Player Matchup

Bellona
Bellona
AYYLMAOGGEZ
Bellona
Level 23
God Stats
70W - 34L
1,709 SR
Queue Stats
259W - 145L
1,699 Elo+
Party 1
Nemesis
Nemesis
EldritchCthulhu
Nemesis
Level 28
God Stats
40W - 23L
1,691 SR
Queue Stats
237W - 133L
1,687 Elo+
Party 1
Anubis
Anubis
ExtremePeach
Anubis
Level 28
God Stats
48W - 9L
1,868 SR
Queue Stats
277W - 150L
1,714 Elo+
Party 1
Neith
Neith
JaydeSn0w
Neith
Level 27
God Stats
38W - 27L
1,629 SR
Queue Stats
267W - 154L
1,685 Elo+
Party 1
Ymir
Ymir
NotValorant
Ymir
Level 26
God Stats
122W - 52L
1,742 SR
Queue Stats
218W - 123L
1,716 Elo+
Party 1
Team Averages
Level 26
1,728 SR
1,700 Elo+

VS

Team Averages
Level 23
1,538 SR
1,648 Elo+
Kumbhakarna
Kumbhakarna
AlliedWentToHell
Kumbhakarna
Level 9
God Stats
2W - 1L
1,627 SR
Queue Stats
9W - 4L
1,736 Elo+
Solo
Ra
Ra
MartyrAbdullah
Ra
Level 27
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TheJaskoolest
Bellona
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
322W - 183L
1,703 Elo+
Solo
Anhur
Anhur
TrumpsBodyguard
Anhur
Level 29
God Stats
27W - 38L
1,526 SR
Queue Stats
206W - 208L
1,610 Elo+
Solo
Nemesis
Nemesis
artemis_or_troll
Nemesis
Level 24
God Stats
4W - 4L
1,537 SR
Queue Stats
127W - 123L
1,693 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bellona
AYYLMAOGGEZ
Bellona
13
3 / 1 / 3
7,921
609
5,891
7,269
4,484
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

12
2 / 1 / 3
7,325
563
2,700
6,918
2,273
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Anubis
14
9 / 1 / 4
8,929
687
10,760
7,088
3,819
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Magic Focus

Magic Focus

+20
Magical Power

Neith
JaydeSn0w
Neith
11
5 / 1 / 2
6,921
532
5,950
7,056
2,739
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

9
0 / 1 / 4
6,080
468
2,355
6,067
3,009
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Reinforced Shoes

Reinforced Shoes

+20
Magical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Breastplate

Breastplate

+20
Physical Protection

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kumbhakarna
AlliedWentToHell
Kumbhakarna
9
0 / 0 / 4
5,595
430
2,507
6,347
1,880
Traveler's Shoes

Traveler's Shoes

+25
Magical Power
+15
Mp 5
+22%
Movement Speed

PASSIVE - You gain +20% additional Movement Speed after leaving the Fountain. This effect lasts 7s.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

8
0 / 9 / 0
5,177
398
1,462
7,318
1,520
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Bellona
11
4 / 2 / 1
7,135
549
6,361
9,360
5,015
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

OLD Stone Cutting Sword

OLD Stone Cutting Sword

+50
Physical Power
+7%
Movement Speed

PASSIVE - Melee Basic Attacks decreases enemy Physical protections by 7, and increase your physical protection by 5 for 3s (max. 2 Stacks).

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

10
1 / 5 / 3
6,502
500
4,231
7,932
2,025
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

11
0 / 3 / 0
6,291
484
5,233
8,939
4,737
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
13
19
Kills
5
5
Deaths
19
16
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Bellona
AYYLMAOGGEZ
Bellona
3
1
3
4.5
L
Kumbhakarna
AlliedWentToHell
Kumbhakarna
0
0
4
2
W
2
1
3
3.5
W
Anubis
9
1
4
11
W
Neith
JaydeSn0w
Neith
5
1
2
6
L
0
9
0
0
W
0
1
4
2
L
Bellona
4
2
1
2.25
L
1
5
3
0.5
L
0
3
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

27,656
Damage
19,794
34,398
Taken
39,896
16,324
Mitigated
15,177
13,744
Healing
5,713
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Bellona
AYYLMAOGGEZ
Bellona
5,891
1,106
0
3,204
7,269
4,484
756
0
6,944
0
43,187
L
Kumbhakarna
AlliedWentToHell
Kumbhakarna
2,507
534
215
1,819
6,347
1,880
0
2,784
3,563
14,814
0
W
2,700
1,210
0
1,419
6,918
2,273
0
77
6,741
0
45,021
W
Anubis
10,760
1,267
0
4,750
7,088
3,819
222
1,697
5,269
61,392
0
W
Neith
JaydeSn0w
Neith
5,950
2,606
258
2,360
7,056
2,739
1,604
1,271
5,765
0
34,169
L
1,462
233
0
357
7,318
1,520
0
3,101
4,217
19,895
0
W
2,355
790
0
1,753
6,067
3,009
179
832
5,235
14,796
0
L
Bellona
6,361
2,775
0
1,751
9,360
5,015
0
4,409
4,951
0
39,740
L
4,231
1,753
0
460
7,932
2,025
0
1,973
5,959
0
33,980
L
5,233
1,407
0
1,111
8,939
4,737
0
848
8,091
0
33,206

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,176
Gold Earned
30,700
395
Minions Killed
266
0
Camps Cleared
0
1,297,491
Distance Traveled
1,164,052
20
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Bellona
7,921
609
106
8
0
279,276
5
L
Kumbhakarna
5,595
430
17
1
0
274,454
12
W
Nemesis
7,325
563
85
7
0
290,147
4
W
Anubis
8,929
687
121
9
0
235,006
1
W
Neith
6,921
532
65
5
0
226,009
2
L
Ra
5,177
398
42
3
0
141,666
0
W
Ymir
6,080
468
18
1
0
267,053
8
L
Bellona
7,135
549
75
6
0
265,017
2
L
Anhur
6,502
500
68
5
0
228,461
5
L
Nemesis
6,291
484
64
5
0
254,454
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role