Player Matchup

Cerberus
Cerberus
OriginalCinque1
Cerberus
Level 20
God Stats
1W - 2L
1,593 SR
Queue Stats
164W - 187L
1,394 Elo+
Party 2
Da Ji
Da Ji
bbonekiller
Da Ji
Level 106
God Stats
0W - 1L
1,500 SR
Queue Stats
198W - 208L
1,449 Elo+
Party 2
Nu Wa
Nu Wa
chrunklebunkle
Nu Wa
Level 28
God Stats
1W - 3L
1,492 SR
Queue Stats
7W - 11L
1,588 Elo+
Solo
Team Averages
Level 51
1,528 SR
1,477 Elo+

VS

Team Averages
Level 33
1,481 SR
1,391 Elo+
Tiamat
Tiamat
G0D_0F_WYRMS
Tiamat
Level 25
God Stats
11W - 25L
1,301 SR
Queue Stats
183W - 195L
1,419 Elo+
Party 1
Jormungandr
Jormungandr
basaew23
Jormungandr
Level 8
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 1L
1,232 Elo+
Solo
Odin
Odin
genocidalhippy
Odin
Level 67
God Stats
111W - 70L
1,641 SR
Queue Stats
420W - 432L
1,522 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cerberus
12
1 / 12 / 2
10,611
558
6,381
21,037
19,886
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Hide of the Nemean Lion

OLD Hide of the Nemean Lion

+70
Physical Protection
+200
Mana
+20
Mp 5

PASSIVE - Every 8 seconds you gain a block stack if you have at least 80 total Protections from items and abilities, preventing 65% of the next Basic Attack's damage. For each additional 80 total Protections from items and abilities the max. stacks increases, up to a cap of 3.

Jade Mountain Helm

Jade Mountain Helm

+20
Magical Power
+20
Physical Protection

15
5 / 8 / 1
12,092
636
12,575
18,562
9,445
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Void Shield

Void Shield

+55
Physical Protection
+150
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their Physical Protection reduced by 10%.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

13
0 / 10 / 4
10,340
544
7,957
14,422
4,168
Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Tiamat
17
9 / 4 / 16
13,893
731
18,022
14,692
11,746
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Jormungandr
basaew23
Jormungandr
4
0 / 1 / 1
8,686
457
0
2,524
715
19
20 / 1 / 7
14,907
785
21,104
17,295
11,279
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

The Sledge

The Sledge

+40
Physical Power
+250
Health
+150
Mana
+30%
Crowd Control Reduction

PASSIVE - For each enemy god within 55 units of you, you gain a stacking buff that provides 10 Physical Protections and 8 Magical Protections. Stacks up to 3 times.

Runic Shield

Runic Shield

+30
Physical Power
+50
Magical Protection
+150
Health

AURA - Enemy gods within 55 units have their Magical Power reduced by 50.

Match Insights

Player Kills, Deaths, and Assists

13
Kill Participation
53
6
Kills
29
30
Deaths
6
7
Assists
24
Player
Kills
Deaths
Assists
KDA
W
Tiamat
9
4
16
4.25
L
Cerberus
1
12
2
0.17
W
Jormungandr
basaew23
Jormungandr
0
1
1
0.5
L
5
8
1
0.69
L
0
10
4
0.2
W
20
1
7
23.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,913
Damage
39,126
54,021
Taken
34,511
33,499
Mitigated
23,740
9,092
Healing
10,664
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Tiamat
18,022
3,280
244
6,915
14,692
11,746
347
5,171
9,521
59,706
0
L
Cerberus
6,381
417
366
3,855
21,037
19,886
0
7,770
12,786
26,881
0
W
Jormungandr
basaew23
Jormungandr
0
0
0
0
2,524
715
0
1,777
747
840
0
L
12,575
3,378
186
3,464
18,562
9,445
0
6,250
11,976
0
34,127
L
7,957
978
0
1,221
14,422
4,168
0
3,231
11,065
35,855
0
W
21,104
6,479
247
3,258
17,295
11,279
1,374
7,471
9,824
0
61,138

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,043
Gold Earned
37,486
196
Minions Killed
159
0
Camps Cleared
0
769,223
Distance Traveled
730,048
1
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Tiamat
13,893
731
84
4
0
329,573
0
L
Cerberus
10,611
558
71
4
0
245,665
1
W
Jormungandr
8,686
457
0
0
0
26,255
0
L
Da Ji
12,092
636
76
4
0
242,142
0
L
Nu Wa
10,340
544
49
3
0
281,416
0
W
Odin
14,907
785
75
4
0
374,220
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role