Player Matchup

Pele
Pele
TyrantRogue
Pele
Level 60
God Stats
21W - 20L
1,450 SR
Queue Stats
151W - 168L
1,469 Elo+
Party 2
Yemoja
Yemoja
ddqy
Yemoja
Level 3
God Stats
2W - 2L
1,500 SR
Queue Stats
7W - 10L
1,184 Elo+
Party 3
Bellona
Bellona
uncker
Bellona
Level 2
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 4L
1,500 Elo+
Party 3
Neith
Neith
xRaethorx
Neith
Level 5
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Kukulkan
Kukulkan
呱呱呱1123
Kukulkan
Level 3
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 5L
1,184 Elo+
Party 3
Team Averages
Level 15
1,490 SR
1,368 Elo+

VS

Team Averages
Level 9
1,348 SR
1,286 Elo+
Kukulkan
Kukulkan
F1F2F3FU
Kukulkan
Level 8
God Stats
3W - 8L
1,310 SR
Queue Stats
5W - 19L
1,111 Elo+
Party 1
Hercules
Hercules
Xmango505
Hercules
Level 14
God Stats
1W - 3L
1,160 SR
Queue Stats
25W - 32L
1,326 Elo+
Party 1
Vamana
Vamana
denis112233
Vamana
Level 2
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Rama
Rama
jordandeviney
Rama
Level 7
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 21L
1,160 Elo+
Party 1
Mercury
Mercury
simpalicious
Mercury
Level 15
God Stats
1W - 6L
1,270 SR
Queue Stats
15W - 23L
1,334 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
6 / 3 / 3
10,268
570
6,749
14,801
6,735
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Yemoja
ddqy
Yemoja
13
2 / 2 / 7
8,906
495
3,781
8,008
5,857
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Bellona
uncker
Bellona
15
1 / 6 / 4
9,285
516
4,576
11,765
9,284
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Neith
xRaethorx
Neith
14
4 / 1 / 6
9,040
502
9,621
10,197
4,145
Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Kukulkan
呱呱呱1123
Kukulkan
15
8 / 3 / 3
9,983
555
14,475
6,990
2,955
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
F1F2F3FU
Kukulkan
13
0 / 4 / 2
7,215
401
4,401
9,398
2,963
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Magic Focus

Magic Focus

+20
Magical Power

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Hercules
Xmango505
Hercules
14
2 / 4 / 6
8,413
467
5,160
13,755
7,322
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Reinforced Greaves

Reinforced Greaves

+10
Physical Power
+150
Health
+10%
Crowd Control Reduction
+18%
Movement Speed

PASSIVE - Every time you are damaged by a god you gain a stack that provides 3 Physical and Magical Protections. Stacks up to 7 times, Lasts 6s

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Vamana
5
0 / 4 / 0
5,363
298
1,036
4,849
1,925
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

14
7 / 6 / 2
8,662
481
10,008
16,116
5,223
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

Mercury
simpalicious
Mercury
13
4 / 7 / 4
8,736
485
6,347
12,147
3,189
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Match Insights

Player Kills, Deaths, and Assists

44
Kill Participation
27
21
Kills
13
15
Deaths
25
23
Assists
14
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
F1F2F3FU
Kukulkan
0
4
2
0.25
W
6
3
3
2.5
L
Hercules
Xmango505
Hercules
2
4
6
1.25
W
Yemoja
ddqy
Yemoja
2
2
7
2.75
L
Vamana
0
4
0
0
L
7
6
2
1.33
L
Mercury
simpalicious
Mercury
4
7
4
0.86
W
Bellona
uncker
Bellona
1
6
4
0.5
W
Neith
xRaethorx
Neith
4
1
6
7
W
Kukulkan
呱呱呱1123
Kukulkan
8
3
3
3.17

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

39,202
Damage
26,952
51,761
Taken
56,265
28,976
Mitigated
20,622
14,966
Healing
10,512
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
F1F2F3FU
Kukulkan
4,401
39
0
1,769
9,398
2,963
0
4,422
4,462
32,601
0
W
6,749
1,512
241
6,913
14,801
6,735
2,395
0
14,751
0
76,095
L
Hercules
Xmango505
Hercules
5,160
1,503
234
3,328
13,755
7,322
0
3,388
10,253
0
19,636
W
Yemoja
ddqy
Yemoja
3,781
1,136
3,103
1,813
8,008
5,857
1,004
1,128
6,755
16,091
0
L
Vamana
1,036
554
0
250
4,849
1,925
0
1,571
3,152
0
5,851
L
10,008
7,463
0
4,472
16,116
5,223
0
6,562
9,298
0
42,317
L
Mercury
simpalicious
Mercury
6,347
4,801
0
459
12,147
3,189
0
1,235
10,844
0
39,808
W
Bellona
uncker
Bellona
4,576
2,006
0
527
11,765
9,284
2,617
866
10,849
0
42,988
W
Neith
xRaethorx
Neith
9,621
5,131
0
2,369
10,197
4,145
913
1,330
8,842
0
43,489
W
Kukulkan
呱呱呱1123
Kukulkan
14,475
2,026
0
0
6,990
2,955
806
1,077
5,863
47,174
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,482
Gold Earned
38,389
411
Minions Killed
225
0
Camps Cleared
0
1,720,997
Distance Traveled
1,487,990
11
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
7,215
401
62
3
0
317,341
0
W
Pele
10,268
570
127
7
0
403,462
0
L
Hercules
8,413
467
21
1
0
354,417
0
W
Yemoja
8,906
495
21
1
0
315,182
4
L
Vamana
5,363
298
8
0
0
176,682
4
L
Rama
8,662
481
67
4
0
295,169
1
L
Mercury
8,736
485
67
4
0
344,381
1
W
Bellona
9,285
516
95
5
0
354,243
0
W
Neith
9,040
502
79
4
0
319,060
7
W
Kukulkan
9,983
555
89
5
0
329,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role