Player Matchup

Artemis
Artemis
DIDGET0523
Artemis
Level 6
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 5L
1,306 Elo+
Party 2
Ganesha
Ganesha
INcactus08
Ganesha
Level 49
God Stats
2W - 2L
1,310 SR
Queue Stats
69W - 98L
1,375 Elo+
Party 2
Pele
Pele
ascenciom6
Pele
Level 17
God Stats
14W - 18L
1,459 SR
Queue Stats
137W - 160L
1,380 Elo+
Solo
Ra
Ra
by_bakugo705
Ra
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Solo
Freya
Freya
salawPH
Freya
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Team Averages
Level 16
1,454 SR
1,412 Elo+

VS

Team Averages
Level 20
1,439 SR
1,268 Elo+
Poseidon
Poseidon
BigFreshGoose
Poseidon
Level 18
God Stats
21W - 12L
1,395 SR
Queue Stats
120W - 112L
1,382 Elo+
Solo
Ganesha
Ganesha
Jota0903
Ganesha
Level 43
God Stats
6W - 4L
1,525 SR
Queue Stats
78W - 131L
1,245 Elo+
Party 1
Artemis
Artemis
cablecomice
Artemis
Level 3
God Stats
2W - 1L
1,210 SR
Queue Stats
3W - 3L
989 Elo+
Solo
Thanatos
Thanatos
mephisto-017
Thanatos
Level 17
God Stats
39W - 62L
1,541 SR
Queue Stats
251W - 346L
1,302 Elo+
Party 1
Fenrir
Fenrir
xZom6ieZlayerx
Fenrir
Level 20
God Stats
37W - 51L
1,524 SR
Queue Stats
225W - 344L
1,424 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
DIDGET0523
Artemis
7
2 / 6 / 0
4,737
526
3,038
4,958
1,422
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Short Bow

Short Bow

+15%
Attack Speed

Ganesha
INcactus08
Ganesha
7
0 / 1 / 2
4,770
530
1,759
6,388
2,415
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes

Shoes

+6%
Movement Speed

2
0 / 7 / 0
3,294
366
438
4,164
1,088
2
0 / 2 / 0
3,299
367
654
1,530
259
Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Uncommon Staff

Uncommon Staff

+15
Magical Power
+75
Health

Freya
salawPH
Freya
6
0 / 5 / 0
3,828
425
690
4,387
1,463
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Poseidon
BigFreshGoose
Poseidon
10
8 / 0 / 0
6,185
687
4,100
1,216
254
Magic Focus

Magic Focus

+20
Magical Power

Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Ganesha
Jota0903
Ganesha
8
2 / 0 / 6
5,334
593
3,478
4,364
1,755
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Adventurer's Blade

Adventurer's Blade

+100
Health
+7%
Movement Speed

Artemis
cablecomice
Artemis
8
7 / 2 / 0
5,488
610
5,720
5,679
1,402
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Thanatos
mephisto-017
Thanatos
7
0 / 0 / 0
4,530
503
0
3,839
1,031
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Short Bow

Short Bow

+15%
Attack Speed

7
3 / 0 / 0
4,830
537
1,466
2,711
1,063
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

4
Kill Participation
26
2
Kills
20
21
Deaths
2
2
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Poseidon
BigFreshGoose
Poseidon
8
0
0
8
L
Artemis
DIDGET0523
Artemis
2
6
0
0.33
L
Ganesha
INcactus08
Ganesha
0
1
2
1
W
Ganesha
Jota0903
Ganesha
2
0
6
5
L
0
7
0
0
L
0
2
0
0
W
Artemis
cablecomice
Artemis
7
2
0
3.5
W
Thanatos
mephisto-017
Thanatos
0
0
0
0
L
Freya
salawPH
Freya
0
5
0
0
W
3
0
0
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,579
Damage
14,764
21,427
Taken
17,809
6,647
Mitigated
5,505
1,691
Healing
6,228
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Poseidon
BigFreshGoose
Poseidon
4,100
816
0
345
1,216
254
1,169
166
1,050
30,204
0
L
Artemis
DIDGET0523
Artemis
3,038
1,756
0
30
4,958
1,422
155
1,006
3,952
0
15,426
L
Ganesha
INcactus08
Ganesha
1,759
185
0
1,096
6,388
2,415
0
2,201
4,187
9,416
0
W
Ganesha
Jota0903
Ganesha
3,478
656
0
1,158
4,364
1,755
0
973
3,391
11,019
0
L
438
171
0
64
4,164
1,088
0
2,537
1,433
0
2,446
L
654
278
0
0
1,530
259
0
50
1,480
3,583
0
W
Artemis
cablecomice
Artemis
5,720
3,211
0
1,527
5,679
1,402
249
1,440
4,239
0
25,023
W
Thanatos
mephisto-017
Thanatos
0
0
282
2,303
3,839
1,031
0
0
3,839
0
18,575
L
Freya
salawPH
Freya
690
330
0
501
4,387
1,463
0
1,538
2,797
5,795
1,727
W
1,466
356
0
613
2,711
1,063
350
456
2,255
0
10,086

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,928
Gold Earned
26,367
64
Minions Killed
185
0
Camps Cleared
0
573,146
Distance Traveled
640,367
0
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Poseidon
6,185
687
60
7
0
141,494
1
L
Artemis
4,737
526
38
4
0
131,204
0
L
Ganesha
4,770
530
2
0
0
141,602
0
W
Ganesha
5,334
593
1
0
0
142,118
0
L
Pele
3,294
366
3
0
0
101,564
0
L
Ra
3,299
367
10
1
0
64,683
0
W
Artemis
5,488
610
56
6
0
134,953
0
W
Thanatos
4,530
503
48
5
0
111,354
0
L
Freya
3,828
425
11
1
0
134,093
0
W
Fenrir
4,830
537
20
2
0
110,448
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role