Player Matchup

Serqet
Serqet
ByJeza
Serqet
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 18L
1,974 Elo+
Solo
Rama
Rama
KazunkaiXa
Rama
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
87W - 85L
1,508 Elo+
Solo
Anubis
Anubis
Kevinj305
Anubis
Level 140
God Stats
1W - 1L
1,500 SR
Queue Stats
515W - 397L
1,655 Elo+
Solo
Nu Wa
Nu Wa
TonyCanizales28
Nu Wa
Level 130
God Stats
2W - 2L
1,274 SR
Queue Stats
106W - 102L
1,596 Elo+
Solo
Baron Samedi
Baron Samedi
stevespam
Baron Samedi
Level 144
God Stats
14W - 10L
1,621 SR
Queue Stats
739W - 750L
1,571 Elo+
Solo
Team Averages
Level 121
1,479 SR
1,661 Elo+

VS

Team Averages
Level 139
1,500 SR
1,639 Elo+
Ganesha
Ganesha
EdibleMilk
Ganesha
Level 151
God Stats
1W - 0L
1,303 SR
Queue Stats
8W - 5L
1,721 Elo+
Party 1
Tsukuyomi
Tsukuyomi
Juan1945
Tsukuyomi
Level 107
God Stats
2W - 0L
1,500 SR
Queue Stats
60W - 65L
1,579 Elo+
Solo
Fenrir
Fenrir
Lohkü
Fenrir
Level 129
God Stats
2W - 1L
1,628 SR
Queue Stats
10W - 4L
1,779 Elo+
Party 1
Aphrodite
Aphrodite
OhOlives
Aphrodite
Level 148
God Stats
2W - 1L
1,570 SR
Queue Stats
8W - 7L
1,616 Elo+
Party 1
Heimdallr
Heimdallr
OnyxGun
Heimdallr
Level 160
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Serqet
ByJeza
Serqet
17
7 / 5 / 2
11,557
525
10,086
15,795
6,073
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

17
2 / 5 / 7
11,246
511
7,905
17,980
6,116
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Anubis
Kevinj305
Anubis
16
3 / 5 / 2
11,125
506
12,920
17,739
10,097
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Shoes of the Magi

Shoes of the Magi

+75
Magical Power
+100
Mana
+8%
Magical Lifesteal
+18%
Movement Speed

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

19
3 / 3 / 4
12,136
552
12,147
5,984
1,971
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Baron Samedi
stevespam
Baron Samedi
15
2 / 4 / 7
9,751
443
8,853
16,664
11,953
Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
EdibleMilk
Ganesha
16
0 / 3 / 14
10,506
478
7,406
15,864
10,801
Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Tsukuyomi
Juan1945
Tsukuyomi
20
4 / 4 / 5
12,412
564
13,718
20,929
15,017
Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Pestilence (old)

Pestilence (old)

+80
Magical Protection
+250
Health

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras.

OLD Shifter's Shield

OLD Shifter's Shield

+25
Physical Power
+25
Physical Protection

PASSIVE - While over 75% Health, you gain +25 Physical Power. While under 75% Health, you gain +40 Protections.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Fenrir
Lohkü
Fenrir
19
5 / 2 / 7
12,078
549
10,315
17,547
7,091
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Warrior Tabi

Warrior Tabi

+40
Physical Power
+100
Mana
+18%
Movement Speed

Blackthorn Hammer

Blackthorn Hammer

+35
Physical Power
+300
Health
+200
Mana

PASSIVE - While over 25% Mana, you gain +10% Cooldown Reduction. While under 25% Mana, you gain +50 MP5.

Warded Shield

Warded Shield

+15
Physical Power
+25
Magical Protection

Aphrodite
OhOlives
Aphrodite
20
6 / 1 / 6
12,628
574
9,095
14,220
5,440
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Shoes of Focus

Shoes of Focus

+55
Magical Power
+250
Mana
+10%
Cooldown Reduction
+18%
Movement Speed

S9 Divine Ruin

S9 Divine Ruin

+100
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Heimdallr
OnyxGun
Heimdallr
19
7 / 7 / 0
12,399
564
12,695
16,390
6,803
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

OLD Ichaival

OLD Ichaival

+30%
Attack Speed
+35
Physical Power

PASSIVE - Every successful Basic Attack increases your Physical Power by 10 and reduces the attack speed of your opponent by 7% for 5s. (Max. 3 Stacks)

Ninja Tabi

Ninja Tabi

+20
Physical Power
+100
Mana
+25%
Attack Speed
+18%
Movement Speed

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
54
17
Kills
22
22
Deaths
17
22
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Serqet
ByJeza
Serqet
7
5
2
1.6
W
Ganesha
EdibleMilk
Ganesha
0
3
14
2.33
W
Tsukuyomi
Juan1945
Tsukuyomi
4
4
5
1.63
L
2
5
7
1.1
L
Anubis
Kevinj305
Anubis
3
5
2
0.8
W
Fenrir
Lohkü
Fenrir
5
2
7
4.25
W
Aphrodite
OhOlives
Aphrodite
6
1
6
9
W
Heimdallr
OnyxGun
Heimdallr
7
7
0
1
L
3
3
4
1.67
L
Baron Samedi
stevespam
Baron Samedi
2
4
7
1.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,911
Damage
53,229
74,162
Taken
84,950
36,210
Mitigated
45,152
23,362
Healing
34,028
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Serqet
ByJeza
Serqet
10,086
1,474
0
4,011
15,795
6,073
0
4,025
11,770
0
69,196
W
Ganesha
EdibleMilk
Ganesha
7,406
1,600
0
2,326
15,864
10,801
418
5,896
9,322
37,798
0
W
Tsukuyomi
Juan1945
Tsukuyomi
13,718
2,880
0
2,580
20,929
15,017
684
12,162
8,303
0
86,155
L
7,905
6,429
0
4,399
17,980
6,116
145
2,212
15,768
0
64,341
L
Anubis
Kevinj305
Anubis
12,920
447
0
8,990
17,739
10,097
0
2,661
15,078
69,781
0
W
Fenrir
Lohkü
Fenrir
10,315
3,210
0
8,669
17,547
7,091
753
7,776
9,771
0
80,096
W
Aphrodite
OhOlives
Aphrodite
9,095
666
5,379
11,115
14,220
5,440
1,642
6,932
6,823
108,410
0
W
Heimdallr
OnyxGun
Heimdallr
12,695
6,844
0
3,959
16,390
6,803
338
4,724
11,036
0
83,881
L
12,147
2,829
0
691
5,984
1,971
1,439
2,784
3,200
95,628
0
L
Baron Samedi
stevespam
Baron Samedi
8,853
1,113
1,394
3,877
16,664
11,953
0
4,819
11,845
45,197
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

55,815
Gold Earned
60,023
602
Minions Killed
649
0
Camps Cleared
0
1,940,183
Distance Traveled
2,111,662
22
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Serqet
11,557
525
108
5
0
462,738
3
W
Ganesha
10,506
478
7
0
0
442,924
8
W
Tsukuyomi
12,412
564
148
7
0
364,963
0
L
Rama
11,246
511
132
6
0
396,768
3
L
Anubis
11,125
506
135
6
0
319,957
4
W
Fenrir
12,078
549
136
6
0
497,557
5
W
Aphrodite
12,628
574
205
9
0
433,318
5
W
Heimdallr
12,399
564
153
7
0
372,900
2
L
Nu Wa
12,136
552
171
8
0
379,811
8
L
Baron Samedi
9,751
443
56
3
0
380,909
4

Distance Traveled

Minion Kills by Role

Gold Earned by Role