan YuFenrirAthena
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Da Ji
Dcollier
Da Ji
20
12 / 1 / 9
14,699
565
15,384
20,692
11,209
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

20
6 / 4 / 6
14,515
558
23,608
26,068
36,626
Sundering Axe

Sundering Axe

+30
Physical Power
+45
Magical Power
+25
Physical Protection
+25
Magical Protection

PASSIVE - Damaging an enemy god steals 3% (+2% of your Protection from items) of their Current Health away from your target and restores it to you. This effect can only occur once every 10s.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Evolved Hide of the Urchin

Evolved Hide of the Urchin

+51
Physical Protection
+51
Magical Protection
+250
Health
+250
Mana

PASSIVE - Provides a Health Shield that gains stacks every 2s. Shield only stacks if you have not taken or dealt damage in the last 5s. Each stack provides 10% of 100 Health +5 Per Level. The full shield will regenerate after 20 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Izanami
XOrcinus
Izanami
20
7 / 1 / 14
15,450
594
44,413
26,112
12,620
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

20
4 / 1 / 14
13,608
523
16,469
24,908
12,891
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Aphrodite
iLLusionz_Sq
Aphrodite
18
0 / 3 / 21
12,685
488
9,408
21,319
24,921
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

22
Kill Participation
93
10
Kills
29
29
Deaths
10
12
Assists
64
Player
Kills
Deaths
Assists
KDA
W
Da Ji
Dcollier
Da Ji
12
1
9
16.5
L
Cupid
Eco017
Cupid
2
6
2
0.5
L
Cu Chulainn
MethodicLily301
Cu Chulainn
4
6
0
0.67
W
6
4
6
2.25
W
Izanami
XOrcinus
Izanami
7
1
14
14
W
4
1
14
11
L
Cthulhu
Xhiati
Cthulhu
3
7
3
0.64
L
Serqet
0
4
5
0.63
L
1
6
2
0.33
W
Aphrodite
iLLusionz_Sq
Aphrodite
0
3
21
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

76,951
Damage
109,282
138,570
Taken
119,099
103,062
Mitigated
98,267
35,586
Healing
81,636
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Da Ji
Dcollier
Da Ji
15,384
4,445
0
9,631
20,692
11,209
2,283
5,641
14,892
0
98,187
L
Cupid
Eco017
Cupid
20,460
13,121
330
9,963
26,081
12,007
1,052
4,457
21,440
0
113,248
L
Cu Chulainn
MethodicLily301
Cu Chulainn
16,773
5,427
0
13,158
38,819
36,325
0
7,395
30,453
0
90,473
W
23,608
4,419
0
6,632
26,068
36,626
1,788
2,439
23,481
14,028
89,023
W
Izanami
XOrcinus
Izanami
44,413
23,628
0
15,044
26,112
12,620
3,008
5,044
20,650
0
187,350
W
16,469
1,113
12,957
17,125
24,908
12,891
1,314
10,233
13,952
99,883
0
L
Cthulhu
Xhiati
Cthulhu
16,413
300
827
2,835
33,310
33,335
0
8,168
24,658
42,097
0
L
Serqet
7,439
243
0
1,688
21,645
11,670
0
5,444
15,774
0
67,158
L
15,866
148
2,707
4,078
18,715
9,725
0
5,672
12,831
91,663
0
W
Aphrodite
iLLusionz_Sq
Aphrodite
9,408
879
10,114
10,133
21,319
24,921
676
10,637
9,340
38,445
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,505
Gold Earned
70,957
662
Minions Killed
780
0
Camps Cleared
0
2,455,304
Distance Traveled
2,512,504
20
Wards Purchased
21
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Da Ji
14,699
565
123
5
0
534,886
4
L
Cupid
12,490
480
189
7
0
431,758
2
L
Cu Chulainn
12,644
486
158
6
0
441,028
1
W
Nike
14,515
558
191
7
0
464,937
1
W
Izanami
15,450
594
235
9
0
481,863
8
W
Hel
13,608
523
174
7
0
552,913
5
L
Cthulhu
10,838
417
37
1
0
510,472
6
L
Serqet
10,599
408
119
5
0
587,481
2
L
Ra
10,934
421
159
6
0
484,565
9
W
Aphrodite
12,685
488
57
2
0
477,905
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role